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c0ffeeeeeeee 2020-11-05 14:09:05 -08:00
parent d2dbc71d94
commit 39924e2af5
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About/About.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<ModMetaData>
<name>RimJobWorld - Sex Toys and Masturbation</name>
<packageId>c0ffee.SexToysMasturbation</packageId>
<author>c0ffee</author>
<supportedVersions>
<li>1.1</li>
<li>1.2</li>
</supportedVersions>
<description>Sex toys for use with RJW.</description>
</ModMetaData>

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<JobDef>
<defName>MasturbateWithToy</defName>
<driverClass>RJW_ToysAndMasturbation.JobDriver_MasturbateWithToy</driverClass>
<reportString>Masturbatin' with toy.</reportString>
<casualInterruptible>false</casualInterruptible>
</JobDef>
</Defs>

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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<ThingDef Name="SexToyBase" Abstract="True">
<thingClass>ThingWithComps</thingClass>
<comps>
<li Class="CompProperties_Forbiddable" />
<li>
<compClass>CompQuality</compClass>
</li>
<li Class="RJW_ToysAndMasturbation.CompProperties_SexToy" />
</comps>
<selectable>true</selectable>
<generateCommonality>0.0</generateCommonality>
<category>Item</category>
<thingCategories>
<li>Manufactured</li>
</thingCategories>
<techLevel>Industrial</techLevel>
<drawGUIOverlay>true</drawGUIOverlay>
<pathCost>8</pathCost>
<altitudeLayer>Item</altitudeLayer>
<tickerType>Never</tickerType>
<tradeTags>
<li>Exotic</li>
</tradeTags>
<tradeability>Sellable</tradeability>
<alwaysHaulable>true</alwaysHaulable>
</ThingDef>
<ThingDef ParentName="SexToyBase">
<defName>SexToysDildo</defName>
<label>Dildo</label>
<description>A simple dildo for masturbation.</description>
<graphicData>
<texPath>Things/SexToys/Dildo</texPath>
<shaderType>CutoutComplex</shaderType>
<graphicClass>Graphic_Single</graphicClass>
</graphicData>
<statBases>
<WorkToMake>1200</WorkToMake>
<MaxHitPoints>20</MaxHitPoints>
<Flammability>0</Flammability>
<Beauty>1</Beauty>
<MarketValue>85</MarketValue>
<Cleanliness>0</Cleanliness>
<Mass>0.2</Mass>
</statBases>
<stuffCategories>
<li>Metallic</li>
<li>Woody</li>
<li>Stony</li>
</stuffCategories>
<costStuffCount>5</costStuffCount>
<tradeNeverStack>true</tradeNeverStack>
<recipeMaker>
<workSpeedStat>GeneralLaborSpeed</workSpeedStat>
<workSkill>Crafting</workSkill>
<effectWorking>Smith</effectWorking>
<soundWorking>Recipe_Smith</soundWorking>
<recipeUsers>
<li>ElectricSmithy</li>
<li>FueledSmithy</li>
</recipeUsers>
<unfinishedThingDef>UnfinishedWeapon</unfinishedThingDef>
<defaultIngredientFilter>
<categories>
<li>Root</li>
</categories>
<disallowedThingDefs>
<li>Uranium</li>
<li>Gold</li>
<li>Silver</li>
<li>Jade</li>
<li>Plasteel</li>
</disallowedThingDefs>
</defaultIngredientFilter>
</recipeMaker>
</ThingDef>
</Defs>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("RJW-ToysAndMasturbation")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RJW-ToysAndMasturbation")]
[assembly: AssemblyCopyright("Copyright © 2020")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a75640f8-d269-44ca-b27c-b8861f2da2dc")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A75640F8-D269-44CA-B27C-B8861F2DA2DC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>RJW_ToysAndMasturbation</RootNamespace>
<AssemblyName>RJW-ToysAndMasturbation</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
<Optimize>false</Optimize>
<OutputPath>Assemblies\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\workshop\content\294100\2009463077\Current\Assemblies\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="RJW">
