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bonus mood, thinknode AI
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9 changed files with 95 additions and 9 deletions
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21
Defs/ThinkTreeDefs/ThinkTrees_Masturbate.xml
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21
Defs/ThinkTreeDefs/ThinkTrees_Masturbate.xml
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@ -0,0 +1,21 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThinkTreeDef>
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<defName>FapWithToyTree</defName>
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<insertTag>Humanlike_PostMentalState</insertTag>
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<insertPriority>12</insertPriority> <!--A little lower than regular fap-->
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<thinkRoot Class="ThinkNode_Priority">
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<subNodes>
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<li Class="rjw.ThinkNode_ConditionalSexChecks">
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<subNodes>
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<li Class="rjw.ThinkNode_ChancePerHour_Fappin">
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<subNodes>
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<li Class="RJW_ToysAndMasturbation.JobGiver_MasturbateWithToy"/>
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</subNodes>
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</li>
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</subNodes>
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</li>
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</subNodes>
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</thinkRoot>
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</ThinkTreeDef>
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</Defs>
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17
Defs/ThoughtDefs/Thoughts_SexToy.xml
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Defs/ThoughtDefs/Thoughts_SexToy.xml
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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<ThoughtDef>
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<defName>UsedSexToy</defName>
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<thoughtClass>Thought_Memory</thoughtClass>
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<durationDays>1.0</durationDays>
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<stackLimit>3</stackLimit>
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<stackedEffectMultiplier>0.2</stackedEffectMultiplier>
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<stages>
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<li>
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<label>Masturbated with toy</label>
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<description>A step above just using your hand.</description>
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<baseMoodEffect>4</baseMoodEffect>
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</li>
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</stages>
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</ThoughtDef>
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</Defs>
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@ -72,6 +72,8 @@
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</ItemGroup>
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<ItemGroup>
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<Content Include="Defs\JobDefs\Jobs_MasturbateToy.xml" />
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<Content Include="Defs\ThinkTreeDefs\ThinkTrees_Masturbate.xml" />
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<Content Include="Defs\ThoughtDefs\Thoughts_SexToy.xml" />
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<Content Include="Patches\HumpshroomPatch.xml" />
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<Content Include="Defs\ThingDefs\SexToys.xml" />
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</ItemGroup>
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@ -13,6 +13,8 @@ namespace RJW_ToysAndMasturbation {
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public static JobDef MasturbateWithToy;
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public static ThoughtDef UsedSexToy;
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static MasturbateToyDefOf() {
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DefOfHelper.EnsureInitializedInCtor(typeof(JobDefOf));
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}
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@ -32,7 +32,7 @@ namespace RJW_ToysAndMasturbation {
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yield return Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.ClosestTouch).FailOnDespawnedNullOrForbidden(TargetIndex.A);
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yield return Toils_Haul.StartCarryThing(TargetIndex.A);
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if (!SexToyUtility.isRJWAnimationsLoaded || true /*True for now, anims come later; disable once created animations*/) {
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if (!SexToyUtility.isRJWAnimationsLoaded || true /*True for now*/) {
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//place down if anims isn't loaded
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yield return Toils_Haul.CarryHauledThingToCell(TargetIndex.C);
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yield return Toils_Haul.PlaceHauledThingInCell(TargetIndex.C, Toils_Goto.GotoCell(TargetIndex.C, PathEndMode.OnCell), storageMode: false);
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@ -66,6 +66,8 @@ namespace RJW_ToysAndMasturbation {
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cleanup.AddQueuedTarget(TargetIndex.A, filth);
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pawn.jobs.jobQueue.EnqueueFirst(cleanup);
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}
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//bonus mood
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pawn.needs?.mood?.thoughts?.memories?.TryGainMemory(MasturbateToyDefOf.UsedSexToy);
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};
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yield return AfterToil;
