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	Set newly initialized (e.g. newborn) pawns' stage to Young if they have 0 fertility
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					 2 changed files with 2 additions and 1 deletions
				
			
		
										
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					@ -863,7 +863,8 @@ namespace RJW_Menstruation
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                if (follicularIntervalhours < 0)
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					                if (follicularIntervalhours < 0)
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                {
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					                {
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                    follicularIntervalhours = PeriodRandomizer(Props.folicularIntervalDays * 24, Props.deviationFactor);
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					                    follicularIntervalhours = PeriodRandomizer(Props.folicularIntervalDays * 24, Props.deviationFactor);
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                    curStage = RandomStage();
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					                    if (parent.pawn.health.capacities.GetLevel(xxx.reproduction) <= 0) curStage = Stage.Young;
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					                    else curStage = RandomStage();
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                }
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					                }
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                if (lutealIntervalhours < 0) lutealIntervalhours = PeriodRandomizer(Props.lutealIntervalDays * 24, Props.deviationFactor);
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					                if (lutealIntervalhours < 0) lutealIntervalhours = PeriodRandomizer(Props.lutealIntervalDays * 24, Props.deviationFactor);
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