using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using RimWorld; using Verse.AI; using rjw; namespace RJW_ToysAndMasturbation { public class CompSexToy : ThingComp { public static IntVec3 FapLocation(Pawn p) => (new JobGiver_Masturbate()).FindFapLocation(p); public override IEnumerable CompFloatMenuOptions(Pawn pawn) { if (!pawn.CanReach(parent, PathEndMode.Touch, Danger.Deadly)) { yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "NoPath".Translate() + ")", null); } else if (!pawn.CanReserve(parent)) { yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "Reserved".Translate() + ")", null); } else if (!pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation)) { yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "Incapable".Translate() + ")", null); } else if (!xxx.can_be_fucked(pawn) && !xxx.can_fuck(pawn)) { yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "Incapable".Translate() + ")", null); } else { yield return new FloatMenuOption(FloatMenuOptionLabel(pawn), delegate { if (RJWPreferenceSettings.FapInBed && pawn.jobs.curDriver is JobDriver_LayDown) { Building_Bed bed = ((JobDriver_LayDown)pawn.jobs.curDriver).Bed; if (bed != null) { Job j = JobMaker.MakeJob(MasturbateToyDefOf.MasturbateWithToy, parent, bed, bed.Position); j.count = 1; pawn.jobs.TryTakeOrderedJob(j); } } else { Job j = JobMaker.MakeJob(MasturbateToyDefOf.MasturbateWithToy, parent, null, FapLocation(pawn)); j.count = 1; pawn.jobs.TryTakeOrderedJob(j); } }); } } private string FloatMenuOptionLabel(Pawn pawn) { return "Use sex toy"; } } }