mirror of
https://gitgud.io/amevarashi/rjw-sexperience-ideology.git
synced 2024-08-15 00:43:19 +00:00
Fix IDE messages
This commit is contained in:
parent
032b031123
commit
670584500b
7 changed files with 262 additions and 288 deletions
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@ -7,10 +7,10 @@ using Verse;
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namespace RJWSexperience.Ideology
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{
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internal class DebugAction
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internal static class DebugAction
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{
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[DebugAction("RJW Sexperience Ideology", "Test marriage event", false, false, actionType = DebugActionType.ToolMapForPawns, allowedGameStates = AllowedGameStates.PlayingOnMap)]
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private static void GenerateMarriageEvent(Pawn p)
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public static void GenerateMarriageEvent(Pawn p)
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{
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Pawn hero = p.Map.PlayerPawnsForStoryteller.First(x => x.IsDesignatedHero());
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if (hero == null)
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@ -113,11 +113,13 @@ namespace RJWSexperience.Ideology.Patches
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public static float PreceptSextype(Pawn pawn, Pawn partner, float score, List<HistoryEventDef> historyEventDefs)
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{
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foreach(HistoryEventDef eventDef in historyEventDefs)
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for (int i = 0; i < historyEventDefs.Count; i++)
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{
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HistoryEventDef eventDef = historyEventDefs[i];
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if (eventDef.CreateEventWithPartner(pawn, partner).DoerWillingToDo())
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{
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float mult = 8.0f * Math.Max(0.3f, 1 / Math.Max(0.01f, pawn.GetStatValue(xxx.sex_drive_stat)));
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float mult = 8.0f * Math.Max(0.3f, 1 / Math.Max(0.01f, pawn.GetStatValue(xxx.sex_drive_stat, cacheStaleAfterTicks: 60)));
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return score * mult;
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}
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}
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@ -1,56 +1,47 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using Verse;
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using Verse.AI;
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using RimWorld;
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namespace RJWSexperience.Ideology
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{
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public class JobGiver_DrugOrgy : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (pawn.Drafted) return null;
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DutyDef dutyDef = null;
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PawnDuty duty = null;
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if (pawn.mindState != null)
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{
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duty = pawn.mindState.duty;
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dutyDef = duty.def;
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}
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else return null;
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public class JobGiver_DrugOrgy : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (pawn.Drafted || pawn.mindState == null)
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{
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return null;
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}
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if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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{
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return null;
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}
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PawnDuty duty = pawn.mindState.duty;
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Pawn target = FindPartner(pawn, duty);
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if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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{
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return null;
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}
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if (target == null || !pawn.CanReserveAndReach(target, PathEndMode.ClosestTouch, Danger.None,1)) return JobMaker.MakeJob(RsiDefOf.Job.DrugMasturbate);
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Pawn target = FindPartner(pawn, duty);
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return JobMaker.MakeJob(RsiDefOf.Job.DrugSex, target);
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}
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if (target == null || !pawn.CanReserveAndReach(target, PathEndMode.ClosestTouch, Danger.None, 1))
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return JobMaker.MakeJob(RsiDefOf.Job.DrugMasturbate);
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protected Pawn FindPartner(Pawn pawn, PawnDuty duty)
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{
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if (duty != null)
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{
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List<Pawn> pawns = pawn.Map.mapPawns.AllPawnsSpawned.FindAll(x => x.mindState?.duty?.def == duty.def);
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return pawns.RandomElementByWeightWithDefault(x => SexAppraiser.would_fuck(pawn,x), 0.1f);
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}
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return JobMaker.MakeJob(RsiDefOf.Job.DrugSex, target);
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}
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protected Pawn FindPartner(Pawn pawn, PawnDuty duty)
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{
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if (duty != null)
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{
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List<Pawn> pawns = pawn.Map.mapPawns.AllPawnsSpawned.FindAll(x => x.mindState?.duty?.def == duty.def);
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return pawns.RandomElementByWeightWithDefault(x => SexAppraiser.would_fuck(pawn, x), 0.1f);
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}
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return null;
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}
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}
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return null;
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}
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}
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/// <summary>
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/// copied from rjw
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@ -73,41 +64,46 @@ namespace RJWSexperience.Ideology
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this.FailOn(() => Partner == null);
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yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell);
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Toil WaitForPartner = new Toil();
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WaitForPartner.defaultCompleteMode = ToilCompleteMode.Delay;
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WaitForPartner.initAction = delegate
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Toil WaitForPartner = new Toil
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{
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ticksLeftThisToil = 5000;
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};
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WaitForPartner.tickAction = delegate
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{
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pawn.GainComfortFromCellIfPossible();
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if (pawn.Position.DistanceTo(Partner.Position) <= 1f)
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defaultCompleteMode = ToilCompleteMode.Delay,
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initAction = delegate
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{
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ReadyForNextToil();
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ticksLeftThisToil = 5000;
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},
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tickAction = delegate
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{
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pawn.GainComfortFromCellIfPossible();
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if (pawn.Position.DistanceTo(Partner.Position) <= 1f)
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{
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ReadyForNextToil();
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}
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}
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};
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yield return WaitForPartner;
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Toil StartPartnerJob = new Toil();
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StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
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StartPartnerJob.socialMode = RandomSocialMode.Off;
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StartPartnerJob.initAction = delegate
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Toil StartPartnerJob = new Toil
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{
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var dri = Partner.jobs.curDriver as JobDriver_DrugSexReceiver;
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if (dri == null)
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{
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Job gettingQuickie = JobMaker.MakeJob(PartnerJob, pawn, Partner);
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Partner.jobs.StartJob(gettingQuickie, JobCondition.InterruptForced);
