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An NPC in estrus that leaves the map can call ShouldBeInEstrus upon loading the save later, so initialize there if needed.
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@ -1127,6 +1127,8 @@ namespace RJW_Menstruation
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protected virtual bool ShouldBeInEstrus()
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{
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if (!loaded)
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Initialize();
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switch (curStage)
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{
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case Stage.Follicular:
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@ -1,5 +1,6 @@
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Version 1.0.7.5
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- Fix error when one womb's concealed estrus is overwritten by another womb's visible estrus.
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- Fix error after the game is loaded with an NPC in estrus off-map.
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- Fix missing texture error when insect egged with multiple sizes.
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- Properly calculate cramp pain falloff again.
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- Climacteric and menopause are now per-womb, appearing in the womb dialog instead of as hediffs. Any old hediffs should disappear upon loading the save.
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