<HintPath>..\RJW\1.1\Assemblies\RJW.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Source\DefOfs\MasturbateToyDefOf.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Source\JobDrivers\JobDriver_MasturbateWithToy.cs" />
<Compile Include="Source\JobGivers\JobGiver_MasturbateWithToy.cs" />
<Compile Include="Source\ThingComps\CompProperties_SexToy.cs" />
<Compile Include="Source\ThingComps\CompSexToy.cs" />
<Compile Include="Source\Utils\SexToyUtility.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Defs\JobDefs\Jobs_MasturbateToy.xml" />
<Content Include="Defs\ThingDefs\SexToys.xml" />
</ItemGroup>
<ItemGroup>
<Folder Include="Textures\Things\SexToys\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29905.134
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RJW-ToysAndMasturbation", "RJW-ToysAndMasturbation.csproj", "{A75640F8-D269-44CA-B27C-B8861F2DA2DC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A75640F8-D269-44CA-B27C-B8861F2DA2DC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A75640F8-D269-44CA-B27C-B8861F2DA2DC}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A75640F8-D269-44CA-B27C-B8861F2DA2DC}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A75640F8-D269-44CA-B27C-B8861F2DA2DC}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {08CD1E1E-A226-4A0F-9469-52A3C67FEAED}
EndGlobalSection
EndGlobal

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using RimWorld;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_ToysAndMasturbation {
[DefOf]
public static class MasturbateToyDefOf {
public static JobDef MasturbateWithToy;
static MasturbateToyDefOf() {
DefOfHelper.EnsureInitializedInCtor(typeof(JobDefOf));
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RimWorld;
using rjw;
using Verse.AI;
namespace RJW_ToysAndMasturbation {
class JobDriver_MasturbateWithToy : JobDriver_SexBaseInitiator {
public IntVec3 cell => (IntVec3)job.GetTarget(iCell);
public override bool TryMakePreToilReservations(bool errorOnFailed) {
return ReservationUtility.Reserve(pawn, job.targetA, job, stackCount: 1, errorOnFailed: false);
}
public new void setup_ticks() {
base.setup_ticks();
duration = (int)(xxx.is_frustrated(base.pawn) ? (2500f * Rand.Range(0.2f, 0.7f)) : (2500f * Rand.Range(0.2f, 0.4f)));
}
protected override IEnumerable<Toil> MakeNewToils() {
setup_ticks();
ToilFailConditions.FailOn(this, () => pawn.Downed);
ToilFailConditions.FailOn(this, () => pawn.IsBurning());
ToilFailConditions.FailOn(this, () => pawn.IsFighting());
ToilFailConditions.FailOn(this, () => pawn.Drafted);
yield return Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.ClosestTouch).FailOnDespawnedNullOrForbidden(TargetIndex.A);
yield return Toils_Haul.StartCarryThing(TargetIndex.A);
if (!SexToyUtility.isRJWAnimationsLoaded || true /*True for now, anims come later; disable once created animations*/) {
//place down if anims isn't loaded
yield return Toils_Haul.CarryHauledThingToCell(TargetIndex.C);
yield return Toils_Haul.PlaceHauledThingInCell(TargetIndex.C, Toils_Goto.GotoCell(TargetIndex.C, PathEndMode.OnCell), storageMode: false);
}
yield return Toils_Goto.GotoCell(TargetIndex.C, PathEndMode.OnCell);
Toil masturbationToil = Toils_General.Wait(duration);
masturbationToil.handlingFacing = true;
masturbationToil.defaultCompleteMode = ToilCompleteMode.Never;
masturbationToil.initAction = delegate { Start(); };
masturbationToil.tickAction = delegate {
duration--;
if (Gen.IsHashIntervalTick(pawn, ticks_between_hearts)) {
ThrowMetaIcon(pawn.Position, pawn.Map, ThingDefOf.Mote_Heart);
}
SexTick(pawn, null);
SexUtility.reduce_rest(pawn);
if (duration <= 0) ReadyForNextToil();
};
