Fix spelling of overay to overlay
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@ -43,7 +43,7 @@ namespace RJW_Menstruation
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private static Gizmo CreateGizmo_WombStatus(Pawn pawn, HediffComp_Menstruation comp)
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private static Gizmo CreateGizmo_WombStatus(Pawn pawn, HediffComp_Menstruation comp)
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{
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{
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Texture2D icon, icon_overay;
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Texture2D icon, icon_overlay;
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StringBuilder description = new StringBuilder();
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StringBuilder description = new StringBuilder();
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if (Configurations.Debug)
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if (Configurations.Debug)
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{
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{
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@ -69,15 +69,15 @@ namespace RJW_Menstruation
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float gestationProgress = comp.StageProgress;
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float gestationProgress = comp.StageProgress;
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if (hediff is Hediff_BasePregnancy || hediff is HediffWithParents)
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if (hediff is Hediff_BasePregnancy || hediff is HediffWithParents)
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{
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{
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if (gestationProgress < 0.2f) icon_overay = comp.GetCumIcon();
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if (gestationProgress < 0.2f) icon_overlay = comp.GetCumIcon();
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else icon_overay = ContentFinder<Texture2D>.Get(("Womb/Empty"), true);
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else icon_overlay = ContentFinder<Texture2D>.Get(("Womb/Empty"), true);
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}
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}
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else icon_overay = ContentFinder<Texture2D>.Get(("Womb/Empty"), true);
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else icon_overlay = ContentFinder<Texture2D>.Get(("Womb/Empty"), true);
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}
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}
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else
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else
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{
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{
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icon = comp.GetWombIcon();
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icon = comp.GetWombIcon();
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icon_overay = comp.GetCumIcon();
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icon_overlay = comp.GetCumIcon();
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}
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}
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}
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}
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else
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else
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@ -91,7 +91,7 @@ namespace RJW_Menstruation
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{
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{
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icon = comp.GetWombIcon();
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icon = comp.GetWombIcon();
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}
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}
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icon_overay = comp.GetCumIcon();
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icon_overlay = comp.GetCumIcon();
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}
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}
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foreach (string s in comp.GetCumsInfo) description.AppendFormat("{0}\n", s);
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foreach (string s in comp.GetCumsInfo) description.AppendFormat("{0}\n", s);
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@ -103,7 +103,7 @@ namespace RJW_Menstruation
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defaultLabel = pawn.LabelShort,
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defaultLabel = pawn.LabelShort,
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defaultDesc = description.ToString(),
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defaultDesc = description.ToString(),
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icon = icon,
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icon = icon,
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icon_overay = icon_overay,
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icon_overlay = icon_overlay,
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shrinkable = Configurations.AllowShrinkIcon,
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shrinkable = Configurations.AllowShrinkIcon,
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cumcolor = c,
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cumcolor = c,
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comp = comp,
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comp = comp,
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@ -462,8 +462,8 @@ namespace RJW_Menstruation
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statvalue = Configurations.ImplantationChance * comp.ImplantChance;
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statvalue = Configurations.ImplantationChance * comp.ImplantChance;
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float fertchance = comp.GetFertilityChance();
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float fertchance = comp.GetFertilityChance();
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FillableBarLabeled(lineRect, " " + xxx.reproduction.LabelCap.CapitalizeFirst() + " " + statvalue.ToStringPercent(), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.FertilityDesc(string.Format("{0:0.##}", fertchance * 100)));
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FillableBarLabeled(lineRect, " " + xxx.reproduction.LabelCap.CapitalizeFirst() + " " + statvalue.ToStringPercent(), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.FertilityDesc(string.Format("{0:0.##}", fertchance * 100)));
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Rect overayRect = new Rect(lineRect.x, lineRect.y, lineRect.width * Math.Min(1.0f, fertchance), lineRect.height);
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Rect overlayRect = new Rect(lineRect.x, lineRect.y, lineRect.width * Math.Min(1.0f, fertchance), lineRect.height);
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GUI.DrawTexture(overayRect, TextureCache.FertChanceTex);
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GUI.DrawTexture(overlayRect, TextureCache.FertChanceTex);
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lineRect.y += height;
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lineRect.y += height;
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}
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}
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@ -5,7 +5,7 @@ namespace RJW_Menstruation
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{
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{
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public class Gizmo_Womb : Command_Action
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public class Gizmo_Womb : Command_Action
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{
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{
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public Texture2D icon_overay;
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public Texture2D icon_overlay;
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public Color cumcolor;
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public Color cumcolor;
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public HediffComp_Menstruation comp;
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public HediffComp_Menstruation comp;
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@ -14,23 +14,23 @@ namespace RJW_Menstruation
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public override void DrawIcon(Rect rect, Material buttonMat, GizmoRenderParms parms)
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public override void DrawIcon(Rect rect, Material buttonMat, GizmoRenderParms parms)
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{
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{
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Texture badTex = icon;
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Texture badTex = icon;
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Texture2D overay = icon_overay;
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Texture2D overlay = icon_overlay;
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Color color = cumcolor;
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Color color = cumcolor;
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if (badTex == null)
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if (badTex == null)
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{
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{
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badTex = BaseContent.BadTex;
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badTex = BaseContent.BadTex;
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}
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}
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if (overay == null)
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if (overlay == null)
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{
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{
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overay = BaseContent.BadTex;
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overlay = BaseContent.BadTex;
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}
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}
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if (color == null) color = Color.white;
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if (color == null) color = Color.white;
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rect.position += new Vector2(iconOffset.x * rect.size.x, iconOffset.y * rect.size.y);
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rect.position += new Vector2(iconOffset.x * rect.size.x, iconOffset.y * rect.size.y);
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GUI.color = IconDrawColor;
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GUI.color = IconDrawColor;
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Widgets.DrawTextureFitted(rect, badTex, this.iconDrawScale * 0.85f, this.iconProportions, this.iconTexCoords, this.iconAngle, buttonMat);
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Widgets.DrawTextureFitted(rect, badTex, this.iconDrawScale * 0.85f, this.iconProportions, this.iconTexCoords, this.iconAngle, buttonMat);
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GUI.color = color;
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GUI.color = color;
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Widgets.DrawTextureFitted(rect, overay, iconDrawScale * 0.85f, iconProportions, iconTexCoords, iconAngle, buttonMat);
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Widgets.DrawTextureFitted(rect, overlay, iconDrawScale * 0.85f, iconProportions, iconTexCoords, iconAngle, buttonMat);
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GUI.color = Color.white;
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GUI.color = Color.white;
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if (Configurations.DrawEggOverlay) comp.DrawEggOverlay(rect, false);
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if (Configurations.DrawEggOverlay) comp.DrawEggOverlay(rect, false);
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Rect progressRect = new Rect(rect.x + 2f, rect.y, rect.width - 4f, progressbarHeight);
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Rect progressRect = new Rect(rect.x + 2f, rect.y, rect.width - 4f, progressbarHeight);
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