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					@ -3,28 +3,17 @@
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  <!-- Issues -->
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					  <!-- Issues -->
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  <IssueDef>
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					  <IssueDef>
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    <defName>Sex_Proselytizing</defName>
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					    <defName>SexProselytizing</defName>
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    <label>sex type</label>
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					    <label>sex type</label>
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    <iconPath>UI/Issues/Submissive</iconPath>
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					    <iconPath>UI/Issues/Submissive</iconPath>
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  </IssueDef>
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					  </IssueDef>
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<!-- Currently does not work as intended! 
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  <PreceptDef>
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    <defName>Proselyzing_By_Sex</defName>
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    <issue>Sex_Proselytizing</issue>
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    <label>Sexual Proselyzing</label>
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    <description>Sex converts both partners towards this ideology.</description>
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    <impact>Low</impact>
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    <displayOrderInIssue>40</displayOrderInIssue>
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    <displayOrderInImpact>300</displayOrderInImpact>
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  </PreceptDef>
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-->
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  <PreceptDef>
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					  <PreceptDef>
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    <defName>Proselyzing_By_Orgasm</defName>
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					    <defName>ProselyzingByOrgasm</defName>
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    <issue>Sex_Proselytizing</issue>
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					    <issue>SexProselytizing</issue>
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    <label>Orgasm Proselyzing</label>
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					    <label>Sexual Proselyzing</label>
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    <description>Orgasms converts both partners towards this ideology.</description>
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					    <description>Giving orgasm converts partner towards this ideology.</description>
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    <impact>Low</impact>
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					    <impact>Medium</impact>
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    <displayOrderInIssue>50</displayOrderInIssue>
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					    <displayOrderInIssue>50</displayOrderInIssue>
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    <displayOrderInImpact>400</displayOrderInImpact>
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					    <displayOrderInImpact>400</displayOrderInImpact>
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  </PreceptDef>
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					  </PreceptDef>
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					@ -49,7 +49,7 @@ namespace RJWSexperience.Ideology
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			// Option A: Partner has same Ideo as Pawn, increase certainty
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								// Option A: Partner has same Ideo as Pawn, increase certainty
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			if (sameIdeo)
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								if (sameIdeo)
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			{
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								{
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				pawn.ideo.OffsetCertainty(severity);
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									partner.ideo.OffsetCertainty(severity);
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			}
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								}
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			// Option B: Partner as different Ideo, try to convert
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								// Option B: Partner as different Ideo, try to convert
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			else
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								else
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					@ -210,42 +210,23 @@ namespace RJWSexperience.Ideology.Patches
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			ideo = mother?.Ideo;
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								ideo = mother?.Ideo;
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			return mother?.Faction ?? baby.Faction;
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								return mother?.Faction ?? baby.Faction;
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		}
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							}
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						}
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		[HarmonyPatch(typeof(JobDriver_Sex), "Roll_Orgasm_Duration_Reset")]
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						[HarmonyPatch(typeof(SexUtility), nameof(SexUtility.SatisfyPersonal))]
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		public static class RJW_Patch_Orgasm_IdeoConversion
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						public static class RJW_Patch_Orgasm_IdeoConversion
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						{
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							public static void Postfix(SexProps props)
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		{
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							{
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			public static void Postfix(JobDriver_Sex __instance)
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								// ShortCuts: Exit Early if Pawn or Partner are null (can happen with Animals or Masturbation)
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			{
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								if (props.pawn != null && props.hasPartner())
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				// ShortCuts: Exit Early if Pawn or Partner are null (can happen with Animals or Masturbation)
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									return;
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				// TODO: From my Tests, this does still invoke on masturbation
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				if (__instance.pawn == null || __instance.Partner == null)
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					return;
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				// Orgasm is called "all the time" - it exits early when the sex is still going. 
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				// Hence, we hijack the "Roll_Orgasm_Duration_Reset" which is fired after the real orgasm happened
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				// But we have to check for one edge case, namely the function is also done when sex is initialized (which we catch by checking for orgasm > 0
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				if (__instance.orgasms <= 0) return;
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				if (__instance.Partner.Ideo.HasPrecept(VariousDefOf.Proselyzing_By_Orgasm))
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								if (props.partner.Ideo?.HasPrecept(VariousDefOf.ProselyzingByOrgasm) == true)
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				{
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								{
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					// Pawn is the one having the orgasm
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									// Pawn is the one having the orgasm
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					// Partner is "giving" the orgasm, hence the pawn will be converted towards the partners ideology
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									// Partner is "giving" the orgasm, hence the pawn will be converted towards the partners ideology
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					IdeoUtility.ConvertPawnBySex(__instance.pawn, __instance.Partner, 0.03f);
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									IdeoUtility.ConvertPawnBySex(props.pawn, props.partner, 0.03f);
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				}
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			}
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								}
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		}
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							}
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		// TODO: This does not work as intended!
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		// Something is wrong with this, it's not called correctly.I expect this to be the wrong Harmony Patch Point
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		[HarmonyPatch(typeof(SexUtility), "Aftersex", new Type[] { typeof(SexProps) })]
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		public static class RJW_Patch_Aftersex_IdeoConversion
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		{
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			// This is not exactly where I should put it (Maybe after The JobDriver_Sex Finishes??)
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			public static void Postfix(SexProps props)
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			{
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				IdeoUtility.ConvertPawnBySex(props.pawn, props.partner, props.orgasms * 0.03f);
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			}
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		}
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	}
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						}
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}
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					}
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					@ -21,7 +21,6 @@ namespace RJWSexperience.Ideology
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		[MayRequireIdeology] public static readonly PreceptDef BabyFaction_AlwaysColony;
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							[MayRequireIdeology] public static readonly PreceptDef BabyFaction_AlwaysColony;
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		[MayRequireIdeology] public static readonly PreceptDef Submissive_Male;
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							[MayRequireIdeology] public static readonly PreceptDef Submissive_Male;
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		[MayRequireIdeology] public static readonly PreceptDef Submissive_Female;
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							[MayRequireIdeology] public static readonly PreceptDef Submissive_Female;
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		[MayRequireIdeology] public static readonly PreceptDef Proselyzing_By_Orgasm;
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							[MayRequireIdeology] public static readonly PreceptDef ProselyzingByOrgasm;
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		//[MayRequireIdeology] public static readonly PreceptDef Proselyzing_By_Sex;
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	}
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						}
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}
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					}
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