Make the initial fertilization graphic based on the configured acceleration

This commit is contained in:
lutepickle 2022-06-21 23:11:59 -07:00
parent f021316869
commit 3ac49afade
2 changed files with 2 additions and 2 deletions

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@ -181,8 +181,8 @@ namespace RJW_Menstruation
int fertstage = comp.IsFertilized;
if (fertstage >= 0)
{
if (fertstage <= comp.CycleFactor) return ContentFinder<Texture2D>.Get("Eggs/Egg_Fertilizing02", true);
if (fertstage <= 18) return ContentFinder<Texture2D>.Get("Eggs/Egg_Fertilized00", true);
if (fertstage <= Configurations.CycleAcceleration) return ContentFinder<Texture2D>.Get("Eggs/Egg_Fertilizing02", true);
else if (fertstage <= 18) return ContentFinder<Texture2D>.Get("Eggs/Egg_Fertilized00", true);
else if (fertstage <= 54) return ContentFinder<Texture2D>.Get("Eggs/Egg_Fertilized01", true);
else return ContentFinder<Texture2D>.Get("Eggs/Egg_Fertilized02", true);
}