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Make fertilization add to the pawn's record again
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2 changed files with 2 additions and 1 deletions
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@ -1114,7 +1114,7 @@ namespace RJW_Menstruation
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{
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if (cums.NullOrEmpty()) return null;
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float totalFertPower = 0;
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List<Cum> eligibleCum = cums.FindAll(c => c.FertVolume > 0 && (RJWPregnancySettings.bestial_pregnancy_enabled || xxx.is_animal(parent.pawn) == xxx.is_animal(c.pawn)));
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List<Cum> eligibleCum = cums.FindAll(cum => cum.FertVolume > 0 && (RJWPregnancySettings.bestial_pregnancy_enabled || xxx.is_animal(parent.pawn) == xxx.is_animal(cum.pawn)));
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if (eligibleCum.Count == 0) return null;
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foreach (Cum cum in eligibleCum)
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@ -1123,6 +1123,7 @@ namespace RJW_Menstruation
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if (Rand.Range(0.0f, 1.0f) > totalFertPower * Configurations.FertilizeChance * Props.basefertilizationChanceFactor)
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return null;
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parent.pawn.records.AddTo(VariousDefOf.AmountofFertilizedEggs, 1);
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float selection = Rand.Range(0.0f, totalFertPower);
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foreach (Cum cum in eligibleCum)
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