2021-08-13 15:29:43 +00:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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using RimWorld;
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using HarmonyLib;
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using UnityEngine;
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using RJWSexperience;
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namespace RJW_Menstruation.Sexperience
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{
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[HarmonyPatch(typeof(FloatMenuMakerMap), "AddHumanlikeOrders")]
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public class HumanlikeOrder_Patch
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{
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public static void Postfix(Vector3 clickPos, Pawn pawn, List<FloatMenuOption> opts)
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{
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var targets = GenUI.TargetsAt(clickPos, TargetingParameters.ForBuilding());
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2021-09-26 09:19:24 +00:00
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HediffComp_Menstruation comp = pawn.GetMenstruationComp();
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2021-08-13 15:29:43 +00:00
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2021-09-26 09:19:24 +00:00
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if (comp != null && comp.TotalCumPercent > 0.001f)
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2021-08-13 15:29:43 +00:00
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foreach (LocalTargetInfo t in targets)
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{
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Building building = t.Thing as Building;
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if (building != null)
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{
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if (building is Building_CumBucket)
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{
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opts.AddDistinct(MakeMenu(pawn, building));
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break;
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}
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}
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}
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}
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public static FloatMenuOption MakeMenu(Pawn pawn, LocalTargetInfo target)
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{
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2021-09-26 09:19:24 +00:00
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FloatMenuOption option = FloatMenuUtility.DecoratePrioritizedTask(new FloatMenuOption(Keyed.RS_GatherCum, delegate ()
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2021-08-13 15:29:43 +00:00
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{
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pawn.jobs.TryTakeOrderedJob(new Verse.AI.Job(VariousDefOf.VaginaWashingwithBucket, null, target, target.Cell));
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}, MenuOptionPriority.Low), pawn, target);
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return option;
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}
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}
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}
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