Remove redundant debug check

This commit is contained in:
lutepickle 2023-08-10 20:22:32 -07:00
parent 2c2b5a1ee2
commit caccc36fbf
1 changed files with 1 additions and 4 deletions

View File

@ -1501,7 +1501,7 @@ namespace RJW_Menstruation
if (Configurations.Debug)
{
float implantChance = Configurations.ImplantationChance * ImplantChance * InterspeciesImplantFactor(egg.fertilizer);
if (Configurations.Debug) Log.Message($"Fertilized egg of {Pawn} failed to implant (chance {implantChance.ToStringPercent()}, father {egg.fertilizer})");
Log.Message($"Fertilized egg of {Pawn} failed to implant (chance {implantChance.ToStringPercent()}, father {egg.fertilizer})");
}
deadeggs.Add(egg);
}
@ -1510,10 +1510,7 @@ namespace RJW_Menstruation
if (pregnant &&
(Configurations.PregnancySource != Configurations.PregnancyType.MultiplePregnancy || !Configurations.EnableHeteroOvularTwins) &&
(Configurations.PregnancySource != Configurations.PregnancyType.Biotech || !Configurations.EnableBiotechTwins || !Configurations.EnableHeteroOvularTwins))
{
eggs.Clear();
return true;
}
else
eggs.RemoveAll(egg => deadeggs.Contains(egg));
return pregnant;