Merge 1.0.6.3
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commit
ca70b0b1d4
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@ -1,4 +1,5 @@
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using Verse;
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using RimWorld;
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using Verse;
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#pragma warning disable IDE0051 // Remove unused private members
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namespace RJW_Menstruation
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@ -9,24 +10,28 @@ namespace RJW_Menstruation
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private static void SetFollicular(Pawn p)
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{
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p.GetMenstruationComp().curStage = HediffComp_Menstruation.Stage.Follicular;
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Messages.Message($"{p} is now follicular", MessageTypeDefOf.NeutralEvent, false);
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}
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[DebugAction("RJW Menstruation", "Set pawn's state to ovulatory", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.Playing)]
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private static void SetOvulatory(Pawn p)
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{
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p.GetMenstruationComp().curStage = HediffComp_Menstruation.Stage.Ovulatory;
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Messages.Message($"{p} is now ovulatory", MessageTypeDefOf.NeutralEvent, false);
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}
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[DebugAction("RJW Menstruation", "Set pawn's state to luteal", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.Playing)]
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private static void SetLuteal(Pawn p)
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{
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p.GetMenstruationComp().curStage = HediffComp_Menstruation.Stage.Luteal;
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Messages.Message($"{p} is now luteal", MessageTypeDefOf.NeutralEvent, false);
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}
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[DebugAction("RJW Menstruation", "Set pawn's state to bleeding", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.Playing)]
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private static void SetBleeding(Pawn p)
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{
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p.GetMenstruationComp().curStage = HediffComp_Menstruation.Stage.Bleeding;
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Messages.Message($"{p} is now bleeding", MessageTypeDefOf.NeutralEvent, false);
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}
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/*
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[DebugAction("RJW Menstruation", "Set pawn's state to recovering", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.Playing)]
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@ -45,17 +50,20 @@ namespace RJW_Menstruation
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private static void RemoveCums(Pawn p)
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{
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p.GetMenstruationComp().RemoveAllCums();
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Messages.Message($"All cum removed from {p}'s womb", MessageTypeDefOf.NeutralEvent, false);
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}
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[DebugAction("RJW Menstruation", "Add egg to pawn's next ovulation", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.Playing)]
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private static void AddEgg(Pawn p)
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{
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p.GetMenstruationComp().eggstack++;
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Messages.Message($"1 egg added to {p}'s next ovulation ({p.GetMenstruationComp().eggstack})", MessageTypeDefOf.NeutralEvent, false);
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}
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[DebugAction("RJW Menstruation", "Recalculate pawn's ovary power", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.Playing)]
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private static void RecalculateOvaryPower(Pawn p)
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{
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p.GetMenstruationComp().ovarypower = p.GetMenstruationComp().GetOvaryPowerByAge(p);
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Messages.Message($"{p}'s ovarypower recalculated ({p.GetMenstruationComp().ovarypower})", MessageTypeDefOf.NeutralEvent, false);
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}
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}
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}
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@ -56,14 +56,18 @@ namespace RJW_Menstruation
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{
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if (parent.pawn.health.hediffSet.HasHediff(VariousDefOf.RJW_IUD)) return false;
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if (curStage == Stage.Follicular || curStage == Stage.ClimactericFollicular) return true;
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else if (curStage == Stage.Luteal || curStage == Stage.ClimactericLuteal)
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switch (curStage)
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{
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if (!IsEggExist) return false;
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else return curStageHrs < Props.eggLifespanDays * 24;
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case Stage.Follicular:
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case Stage.ClimactericFollicular:
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case Stage.Ovulatory:
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return true;
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case Stage.Luteal:
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case Stage.ClimactericLuteal:
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return IsEggExist && curStageHrs < Props.eggLifespanDays * 24;
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default:
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return false;
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}
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else if (curStage == Stage.Ovulatory) return true;
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return false;
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}
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}
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@ -213,9 +213,7 @@ namespace RJW_Menstruation
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{
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float factor = 1.0f;
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if (parent.pawn.Has(Quirk.Breeder)) factor = 10.0f;
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//if (xxx.is_animal(parent.pawn)) factor *= RJWPregnancySettings.animal_impregnation_chance / 100f;
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//else factor *= RJWPregnancySettings.humanlike_impregnation_chance / 100f;
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return parent.pawn.health.capacities.GetLevel(xxx.reproduction) * factor;
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return parent.pawn.health.capacities.GetLevel(xxx.reproduction) * Props.baseImplantationChanceFactor * factor;
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}
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}
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public IEnumerable<string> GetCumsInfo
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@ -397,16 +395,19 @@ namespace RJW_Menstruation
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{
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if (parent.pawn.health.hediffSet.HasHediff(VariousDefOf.RJW_IUD)) return false;
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if (curStage == Stage.Follicular || curStage == Stage.ClimactericFollicular)
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switch (curStage)
