Try to account for number of children for induced eggs used

This commit is contained in:
lutepickle 2022-08-30 20:43:05 -07:00
parent bdfbcf1edf
commit c1d3f356f2

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@ -45,7 +45,7 @@ namespace RJW_Menstruation
// There's really no good way to estimate the number of times it's been induced, so this is all we can do
protected override int PawnEggsUsed(float pawnCyclesElapsed, float avglittersize)
{
return 0;
return Mathf.CeilToInt((Pawn.relations?.ChildrenCount ?? 0) / Configurations.ImplantationChanceDefault);
}
protected override void GoOvulatoryStage(bool climacteric)