Rework infertile decision, let the last egg ovulated potentially implant. Guarantee full drug ovulation even if eggs aren't available.
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b81a07c172
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@ -700,6 +700,16 @@ namespace RJW_Menstruation
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return false;
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return false;
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}
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}
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public bool ShouldBeInfertile()
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{
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if (pregnancy != null) return false;
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if (ImplantChance <= 0.0f) return true;
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// Give the last egg ovulated a chance to implant
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if (curStage == Stage.Luteal || curStage == Stage.Bleeding || curStage == Stage.Recover) return false;
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if (EggHealth <= 0.0f) return true;
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return false;
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}
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public override void CompPostTick(ref float severityAdjustment)
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public override void CompPostTick(ref float severityAdjustment)
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{
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{
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base.CompPostTick(ref severityAdjustment);
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base.CompPostTick(ref severityAdjustment);
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@ -727,7 +737,7 @@ namespace RJW_Menstruation
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BeforeSimulator();
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BeforeSimulator();
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if (pregnancy == null && (ImplantChance <= 0.0f || EggHealth <= 0)) GoNextStage(Stage.Infertile);
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if (ShouldBeInfertile()) GoNextStage(Stage.Infertile);
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switch (curStage)
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switch (curStage)
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{
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{
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case Stage.Follicular:
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case Stage.Follicular:
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@ -1165,7 +1175,7 @@ namespace RJW_Menstruation
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if (currentIntervalHours < 0)
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if (currentIntervalHours < 0)
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{
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{
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if (ImplantChance <= 0.0f || EggHealth <= 0) curStage = Stage.Infertile;
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if (ShouldBeInfertile()) curStage = Stage.Infertile;
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else if (!IsBreedingSeason()) curStage = Stage.Anestrus;
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else if (!IsBreedingSeason()) curStage = Stage.Anestrus;
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else curStage = RandomStage();
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else curStage = RandomStage();
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if (curStage == Stage.Follicular)
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if (curStage == Stage.Follicular)
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@ -1619,21 +1629,14 @@ namespace RJW_Menstruation
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eggs.Add(new Egg((int)(EggLifespanHours / CycleFactor)));
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eggs.Add(new Egg((int)(EggLifespanHours / CycleFactor)));
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++ovulated;
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++ovulated;
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}
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}
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if(ovulated < ovarypower) ovulated = Math.Max(ovarypower, eggstack);
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ovarypower -= ovulated;
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ovarypower -= ovulated;
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eggstack = 0;
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if (Configurations.Debug && ovulated != toOvulate)
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if (Configurations.Debug && ovulated != toOvulate)
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Log.Message($"{Pawn} ovulated {ovulated}/{toOvulate} eggs ({ovulationChance.ToStringPercent()} chance)");
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Log.Message($"{Pawn} ovulated {ovulated}/{toOvulate} eggs ({ovulationChance.ToStringPercent()} chance)");
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eggstack = 0;
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GoNextStage(Stage.Luteal);
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if (EggHealth <= 0)
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{
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eggs.Clear();
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ovarypower = 0;
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GoNextStage(Stage.Infertile);
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}
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else
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{
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GoNextStage(Stage.Luteal);
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}
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}
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}
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protected virtual void LutealAction()
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protected virtual void LutealAction()
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@ -1720,7 +1723,7 @@ namespace RJW_Menstruation
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{
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{
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if (curStageHrs >= currentIntervalHours)
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if (curStageHrs >= currentIntervalHours)
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{
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{
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if (ImplantChance <= 0.0f || EggHealth <= 0)
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if (ShouldBeInfertile())
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{
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{
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GoNextStage(Stage.Infertile);
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GoNextStage(Stage.Infertile);
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}
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}
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@ -1742,7 +1745,7 @@ namespace RJW_Menstruation
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protected virtual void InfertileAction()
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protected virtual void InfertileAction()
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{
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{
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if (ImplantChance <= 0 || EggHealth <= 0)
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if (ShouldBeInfertile())
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{
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{
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StayCurrentStageConst(Stage.Infertile);
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StayCurrentStageConst(Stage.Infertile);
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}
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}
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