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Just eliminate GetHARComp instead of messing with casting
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1cbe557621
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1 changed files with 4 additions and 10 deletions
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@ -14,16 +14,10 @@ namespace RJW_Menstruation
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return pawn?.def is ThingDef_AlienRace;
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}
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// Can't have it be a AlienPartGenerator.AlienComp due to the way the dev actions look for functions
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public static ThingComp GetHARComp(this Pawn pawn)
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{
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return pawn?.TryGetComp<AlienPartGenerator.AlienComp>();
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}
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public static void CopyHARProperties(Pawn baby, Pawn original)
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{
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AlienPartGenerator.AlienComp babyHARComp = (AlienPartGenerator.AlienComp)baby.GetHARComp();
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AlienPartGenerator.AlienComp originalHARComp = (AlienPartGenerator.AlienComp)original.GetHARComp();
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AlienPartGenerator.AlienComp babyHARComp = baby?.TryGetComp<AlienPartGenerator.AlienComp>();
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AlienPartGenerator.AlienComp originalHARComp = original?.TryGetComp<AlienPartGenerator.AlienComp>();
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if (babyHARComp == null || originalHARComp == null) return;
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babyHARComp.crownType = originalHARComp.crownType;
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@ -38,8 +32,8 @@ namespace RJW_Menstruation
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// HAR doesn't populate variants until the graphics are called for, so this has to happen late
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public static void CopyHARPropertiesPostBirth(Pawn baby, Pawn original)
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{
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AlienPartGenerator.AlienComp babyHARComp = (AlienPartGenerator.AlienComp)baby.GetHARComp();
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AlienPartGenerator.AlienComp originalHARComp = (AlienPartGenerator.AlienComp)original.GetHARComp();
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AlienPartGenerator.AlienComp babyHARComp = baby?.TryGetComp<AlienPartGenerator.AlienComp>();
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AlienPartGenerator.AlienComp originalHARComp = original?.TryGetComp<AlienPartGenerator.AlienComp>();
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if (babyHARComp == null || originalHARComp == null) return;
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if (originalHARComp.addonVariants != null) // Testing has shown that the addons are valid by this point, but it's better to be safe
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babyHARComp.addonVariants = new List<int>(originalHARComp.addonVariants);
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