Fix null fertilizer when an egg tries to implant

This commit is contained in:
lutepickle 2022-06-16 17:57:52 -07:00
parent 1ef735f328
commit 204fe0ecc7
3 changed files with 7 additions and 2 deletions

View file

@ -1,6 +1,6 @@
Version 1.0.6.6
- The menstruation cycle used to start ticking exactly one game hour after loading the save. Now the hour timing is consistent across a save/load.
- Every womb will tick at a different (but consistent) time after the hour per pawn.
- The womb tick timing is now more consistent across a save and load, and also spread out across pawns.
- Fix error when an egg fertilized by a nonexistent/garbage collected pawn (e.g. in an NPC's womb) tries to implant.
Version 1.0.6.5
- Handle climacteric induced ovulators a bit better.