Fix blocking menstruation genes during pawn generation (e.g. colony setup)

This commit is contained in:
lutepickle 2023-04-09 08:48:51 -07:00
parent 80a987b0bd
commit 334ef9d52a
5 changed files with 13 additions and 7 deletions

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@ -1610,7 +1610,6 @@ namespace RJW_Menstruation
eggs.Add(new Egg((int)(EggLifespanHours / CycleFactor)));
++ovulated;
}
ovarypower -= ovulated;
eggstack = 0;
if (Configurations.Debug && ovulated != toOvulate)

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@ -197,12 +197,18 @@ namespace RJW_Menstruation
{
public static bool Prefix(ref Gene __result, Gene gene, Pawn ___pawn)
{
if(VariousDefOf.WombGenes.Contains(gene.def) && !___pawn.GetMenstruationComps().Any())
if (!VariousDefOf.WombGenes.Contains(gene.def)) return true;
bool keepGene;
if (PawnGenerator.IsBeingGenerated(___pawn))
{
__result = null;
return false;
// During pawn generation, the vagina hediff doesn't exist yet
// So use gender to decide instead
// Not the most accurate, but close enough
keepGene = ___pawn.gender == Gender.Female;
}
else return true;
else keepGene = ___pawn.GetMenstruationComps().Any();
if (!keepGene) __result = null;
return keepGene;
}
}

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@ -1,4 +1,5 @@
Version 1.0.9.0
- Menstruation-related genes will now stay on females during initial pawn setup.
Version 1.0.8.9
- Fix bug that sent pawns into menopause very early. Please use the recalculate ovary power dev action to restore lost eggs.