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{
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if (curStageHrs > 0.7f * (follicularIntervalhours - bleedingIntervalhours)) return true;
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case Stage.Follicular:
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case Stage.ClimactericFollicular:
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return curStageHrs > 0.7f * (follicularIntervalhours - bleedingIntervalhours);
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case Stage.Ovulatory:
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return true;
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case Stage.Luteal:
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case Stage.ClimactericLuteal:
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return curStageHrs < Props.eggLifespanDays * 24;
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default:
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return false;
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}
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else if (curStage == Stage.Luteal || curStage == Stage.ClimactericLuteal)
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{
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if (curStageHrs < Props.eggLifespanDays * 24) return true;
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}
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else if (curStage == Stage.Ovulatory) return true;
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return false;
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}
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}
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public int GetNumofEggs
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@ -890,6 +891,7 @@ namespace RJW_Menstruation
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{
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follicularIntervalhours = PeriodRandomizer(Props.folicularIntervalDays * 24, Props.deviationFactor);
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if (parent.pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) curStage = Stage.Young;
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else if (!IsBreedingSeason()) curStage = Stage.Anestrus;
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else curStage = RandomStage();
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}
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@ -1030,10 +1032,7 @@ namespace RJW_Menstruation
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public void SetEstrus(int days)
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{
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HediffDef estrusdef;
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if (Props.concealedEstrus) estrusdef = VariousDefOf.Hediff_Estrus_Concealed;
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else estrusdef = VariousDefOf.Hediff_Estrus;
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HediffDef estrusdef = Props.concealedEstrus ? VariousDefOf.Hediff_Estrus_Concealed : VariousDefOf.Hediff_Estrus;
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HediffWithComps hediff = (HediffWithComps)parent.pawn.health.hediffSet.GetFirstHediffOfDef(estrusdef);
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if (hediff != null)
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{
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@ -1098,7 +1097,7 @@ namespace RJW_Menstruation
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foreach (Egg egg in eggs)
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{
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if (!egg.fertilized || egg.fertstage < 168) continue;
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else if (Rand.Range(0.0f, 1.0f) <= Configurations.ImplantationChance * Props.baseImplantationChanceFactor * ImplantFactor * InterspeciesImplantFactor(egg.fertilizer))
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else if (Rand.Range(0.0f, 1.0f) <= Configurations.ImplantationChance * ImplantFactor * InterspeciesImplantFactor(egg.fertilizer))
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{
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Hediff_BasePregnancy pregnancy = parent.pawn.GetRJWPregnancy();
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if (pregnancy != null)
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@ -89,11 +89,21 @@ namespace RJW_Menstruation
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public const float buttonWidth = 50f;
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public const float buttonHeight = 20f;
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private static HediffComp_Menstruation GetFirstMenstruation(IEnumerable<Hediff> diffs, float rectWidth)
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{
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foreach (Hediff diff in diffs)
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{
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HediffComp_Menstruation comp = diff.GetMenstruationComp();
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if (comp != null) return comp;
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}
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return null;
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}
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public static void Prefix(Rect rect, Pawn pawn, IEnumerable<Hediff> diffs, ref float curY)
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{
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if (Configurations.EnableButtonInHT && pawn.ShowStatus())
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{
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HediffComp_Menstruation comp = diffs.First().GetMenstruationComp();
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HediffComp_Menstruation comp = GetFirstMenstruation(diffs, rect.width * 0.625f);
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if (comp != null)
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{
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Rect buttonrect = new Rect((rect.xMax) / 2 - 5f, curY + 2f, buttonWidth, buttonHeight);
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@ -195,16 +195,17 @@ namespace RJW_Menstruation
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private static readonly FieldInfo MinimumFuckabilityToHookup = AccessTools.Field(typeof(RJWHookupSettings), nameof(RJWHookupSettings.MinimumFuckabilityToHookup));
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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// We only want the first fuckability check, i.e. the estrus-haver towards a partner
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bool found_fuckability = false;
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bool first_fuckability = true;
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foreach(CodeInstruction instruction in instructions)
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{
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if(!found_fuckability && instruction.LoadsField(MinimumFuckabilityToHookup))
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if(instruction.LoadsField(MinimumFuckabilityToHookup))
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{
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found_fuckability = true;
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yield return new CodeInstruction(OpCodes.Ldarg_0);
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yield return new CodeInstruction(OpCodes.Ldarg_1);
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// The first load will be for the estrus-haver considering a partner, the second for a pawn considering the estrus-haver
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yield return new CodeInstruction(first_fuckability ? OpCodes.Ldarg_0 : OpCodes.Ldarg_1);
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yield return new CodeInstruction(first_fuckability ? OpCodes.Ldarg_1 : OpCodes.Ldarg_0);
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yield return CodeInstruction.Call(typeof(Roll_To_Skip_Patch), nameof(FuckabilityThreshold));
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first_fuckability = false;
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}
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else yield return instruction;
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}
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private static readonly FieldInfo MinimumRelationshipToHookup = AccessTools.Field(typeof(RJWHookupSettings), nameof(RJWHookupSettings.MinimumRelationshipToHookup));
