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	Give animal children the standard mother/father relations instead of the old RJW_Sire/RJW_Pup ones
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					 4 changed files with 6 additions and 12 deletions
				
			
		
										
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					@ -423,7 +423,7 @@ namespace RJW_Menstruation
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            Pawn baby = PawnGenerator.GeneratePawn(request);
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					            Pawn baby = PawnGenerator.GeneratePawn(request);
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            if (baby != null)
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					            if (baby != null)
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            {
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					            {
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                if (xxx.is_human(baby))
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					                if (xxx.is_human(baby) || (baby.relations != null && !RJWSettings.Disable_bestiality_pregnancy_relations))
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                {
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					                {
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                    baby.SetMother(mother);
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					                    baby.SetMother(mother);
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                    if (mother != father)
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					                    if (mother != father)
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					@ -434,23 +434,15 @@ namespace RJW_Menstruation
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                            baby.relations.AddDirectRelation(PawnRelationDefOf.Parent, father);
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					                            baby.relations.AddDirectRelation(PawnRelationDefOf.Parent, father);
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                        }
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					                        }
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                    }
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					                    }
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					                }
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					                if (xxx.is_human(baby))
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					                {
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                    // Ensure the same inherited traits are chosen each run
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					                    // Ensure the same inherited traits are chosen each run
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                    // Has to happen right here so GeneratePawn up there still gets unique results
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					                    // Has to happen right here so GeneratePawn up there still gets unique results
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                    Rand.PushState(traitSeed);  // With a seed just to make sure that fraternal twins *don't* get trait-duped
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					                    Rand.PushState(traitSeed);  // With a seed just to make sure that fraternal twins *don't* get trait-duped
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                    UpdateTraits(baby, parentTraits);
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					                    UpdateTraits(baby, parentTraits);
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                    Rand.PopState();
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					                    Rand.PopState();
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                }
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					                }
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                else if (baby.relations != null && !RJWSettings.Disable_bestiality_pregnancy_relations)
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                {
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                    baby.relations.AddDirectRelation(VariousDefOf.Relation_birthgiver, mother);
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                    mother.relations.AddDirectRelation(VariousDefOf.Relation_spawn, baby);
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                    if (mother != father)
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                    {
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                        baby.relations.AddDirectRelation(VariousDefOf.Relation_birthgiver, father);
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                        father.relations.AddDirectRelation(VariousDefOf.Relation_spawn, baby);
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                    }
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                }
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            }
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					            }
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            else Log.Error("Baby not generated. Request: " + request.ToString());
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					            else Log.Error("Baby not generated. Request: " + request.ToString());
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            return baby;
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					            return baby;
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					@ -22,6 +22,7 @@ namespace RJW_Menstruation
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        public static readonly HediffDef Hediff_Estrus_Concealed = DefDatabase<HediffDef>.GetNamed("Hediff_Estrus_Concealed");
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					        public static readonly HediffDef Hediff_Estrus_Concealed = DefDatabase<HediffDef>.GetNamed("Hediff_Estrus_Concealed");
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        public static readonly HediffDef Hediff_ASA = DefDatabase<HediffDef>.GetNamed("Hediff_ASA");
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					        public static readonly HediffDef Hediff_ASA = DefDatabase<HediffDef>.GetNamed("Hediff_ASA");
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        public static readonly StatDef MaxAbsorbable = DefDatabase<StatDef>.GetNamed("MaxAbsorbable");
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					        public static readonly StatDef MaxAbsorbable = DefDatabase<StatDef>.GetNamed("MaxAbsorbable");
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					        // Obsolete, kept for compatibility for now
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        public static readonly PawnRelationDef Relation_birthgiver = DefDatabase<PawnRelationDef>.AllDefs.FirstOrDefault(d => d.defName == "RJW_Sire");
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					        public static readonly PawnRelationDef Relation_birthgiver = DefDatabase<PawnRelationDef>.AllDefs.FirstOrDefault(d => d.defName == "RJW_Sire");
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        public static readonly PawnRelationDef Relation_spawn = DefDatabase<PawnRelationDef>.AllDefs.FirstOrDefault(d => d.defName == "RJW_Pup");
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					        public static readonly PawnRelationDef Relation_spawn = DefDatabase<PawnRelationDef>.AllDefs.FirstOrDefault(d => d.defName == "RJW_Pup");
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        public static readonly NeedDef SexNeed = DefDatabase<NeedDef>.GetNamed("Sex");
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					        public static readonly NeedDef SexNeed = DefDatabase<NeedDef>.GetNamed("Sex");
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					@ -1,6 +1,7 @@
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Version 1.0.6.6
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					Version 1.0.6.6
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 - Ovipostors add on average 1.5x as much cum to a womb than before.
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					 - Ovipostors add on average 1.5x as much cum to a womb than before.
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 - The womb tick timing is now more consistent across a save and load, and also spread out across pawns.
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					 - The womb tick timing is now more consistent across a save and load, and also spread out across pawns.
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					 - Babies of bestial relations get a mother/father relationship to their parents instead of the old sire one.
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 - Fix error when an egg fertilized by a nonexistent/garbage collected pawn (e.g. in an NPC's womb) tries to implant.
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					 - Fix error when an egg fertilized by a nonexistent/garbage collected pawn (e.g. in an NPC's womb) tries to implant.
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 - Another hybrid fix for invalid races.
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					 - Another hybrid fix for invalid races.
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 - Fix an implanted egg icon showing for mechanoid pregnancies.
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					 - Fix an implanted egg icon showing for mechanoid pregnancies.
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