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	Have TotalFertCum account for destroyed pawns and animals
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					 1 changed files with 10 additions and 2 deletions
				
			
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					@ -259,7 +259,7 @@ namespace RJW_Menstruation
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        }
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					        }
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        public float TotalFertCum
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					        public float TotalFertCum
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        {
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					        {
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            get => cums?.Sum(cum => cum.FertVolume) ?? 0;
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					            get => cums?.Where(cum => CumCanFertilize(cum)).Sum(cum => cum.FertVolume) ?? 0;
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        }
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					        }
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        public float TotalCumPercent
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					        public float TotalCumPercent
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        {
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					        {
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					@ -1335,10 +1335,18 @@ namespace RJW_Menstruation
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            }
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					            }
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        }
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					        }
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					        public bool CumCanFertilize(Cum cum)
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					        {
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					            return !cum.notcum &&
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					                cum.FertVolume > 0 &&
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					                !(cum.pawn?.Destroyed ?? true) &&
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					                (RJWPregnancySettings.bestial_pregnancy_enabled || xxx.is_animal(Pawn) == xxx.is_animal(cum.pawn));
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					        }
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        protected Pawn Fertilize()
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					        protected Pawn Fertilize()
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        {
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					        {
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            if (cums.NullOrEmpty()) return null;
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					            if (cums.NullOrEmpty()) return null;
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            List<Cum> eligibleCum = cums.FindAll(cum => !cum.notcum && cum.FertVolume > 0 && !(cum.pawn?.Destroyed ?? true) && (RJWPregnancySettings.bestial_pregnancy_enabled || xxx.is_animal(Pawn) == xxx.is_animal(cum.pawn)));
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					            List<Cum> eligibleCum = cums.FindAll(cum => CumCanFertilize(cum));
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            if (eligibleCum.Count == 0) return null;
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					            if (eligibleCum.Count == 0) return null;
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            float totalFertPower = eligibleCum.Sum(cum => cum.FertVolume);
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					            float totalFertPower = eligibleCum.Sum(cum => cum.FertVolume);
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