masturbationToil.AddFinishAction(delegate { End(); });
yield return masturbationToil;
Toil AfterToil = new Toil();
AfterToil.initAction = delegate {
SexUtility.Aftersex(pawn);
if(SexUtility.ConsiderCleaning(pawn)) {
LocalTargetInfo filth = GridsUtility.GetFirstThing<Filth>(pawn.PositionHeld, pawn.Map);
Job cleanup = JobMaker.MakeJob(JobDefOf.Clean);
cleanup.AddQueuedTarget(TargetIndex.A, filth);
pawn.jobs.jobQueue.EnqueueFirst(cleanup);
}
};
yield return AfterToil;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using rjw;
using Verse;
using Verse.AI;
namespace RJW_ToysAndMasturbation {
class JobGiver_MasturbateWithToy : ThinkNode_JobGiver {
public static IntVec3 FapLocation(Pawn p) => (new JobGiver_Masturbate()).FindFapLocation(p);
protected override Job TryGiveJob(Pawn pawn) {
if (pawn.Drafted) {
return null;
}
if (!xxx.can_be_fucked(pawn) && !xxx.can_fuck(pawn)) {
return null;
}
if ((SexUtility.ReadyForLovin(pawn) && (!xxx.is_whore(pawn) || pawn.IsPrisoner || xxx.is_slave(pawn))) || xxx.is_frustrated(pawn)) {
if (RJWPreferenceSettings.FapInBed && pawn.jobs.curDriver is JobDriver_LayDown) {
Building_Bed bed = ((JobDriver_LayDown)pawn.jobs.curDriver).Bed;
if (bed != null) {
return JobMaker.MakeJob(xxx.Masturbate, null, bed, bed.Position);
}
}
else if (RJWPreferenceSettings.FapEverywhere && (xxx.is_frustrated(pawn) || xxx.has_quirk(pawn, "Exhibitionist"))) {
return JobMaker.MakeJob(xxx.Masturbate, null, null, FapLocation(pawn));
}
}
return null;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RimWorld;
using Verse;
namespace RJW_ToysAndMasturbation {
public class CompProperties_SexToy : CompProperties {
public CompProperties_SexToy() {
compClass = typeof(CompSexToy);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
using RimWorld;
using Verse.AI;
using rjw;
namespace RJW_ToysAndMasturbation {
public class CompSexToy : ThingComp {
public static IntVec3 FapLocation(Pawn p) => (new JobGiver_Masturbate()).FindFapLocation(p);
public override IEnumerable<FloatMenuOption> CompFloatMenuOptions(Pawn pawn) {
if (!pawn.CanReach(parent, PathEndMode.Touch, Danger.Deadly)) {
yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "NoPath".Translate() + ")", null);
}
else if (!pawn.CanReserve(parent)) {
yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "Reserved".Translate() + ")", null);
}
else if (!pawn.health.capacities.CapableOf(PawnCapacityDefOf.Manipulation)) {
yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "Incapable".Translate() + ")", null);
}
else if (!xxx.can_be_fucked(pawn) && !xxx.can_fuck(pawn)) {
yield return new FloatMenuOption(FloatMenuOptionLabel(pawn) + " (" + "Incapable".Translate() + ")", null);
}
else {
yield return new FloatMenuOption(FloatMenuOptionLabel(pawn), delegate {
if (RJWPreferenceSettings.FapInBed && pawn.jobs.curDriver is JobDriver_LayDown) {
Building_Bed bed = ((JobDriver_LayDown)pawn.jobs.curDriver).Bed;
if (bed != null) {
Job j = JobMaker.MakeJob(MasturbateToyDefOf.MasturbateWithToy, parent, bed, bed.Position);
j.count = 1;
pawn.jobs.TryTakeOrderedJob(j);
}
}
else {
Job j = JobMaker.MakeJob(MasturbateToyDefOf.MasturbateWithToy, parent, null, FapLocation(pawn));
j.count = 1;
pawn.jobs.TryTakeOrderedJob(j);
}
});
}
}
private string FloatMenuOptionLabel(Pawn pawn) {
return "Use sex toy";
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_ToysAndMasturbation {
[StaticConstructorOnStartup]
public static class SexToyUtility {
public static bool isRJWAnimationsLoaded = false;
static SexToyUtility() {
if(LoadedModManager.RunningMods.Any((ModContentPack x) => x.Name == "Rimworld-Animations")) {
isRJWAnimationsLoaded = true;
}
}
}
}

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