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	Ensure that bleeding ends right away if the pawn gains the no bleeding gene
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					@ -1709,7 +1709,7 @@ namespace RJW_Menstruation
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        protected virtual void BleedingAction()
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					        protected virtual void BleedingAction()
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        {
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					        {
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            if (curStageTicks >= currentIntervalTicks)
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					            if (curStageTicks >= currentIntervalTicks || noBleeding)
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            {
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					            {
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                Hediff hediff = Pawn.health.hediffSet.GetFirstHediffOfDef(VariousDefOf.Hediff_MenstrualCramp);
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					                Hediff hediff = Pawn.health.hediffSet.GetFirstHediffOfDef(VariousDefOf.Hediff_MenstrualCramp);
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                if (hediff != null && !Pawn.GetMenstruationComps().Any(comp => comp != this && comp.curStage == Stage.Bleeding)) Pawn.health.RemoveHediff(hediff);
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					                if (hediff != null && !Pawn.GetMenstruationComps().Any(comp => comp != this && comp.curStage == Stage.Bleeding)) Pawn.health.RemoveHediff(hediff);
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