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	Don't show the ovulation chance on non-humans
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					 1 changed files with 1 additions and 1 deletions
				
			
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					@ -452,7 +452,7 @@ namespace RJW_Menstruation
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            FillableBarLabeled(lineRect, "  " + xxx.CountOfBirthEgg.LabelCap.CapitalizeFirst() + " " + statvalue, statvalue / 100, TextureCache.RecoverTexture, Texture2D.blackTexture, xxx.CountOfBirthEgg.description);
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					            FillableBarLabeled(lineRect, "  " + xxx.CountOfBirthEgg.LabelCap.CapitalizeFirst() + " " + statvalue, statvalue / 100, TextureCache.RecoverTexture, Texture2D.blackTexture, xxx.CountOfBirthEgg.description);
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            lineRect.y += height * 3;
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					            lineRect.y += height * 3;
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            if (ModsConfig.BiotechActive)
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					            if (ModsConfig.BiotechActive && xxx.is_human(pawn))
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            {
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					            {
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                statvalue = comp.OvulationChance;
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					                statvalue = comp.OvulationChance;
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                FillableBarLabeled(lineRect, "  " + Translations.OvulationChanceLabel(statvalue.ToStringPercent()), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.OvulationChanceDesc);
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					                FillableBarLabeled(lineRect, "  " + Translations.OvulationChanceLabel(statvalue.ToStringPercent()), statvalue, TextureCache.LutealTexture, Texture2D.blackTexture, Translations.OvulationChanceDesc);
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