mirror of
https://gitgud.io/lutepickle/rjw_menstruation.git
synced 2024-08-14 22:46:52 +00:00
Don't run the cycle for pawns that are genetically sterile
This commit is contained in:
parent
ba6f1886d1
commit
742381dd54
2 changed files with 2 additions and 1 deletions
|
@ -639,7 +639,7 @@ namespace RJW_Menstruation
|
|||
|
||||
CumOut();
|
||||
|
||||
if (pregnancy == null && (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) || EggHealth <= 0) curStage = Stage.Infertile;
|
||||
if (pregnancy == null && (Pawn.health.capacities.GetLevel(xxx.reproduction) <= 0 || EggHealth <= 0 || Pawn.SterileGenes())) curStage = Stage.Infertile;
|
||||
switch (curStage)
|
||||
{
|
||||
case Stage.Follicular:
|
||||
|
|
|
@ -2,6 +2,7 @@ Version 1.0.8.1
|
|||
- Added the option for humans to start Biotech pregnancies if the DLC is enabled. If set, non-humans will use the old multiple pregnancy instead.
|
||||
- Babies conceived through the multiple pregnancy option will now properly inherit xenotypes.
|
||||
- Properly track biotech pregnancy through labor.
|
||||
- Pawns that are genetically sterile will no longer produce fertile cum, nor have a menstrual cycle.
|
||||
- A biotech pregnancy will pause before going into labor if another womb already is in labor.
|
||||
|
||||
Version 1.0.8.0
|
||||
|
|
Loading…
Reference in a new issue