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	InverseLerp isn't Lerp. And use floats in the right place this time.
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					@ -266,7 +266,7 @@ namespace RJW_Menstruation
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                // Scenario B: Pregnant, grow in the second half of first trimester
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					                // Scenario B: Pregnant, grow in the second half of first trimester
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                else if (parent.pawn.IsPregnant())
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					                else if (parent.pawn.IsPregnant())
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                {
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					                {
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                    float pregnancySize = Mathf.Lerp(1 / 6, 1 / 3, parent.pawn.GetPregnancyProgress()) * MAX_BREAST_INCREMENT;
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					                    float pregnancySize = Mathf.InverseLerp(1f / 6f, 1f / 3f, parent.pawn.GetPregnancyProgress()) * MAX_BREAST_INCREMENT;
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                    if (breastSizeIncreased > pregnancySize)
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					                    if (breastSizeIncreased > pregnancySize)
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                    {
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					                    {
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                        if (Configurations.Debug) Log.Message($"{parent.pawn}'s breasts are too large for pregnancy ({breastSizeIncreased} > {pregnancySize}), shrinking");
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					                        if (Configurations.Debug) Log.Message($"{parent.pawn}'s breasts are too large for pregnancy ({breastSizeIncreased} > {pregnancySize}), shrinking");
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