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public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
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{
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object pawn_index = null;
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// Like in the last one, we're only interested in the first of each
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bool found_first_attractiveness = false;
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bool found_first_relationship = false;
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LocalBuilder pawn_index = null;
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// Like in the last one, we switch the arguments around for the second load
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bool first_attractiveness = true;
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bool first_relationship = true;
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foreach(CodeInstruction instruction in instructions)
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{
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// Get where the compiler decided to index the pawn at
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if (pawn_index is null && instruction.opcode == OpCodes.Stloc_S) // the first stloc.s in the IL is the pawn being loaded out of the list
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{ // a future RJW or compiler update might change this, or maybe another mod's patch
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pawn_index = instruction.operand;
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pawn_index = (LocalBuilder)instruction.operand;
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yield return instruction;
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}
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else if (!found_first_attractiveness && instruction.LoadsField(MinimumAttractivenessToHookup))
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else if (instruction.LoadsField(MinimumAttractivenessToHookup))
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{
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found_first_attractiveness = true;
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yield return new CodeInstruction(OpCodes.Ldarg_0);
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yield return new CodeInstruction(OpCodes.Ldloc_S, pawn_index);
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if (pawn_index?.LocalType != typeof(Pawn))
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throw new System.InvalidOperationException($"pawn_index is not a Pawn ({pawn_index?.LocalType})");
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yield return first_attractiveness ? new CodeInstruction(OpCodes.Ldarg_0) : new CodeInstruction(OpCodes.Ldloc_S, pawn_index);
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yield return first_attractiveness ? new CodeInstruction(OpCodes.Ldloc_S, pawn_index) : new CodeInstruction(OpCodes.Ldarg_0);
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yield return CodeInstruction.Call(typeof(FindBestPartner_Patch), nameof(AttractivenessThreshold));
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}
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else if (!found_first_relationship && instruction.LoadsField(MinimumRelationshipToHookup))
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first_attractiveness = false;
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}
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else if (instruction.LoadsField(MinimumRelationshipToHookup))
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{
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found_first_relationship = true;
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yield return new CodeInstruction(OpCodes.Ldarg_0);
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yield return new CodeInstruction(OpCodes.Ldloc_S, pawn_index);
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if (pawn_index?.LocalType != typeof(Pawn))
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throw new System.InvalidOperationException($"pawn_index is not a Pawn ({pawn_index?.LocalType})");
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yield return first_relationship ? new CodeInstruction(OpCodes.Ldarg_0) : new CodeInstruction(OpCodes.Ldloc_S, pawn_index);
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yield return first_relationship ? new CodeInstruction(OpCodes.Ldloc_S, pawn_index) : new CodeInstruction(OpCodes.Ldarg_0);
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yield return CodeInstruction.Call(typeof(FindBestPartner_Patch), nameof(RelationshipThreshold));
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first_relationship = false;
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}
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else yield return instruction;
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}
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@ -426,7 +426,7 @@ namespace RJW_Menstruation
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lineRect.y += height;
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}
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statvalue = Configurations.ImplantationChance * comp.Props.baseImplantationChanceFactor * comp.ImplantFactor;
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statvalue = Configurations.ImplantationChance * comp.ImplantFactor;
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float fertchance = comp.GetFertilityChance();
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FillableBarLabeled(lineRect, " " + xxx.reproduction.LabelCap.CapitalizeFirst() + " " + statvalue.ToStringPercent(), statvalue, TextureCache.FertilityTexture, Texture2D.blackTexture, Translations.FertilityDesc(String.Format("{0:0.##}", fertchance*100)));
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Rect overayRect = new Rect(lineRect.x, lineRect.y, lineRect.width * Math.Min(1.0f, fertchance), lineRect.height);
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@ -458,7 +458,7 @@ namespace RJW_Menstruation
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public static bool ShouldShowWombGizmo(this Pawn pawn)
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{
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if (Configurations.EnableWombIcon && pawn.gender == Gender.Female)
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if (Configurations.EnableWombIcon)
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{
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if (!pawn.IsAnimal())
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{
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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<identifier>RJW Menstruation</identifier>
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<version>1.0.6.2</version>
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<version>1.0.6.3</version>
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<dependencies>
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</dependencies>
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<incompatibleWith />
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@ -1,3 +1,11 @@
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Version 1.0.6.3
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- Fix pawn generation for races with a single lifestage.
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- Show womb gizmo for males with vaginas, too.
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- Originally, the casual hookup override only applied to a pawn searching for a partner. It will now also apply to a partner deciding whether to accept a hookup.
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- Message feedback added to debug actions.
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- Show the status button in the health tab for pawns with more than one genital.
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- Known issue: The status button will be next to the first genital instead of the vagina.
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Version 1.0.6.2
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- Fix error/crash when a pawn in estrus (with hookup override enabled) looks for partners.
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- Teratophiles get the "I came inside" mood buff for ugly partners instead of pretty ones.
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