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	Add sapling birth from VE Phytokin to the egg laying genes list
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					 3 changed files with 3 additions and 1 deletions
				
			
		
										
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			@ -171,8 +171,10 @@ namespace RJW_Menstruation
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                GeneDef AG_EggLaying = DefDatabase<GeneDef>.GetNamedSilentFail("AG_EggLaying"); // Alpha Genes
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                GeneDef VRESaurids_Oviparous = DefDatabase<GeneDef>.GetNamedSilentFail("VRESaurids_Oviparous"); // VE Saurid
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                GeneDef VRE_SaplingBirth = DefDatabase<GeneDef>.GetNamedSilentFail("VRE_SaplingBirth"); // VE Phytokin
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                if (AG_EggLaying != null) egglayergenes.Add(AG_EggLaying);
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                if (VRESaurids_Oviparous != null) egglayergenes.Add(VRESaurids_Oviparous);
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                if (VRE_SaplingBirth != null) egglayergenes.Add(VRE_SaplingBirth);
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                return egglayergenes;
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            }
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			@ -5,7 +5,7 @@ Version 1.0.9.2
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 - Handle errors more gracefully when starting a pregnancy.
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 - Fix implanting multiple eggs in an animal when configured to use Biotech pregnancies.
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 - Egglaying races no longer have a menstrual cycle, regardless of vagina type.
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 - Pawns with the egglaying genes from Alpha Genes or VE Saurids no longer have a menstrual cycle.
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 - Pawns with the egglaying genes from Alpha Genes or VE Saurids or Phytokin no longer have a menstrual cycle.
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 - The womb status button will now appear in a pawn's health tab when using Compact Hediffs, with thanks to Fern.
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 - Tampons and pads are now allowed by default in the worker, soldier, and slave starting outfits.
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