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The GetBodyFactor patch doesn't need to test for __result <= 0, as that isn't possible. While I'm at it, a slight refactor in CountSatisfiedQuirks.
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2 changed files with 2 additions and 4 deletions
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@ -136,12 +136,12 @@ namespace RJW_Menstruation
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{
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// Awkward, but it'll have to do
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Pawn pawn = props.pawn;
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if (!pawn.Has(Quirk.ImpregnationFetish) || !props.hasPartner()) return;
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if (__result == 0 || !pawn.Has(Quirk.ImpregnationFetish) || !props.hasPartner()) return;
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// Check if the existing code would have added the count
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Pawn partner = props.partner;
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if (!(PregnancyHelper.CanImpregnate(pawn, partner, props.sexType) || PregnancyHelper.CanImpregnate(partner, pawn, props.sexType))) return;
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__result = Mathf.Max(0, __result - 1); // __result shouldn't go negative, but it's better to be safe
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else __result--;
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if (
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(PregnancyHelper.CanImpregnate(pawn, partner, props.sexType) && (partner.GetMenstruationComp()?.IsDangerDay ?? true))
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@ -168,8 +168,6 @@ namespace RJW_Menstruation
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}
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public static void Postfix(ref float __result, Pawn fucker, Pawn fucked)
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{
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if (__result <= 0) return;
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if (HediffComp_Menstruation.IsInEstrus(fucker, true) && PregnancyHelper.CanImpregnate(fucked, fucker))
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{
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__result *= (1f + GetNetFertility(fucker, fucked) / 4);
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