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Don't show the ovulation chance on non-humans
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1 changed files with 1 additions and 1 deletions
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@ -452,7 +452,7 @@ namespace RJW_Menstruation
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FillableBarLabeled(lineRect, " " + xxx.CountOfBirthEgg.LabelCap.CapitalizeFirst() + " " + statvalue, statvalue / 100, TextureCache.RecoverTexture, Texture2D.blackTexture, xxx.CountOfBirthEgg.description);
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FillableBarLabeled(lineRect, " " + xxx.CountOfBirthEgg.LabelCap.CapitalizeFirst() + " " + statvalue, statvalue / 100, TextureCache.RecoverTexture, Texture2D.blackTexture, xxx.CountOfBirthEgg.description);
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lineRect.y += height * 3;
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lineRect.y += height * 3;
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if (ModsConfig.BiotechActive)
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if (ModsConfig.BiotechActive && xxx.is_human(pawn))
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{
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{
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statvalue = comp.OvulationChance;
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statvalue = comp.OvulationChance;
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FillableBarLabeled(lineRect, " " + Translations.OvulationChanceLabel(statvalue.ToStringPercent()), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.OvulationChanceDesc);
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FillableBarLabeled(lineRect, " " + Translations.OvulationChanceLabel(statvalue.ToStringPercent()), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.OvulationChanceDesc);
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