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Change GetHARComp to return a ThingComp, since using a type that might not be loaded will cause an error upon trying to open the dev actions
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2 changed files with 6 additions and 5 deletions
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@ -14,15 +14,16 @@ namespace RJW_Menstruation
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return pawn?.def is ThingDef_AlienRace;
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}
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public static AlienPartGenerator.AlienComp GetHARComp(this Pawn pawn)
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// Can't have it be a AlienPartGenerator.AlienComp due to the way the dev actions look for functions
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public static ThingComp GetHARComp(this Pawn pawn)
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{
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return pawn?.TryGetComp<AlienPartGenerator.AlienComp>();
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}
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public static void CopyHARProperties(Pawn baby, Pawn original)
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{
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AlienPartGenerator.AlienComp babyHARComp = baby.GetHARComp();
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AlienPartGenerator.AlienComp originalHARComp = original.GetHARComp();
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AlienPartGenerator.AlienComp babyHARComp = (AlienPartGenerator.AlienComp)baby.GetHARComp();
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AlienPartGenerator.AlienComp originalHARComp = (AlienPartGenerator.AlienComp)original.GetHARComp();
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if (babyHARComp == null || originalHARComp == null) return;
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babyHARComp.crownType = originalHARComp.crownType;
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@ -37,8 +38,8 @@ namespace RJW_Menstruation
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// HAR doesn't populate variants until the graphics are called for, so this has to happen late
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public static void CopyHARPropertiesPostBirth(Pawn baby, Pawn original)
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{
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AlienPartGenerator.AlienComp babyHARComp = baby.GetHARComp();
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AlienPartGenerator.AlienComp originalHARComp = original.GetHARComp();
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AlienPartGenerator.AlienComp babyHARComp = (AlienPartGenerator.AlienComp)baby.GetHARComp();
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AlienPartGenerator.AlienComp originalHARComp = (AlienPartGenerator.AlienComp)original.GetHARComp();
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if (babyHARComp == null || originalHARComp == null) return;
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if (originalHARComp.addonVariants != null) // Testing has shown that the addons are valid by this point, but it's better to be safe
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babyHARComp.addonVariants = new List<int>(originalHARComp.addonVariants);
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