mirror of
				https://gitgud.io/lutepickle/rjw_menstruation.git
				synced 2024-08-14 22:46:52 +00:00 
			
		
		
		
	Don't run the cycle for pawns that are genetically sterile
This commit is contained in:
		
							parent
							
								
									ba6f1886d1
								
							
						
					
					
						commit
						742381dd54
					
				
					 2 changed files with 2 additions and 1 deletions
				
			
		| 
						 | 
				
			
			@ -639,7 +639,7 @@ namespace RJW_Menstruation
 | 
			
		|||
 | 
			
		||||
                CumOut();
 | 
			
		||||
                
 | 
			
		||||
                if (pregnancy == null && (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) || EggHealth <= 0) curStage = Stage.Infertile;
 | 
			
		||||
                if (pregnancy == null && (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0 || EggHealth <= 0 || Pawn.SterileGenes())) curStage = Stage.Infertile;
 | 
			
		||||
                switch (curStage)
 | 
			
		||||
                {
 | 
			
		||||
                    case Stage.Follicular:
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2,6 +2,7 @@ Version 1.0.8.1
 | 
			
		|||
 - Added the option for humans to start Biotech pregnancies if the DLC is enabled. If set, non-humans will use the old multiple pregnancy instead.
 | 
			
		||||
 - Babies conceived through the multiple pregnancy option will now properly inherit xenotypes.
 | 
			
		||||
 - Properly track biotech pregnancy through labor.
 | 
			
		||||
 - Pawns that are genetically sterile will no longer produce fertile cum, nor have a menstrual cycle.
 | 
			
		||||
 - A biotech pregnancy will pause before going into labor if another womb already is in labor.
 | 
			
		||||
 | 
			
		||||
Version 1.0.8.0
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue