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Don't fertilize from destroyed pawns
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@ -1338,7 +1338,7 @@ namespace RJW_Menstruation
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protected Pawn Fertilize()
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protected Pawn Fertilize()
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{
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{
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if (cums.NullOrEmpty()) return null;
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if (cums.NullOrEmpty()) return null;
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List<Cum> eligibleCum = cums.FindAll(cum => !cum.notcum && cum.FertVolume > 0 && cum.pawn != null && (RJWPregnancySettings.bestial_pregnancy_enabled || xxx.is_animal(Pawn) == xxx.is_animal(cum.pawn)));
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List<Cum> eligibleCum = cums.FindAll(cum => !cum.notcum && cum.FertVolume > 0 && !(cum.pawn?.Destroyed ?? true) && (RJWPregnancySettings.bestial_pregnancy_enabled || xxx.is_animal(Pawn) == xxx.is_animal(cum.pawn)));
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if (eligibleCum.Count == 0) return null;
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if (eligibleCum.Count == 0) return null;
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float totalFertPower = eligibleCum.Sum(cum => cum.FertVolume);
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float totalFertPower = eligibleCum.Sum(cum => cum.FertVolume);
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