Implement random tick timing

This commit is contained in:
lutepickle 2022-06-05 08:32:52 -07:00
parent d039dca628
commit 56691171b4
3 changed files with 27 additions and 13 deletions

View file

@ -1,3 +1,7 @@
Version 1.0.6.6
- The menstruation cycle used to start ticking exactly one game hour after loading the save. Now the hour timing is consistent across a save/load.
- Every womb will tick at a different (but consistent) time after the hour per pawn.
Version 1.0.6.5
- Handle climacteric induced ovulators a bit better.
- Compatibility update for Sexperience 1.0.4.2