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	Split ShouldSimulate into its own function
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					 2 changed files with 18 additions and 3 deletions
				
			
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					@ -158,6 +158,14 @@ namespace RJW_Menstruation
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            Scribe_Values.Look(ref baseNipple, "baseNipple", baseNipple, true);
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					            Scribe_Values.Look(ref baseNipple, "baseNipple", baseNipple, true);
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        }
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					        }
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					        public bool ShouldSimulate()
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					        {
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					            if (!Configurations.EnableAnimalCycle && Pawn.IsAnimal()) return false;
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					            if (Pawn.Spawned) return true;
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					            return false;
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					        }
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        public override void CompPostTick(ref float severityAdjustment)
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					        public override void CompPostTick(ref float severityAdjustment)
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        {
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					        {
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            base.CompPostTick(ref severityAdjustment);
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					            base.CompPostTick(ref severityAdjustment);
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					@ -166,7 +174,7 @@ namespace RJW_Menstruation
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            {
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					            {
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                if (
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					                if (
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                    !Pawn.IsHashIntervalTick(tickInterval) ||
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					                    !Pawn.IsHashIntervalTick(tickInterval) ||
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                    !Pawn.Spawned  // TODO: Add option to simulate off-map pawns
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					                    !ShouldSimulate()
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                    )
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					                    )
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                {
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					                {
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                    return;
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					                    return;
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					@ -549,6 +549,14 @@ namespace RJW_Menstruation
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            }
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					            }
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        }
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					        }
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					        public bool ShouldSimulate()
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					        {
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					            if (!Configurations.EnableAnimalCycle && Pawn.IsAnimal()) return false;
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					            if (Pawn.Spawned) return true;
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					            return false;
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					        }
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        public override void CompPostTick(ref float severityAdjustment)
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					        public override void CompPostTick(ref float severityAdjustment)
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        {
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					        {
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            base.CompPostTick(ref severityAdjustment);
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					            base.CompPostTick(ref severityAdjustment);
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					@ -557,8 +565,7 @@ namespace RJW_Menstruation
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            {
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					            {
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                if (
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					                if (
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                    !Pawn.IsHashIntervalTick(tickInterval) ||
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					                    !Pawn.IsHashIntervalTick(tickInterval) ||
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                    !Pawn.Spawned || // TODO: Add option to simulate off-map pawns
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					                    !ShouldSimulate()
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                    (Pawn.IsAnimal() && !Configurations.EnableAnimalCycle)
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                    )
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					                    )
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                {
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					                {
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                    return;
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					                    return;
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