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	Little refactor in CalculateLastBirth
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					 1 changed files with 5 additions and 7 deletions
				
			
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					@ -3,6 +3,7 @@ using RimWorld;
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using rjw;
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					using rjw;
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using System;
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					using System;
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using System.Collections.Generic;
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					using System.Collections.Generic;
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					using System.Linq;
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using UnityEngine;
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					using UnityEngine;
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using Verse;
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					using Verse;
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					@ -187,15 +188,12 @@ namespace RJW_Menstruation
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                foreach (Pawn child in parent.pawn.relations.Children)
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					                foreach (Pawn child in parent.pawn.relations.Children)
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                {
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					                {
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                    bool isFetus = false;
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					                    bool isFetus = false;
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                    foreach (Hediff_BasePregnancy preg in parent.pawn.health.hediffSet.GetHediffs<Hediff_BasePregnancy>())
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					                    if (parent.pawn.health.hediffSet.GetHediffs<Hediff_BasePregnancy>().Any(preg => preg.babies.Contains(child)))
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                    {
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					                    {
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                        if (preg.babies.Contains(child))
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					                        isFetus = true;
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                        {
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					                        break;
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                            isFetus = true;
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                            break;
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                        }
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                    }
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					                    }
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                    if (
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					                    if (
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                        parent.pawn.ageTracker.BirthAbsTicks - child.ageTracker.BirthAbsTicks > ageOfLastBirth &&
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					                        parent.pawn.ageTracker.BirthAbsTicks - child.ageTracker.BirthAbsTicks > ageOfLastBirth &&
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                        !isFetus &&
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					                        !isFetus &&
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