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	Fix namings
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					 3 changed files with 12 additions and 10 deletions
				
			
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					@ -34,6 +34,7 @@ namespace RJWSexperience.Ideology
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			}
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								}
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			return finalMultiplier;
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								return finalMultiplier;
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		}
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							}
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		internal static void ConvertPawnBySex(Pawn pawn, Pawn partner, float severity = 0.01f)
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							internal static void ConvertPawnBySex(Pawn pawn, Pawn partner, float severity = 0.01f)
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		{
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							{
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			// Important Note: This is called on "orgasm" - hence when a pawn has the orgasm he is the "pawn" here.
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								// Important Note: This is called on "orgasm" - hence when a pawn has the orgasm he is the "pawn" here.
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					@ -41,7 +42,9 @@ namespace RJWSexperience.Ideology
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			// Hence, the Conversion happens from Partner -> Pawn and not the other way round!
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								// Hence, the Conversion happens from Partner -> Pawn and not the other way round!
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			// Short Circuit: Either pawn is null, exit early and do nothing
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								// Short Circuit: Either pawn is null, exit early and do nothing
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			if (pawn == null || partner == null) return;
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								if (pawn == null || partner == null)
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									return;
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			bool sameIdeo = pawn.Ideo == partner.Ideo;
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								bool sameIdeo = pawn.Ideo == partner.Ideo;
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			// Option A: Partner has same Ideo as Pawn, increase certainty
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								// Option A: Partner has same Ideo as Pawn, increase certainty
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			if (sameIdeo)
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								if (sameIdeo)
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					@ -55,28 +58,27 @@ namespace RJWSexperience.Ideology
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			}
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								}
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		}
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							}
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		public static float getGenitalSize(Pawn p)
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							public static float GetGenitalSize(Pawn p)
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		{
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							{
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			if (p == null)
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								if (p == null)
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				return 0f;
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									return 0f;
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			// Iff the pawn has multiple genitalia, the "best" is picked (the biggest penis or tightest vagina)
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								// Iff the pawn has multiple genitalia, the "best" is picked (the biggest penis or tightest vagina)
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			float best_seen_size = 0f;
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								float bestSeenSize = 0f;
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			foreach (Hediff part in rjw.Genital_Helper.get_AllPartsHediffList(p))
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								foreach (Hediff part in Genital_Helper.get_AllPartsHediffList(p))
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			{
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								{
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				// Only check for Vaginas and Penises, not for Anus or for things not categorized as primary sexual parts
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									// Only check for Vaginas and Penises, not for Anus or for things not categorized as primary sexual parts
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				if (Genital_Helper.is_penis(part) || Genital_Helper.is_vagina(part))
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									if (Genital_Helper.is_penis(part) || Genital_Helper.is_vagina(part))
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				{
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									{
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					best_seen_size = part.Severity > best_seen_size ? part.Severity : best_seen_size;
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										bestSeenSize = part.Severity > bestSeenSize ? part.Severity : bestSeenSize;
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				}
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									}
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			}
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								}
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			// For Women, the scale is inverted.
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								// For Women, the scale is inverted.
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			if (p.gender == Gender.Female)
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								if (p.gender == Gender.Female)
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				return 1 - best_seen_size;
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									return 1 - bestSeenSize;
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			return best_seen_size;
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								return bestSeenSize;
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		}
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							}
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	}
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						}
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}
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					}
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					@ -24,7 +24,7 @@ namespace RJWSexperience.Ideology.PreceptWorkers
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		{
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							{
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			if (p != null && Genital_Helper.get_AllPartsHediffList(p).Count > 0)
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								if (p != null && Genital_Helper.get_AllPartsHediffList(p).Count > 0)
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			{
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								{
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				float bestSize = IdeoUtility.getGenitalSize(p);
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									float bestSize = IdeoUtility.GetGenitalSize(p);
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				return ThoughtState.ActiveAtStage(StageFromValue.GetStageIndex(bestSize));
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									return ThoughtState.ActiveAtStage(StageFromValue.GetStageIndex(bestSize));
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			}
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								}
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			// This might can happen if the pawn has no genitalia ... maybe?
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								// This might can happen if the pawn has no genitalia ... maybe?
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					@ -25,7 +25,7 @@ namespace RJWSexperience.Ideology.PreceptWorkers
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		{
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							{
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			if (otherPawn != null && Genital_Helper.get_AllPartsHediffList(otherPawn).Count > 0)
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								if (otherPawn != null && Genital_Helper.get_AllPartsHediffList(otherPawn).Count > 0)
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			{
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								{
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				float bestSize = IdeoUtility.getGenitalSize(otherPawn);
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									float bestSize = IdeoUtility.GetGenitalSize(otherPawn);
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				return ThoughtState.ActiveAtStage(StageFromValue.GetStageIndex(bestSize));
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									return ThoughtState.ActiveAtStage(StageFromValue.GetStageIndex(bestSize));
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			}
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								}
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			// This might can happen if the pawn has no genitalia ... maybe?
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								// This might can happen if the pawn has no genitalia ... maybe?
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