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@ -21,20 +21,59 @@ namespace RJW_ToysAndMasturbation {
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if (!xxx.can_be_fucked(pawn) && !xxx.can_fuck(pawn)) {
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return null;
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}
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if ((SexUtility.ReadyForLovin(pawn) && (!xxx.is_whore(pawn) || pawn.IsPrisoner || xxx.is_slave(pawn))) || xxx.is_frustrated(pawn)) {
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if (RJWPreferenceSettings.FapInBed && pawn.jobs.curDriver is JobDriver_LayDown) {
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Building_Bed bed = ((JobDriver_LayDown)pawn.jobs.curDriver).Bed;
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if (bed != null) {
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return JobMaker.MakeJob(xxx.Masturbate, null, bed, bed.Position);
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if(findSexToyOnMap(pawn, out Thing sexToy)) {
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if ((SexUtility.ReadyForLovin(pawn) && (!xxx.is_whore(pawn) || pawn.IsPrisoner || xxx.is_slave(pawn))) || xxx.is_frustrated(pawn)) {
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if (RJWPreferenceSettings.FapInBed && pawn.jobs.curDriver is JobDriver_LayDown) {
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Building_Bed bed = ((JobDriver_LayDown)pawn.jobs.curDriver).Bed;
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if (bed != null) {
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Job j = JobMaker.MakeJob(MasturbateToyDefOf.MasturbateWithToy, sexToy, bed, bed.Position);
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j.count = 1;
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return j;
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}
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}
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else if (RJWPreferenceSettings.FapEverywhere && (xxx.is_frustrated(pawn) || xxx.has_quirk(pawn, "Exhibitionist"))) {
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Job j = JobMaker.MakeJob(MasturbateToyDefOf.MasturbateWithToy, sexToy, null, FapLocation(pawn));
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j.count = 1;
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return j;
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}
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}
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else if (RJWPreferenceSettings.FapEverywhere && (xxx.is_frustrated(pawn) || xxx.has_quirk(pawn, "Exhibitionist"))) {
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return JobMaker.MakeJob(xxx.Masturbate, null, null, FapLocation(pawn));
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}
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return null;
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}
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return null;
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}
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public static bool findSexToyOnMap(Pawn p, out Thing sexToy) {
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Predicate<Thing> validator = delegate (Thing t) {
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if(t.TryGetComp<CompSexToy>() == null) {
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return false;
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}
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//homo check
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if (t.TryGetComp<CompSexToy>().Props.primaryGender == p.gender ||
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(t.TryGetComp<CompSexToy>().Props.primaryGender == Gender.Male && xxx.can_fuck(p) && (RJWPreferenceSettings.FeMalesex == RJWPreferenceSettings.AllowedSex.All || RJWPreferenceSettings.FeMalesex == RJWPreferenceSettings.AllowedSex.Homo)) ||
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(t.TryGetComp<CompSexToy>().Props.primaryGender == Gender.Female && xxx.can_be_fucked(p) && (RJWPreferenceSettings.Malesex == RJWPreferenceSettings.AllowedSex.All || RJWPreferenceSettings.Malesex == RJWPreferenceSettings.AllowedSex.Homo)))
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{
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return true;
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}
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return false;
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};
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sexToy = GenClosest.ClosestThingReachable(p.Position, p.Map, ThingRequest.ForGroup(ThingRequestGroup.HaulableAlways), PathEndMode.OnCell, TraverseParms.For(p), validator: validator, maxDistance: 100);
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if (sexToy != null)
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return true;
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return false;
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}
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}
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}
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@ -9,6 +9,7 @@ using Verse;
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namespace RJW_ToysAndMasturbation {
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public class CompProperties_SexToy : CompProperties {
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public Gender primaryGender = Gender.Female;
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public CompProperties_SexToy() {
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compClass = typeof(CompSexToy);
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}
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@ -13,6 +13,8 @@ namespace RJW_ToysAndMasturbation {
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public static IntVec3 FapLocation(Pawn p) => (new JobGiver_Masturbate()).FindFapLocation(p);
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public CompProperties_SexToy Props => (CompProperties_SexToy)props;
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public override IEnumerable<FloatMenuOption> CompFloatMenuOptions(Pawn pawn) {
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if (!pawn.CanReach(parent, PathEndMode.Touch, Danger.Deadly)) {
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