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Refactor EggLayerGenes a little
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3 changed files with 8 additions and 9 deletions
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@ -167,14 +167,13 @@ namespace RJW_Menstruation
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get
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{
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if (egglayergenes != null) return egglayergenes;
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egglayergenes = new HashSet<GeneDef>();
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GeneDef AG_EggLaying = DefDatabase<GeneDef>.GetNamedSilentFail("AG_EggLaying"); // Alpha Genes
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GeneDef VRESaurids_Oviparous = DefDatabase<GeneDef>.GetNamedSilentFail("VRESaurids_Oviparous"); // VE Saurid
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GeneDef VRE_SaplingBirth = DefDatabase<GeneDef>.GetNamedSilentFail("VRE_SaplingBirth"); // VE Phytokin
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if (AG_EggLaying != null) egglayergenes.Add(AG_EggLaying);
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if (VRESaurids_Oviparous != null) egglayergenes.Add(VRESaurids_Oviparous);
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if (VRE_SaplingBirth != null) egglayergenes.Add(VRE_SaplingBirth);
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egglayergenes = new HashSet<GeneDef>
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{
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DefDatabase<GeneDef>.GetNamedSilentFail("AG_EggLaying"), // Alpha Genes
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DefDatabase<GeneDef>.GetNamedSilentFail("VRESaurids_Oviparous"), // VE Saurid
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DefDatabase<GeneDef>.GetNamedSilentFail("VRE_SaplingBirth"), // VE Phytokin
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};
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egglayergenes.Remove(null);
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return egglayergenes;
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}
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@ -5,7 +5,7 @@ Version 1.0.9.2
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- Handle errors more gracefully when starting a pregnancy.
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- Fix implanting multiple eggs in an animal when configured to use Biotech pregnancies.
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- Egglaying races no longer have a menstrual cycle, regardless of vagina type.
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- Pawns with the egglaying genes from Alpha Genes or VE Saurids or Phytokin no longer have a menstrual cycle.
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- Pawns with the egglaying genes from Alpha Genes, VE Saurids, or Phytokin no longer have a menstrual cycle.
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- The womb status button will now appear in a pawn's health tab when using Compact Hediffs, with thanks to Fern.
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- Tampons and pads are now allowed by default in the worker, soldier, and slave starting outfits.
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