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defaultCompleteMode = ToilCompleteMode.Instant,
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socialMode = RandomSocialMode.Off,
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initAction = delegate
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{
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if (!(Partner.jobs.curDriver is JobDriver_DrugSexReceiver))
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{
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Job gettingQuickie = JobMaker.MakeJob(PartnerJob, pawn, Partner);
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Partner.jobs.StartJob(gettingQuickie, JobCondition.InterruptForced);
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}
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}
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};
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yield return StartPartnerJob;
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Toil SexToil = new Toil();
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SexToil.defaultCompleteMode = ToilCompleteMode.Never;
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SexToil.socialMode = RandomSocialMode.Off;
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SexToil.defaultDuration = duration;
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SexToil.handlingFacing = true;
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Toil SexToil = new Toil
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{
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defaultCompleteMode = ToilCompleteMode.Never,
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socialMode = RandomSocialMode.Off,
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defaultDuration = duration,
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handlingFacing = true
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};
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SexToil.FailOn(() => Partner.CurJob.def != PartnerJob);
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SexToil.initAction = delegate
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{
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@ -147,8 +143,7 @@ namespace RJWSexperience.Ideology
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/// copied from rjw
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/// </summary>
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public class JobDriver_DrugSexReceiver : JobDriver_SexBaseRecieverLoved
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{
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{
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protected override IEnumerable<Toil> MakeNewToils()
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{
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setup_ticks();
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@ -168,23 +163,25 @@ namespace RJWSexperience.Ideology
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yield return Toils_Reserve.Reserve(iTarget, 1, 0);
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var get_loved = MakeSexToil();
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get_loved.handlingFacing = false;
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yield return get_loved;
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var get_loved = MakeSexToil();
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get_loved.handlingFacing = false;
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yield return get_loved;
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}
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protected Toil MakeSexToil()
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{
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Toil get_loved = new Toil();
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get_loved.defaultCompleteMode = ToilCompleteMode.Never;
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get_loved.socialMode = RandomSocialMode.Off;
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get_loved.handlingFacing = true;
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get_loved.tickAction = delegate
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Toil get_loved = new Toil
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{
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defaultCompleteMode = ToilCompleteMode.Never,
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socialMode = RandomSocialMode.Off,
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handlingFacing = true,
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tickAction = delegate
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{
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}
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};
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get_loved.AddEndCondition(new Func<JobCondition>(() =>
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{
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if (parteners.Count <= 0)
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if (parteners.Count == 0)
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{
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return JobCondition.Succeeded;
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}
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@ -204,8 +201,7 @@ namespace RJWSexperience.Ideology
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/// copied from rjw
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/// </summary>
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public class JobDriver_DrugMasturabate : JobDriver_Masturbate
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{
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{
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protected override IEnumerable<Toil> MakeNewToils()
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{
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setup_ticks();
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@ -252,6 +248,4 @@ namespace RJWSexperience.Ideology
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};
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}
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}
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}
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@ -1,43 +1,36 @@
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using System;
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using RimWorld;
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using rjw;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using RimWorld;
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using rjw;
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namespace RJWSexperience.Ideology
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{
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public class JobGiver_GangbangConsensual : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (pawn.Drafted) return null;
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DutyDef dutyDef = null;
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PawnDuty duty = null;
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if (pawn.mindState != null)
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{
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duty = pawn.mindState.duty;
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dutyDef = duty.def;
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}
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else return null;
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public class JobGiver_GangbangConsensual : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (pawn.Drafted || pawn.mindState == null)
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{
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return null;
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}
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if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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{
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return null;
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}
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PawnDuty duty = pawn.mindState.duty;
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Pawn target = duty.focusSecond.Pawn;
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if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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{
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return null;
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}
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if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
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Pawn target = duty.focusSecond.Pawn;
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return JobMaker.MakeJob(RsiDefOf.Job.Gangbang, target);
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}
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}
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if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None))
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return null;
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return JobMaker.MakeJob(RsiDefOf.Job.Gangbang, target);
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}
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}
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public class JobDriver_Gangbang : JobDriver_SexBaseInitiator
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{
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@ -56,25 +49,27 @@ namespace RJWSexperience.Ideology
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this.FailOn(() => Partner.Drafted);
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yield return Toils_Goto.GotoThing(iTarget, PathEndMode.OnCell);
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Toil StartPartnerJob = new Toil();
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StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
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StartPartnerJob.socialMode = RandomSocialMode.Off;
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StartPartnerJob.initAction = delegate
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Toil StartPartnerJob = new Toil
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{
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var dri = Partner.jobs.curDriver as JobDriver_SexBaseRecieverRaped;
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if (dri == null)
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{
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Job gettin_loved = JobMaker.MakeJob(RsiDefOf.Job.GettinGangbang, pawn, Bed);
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Partner.jobs.StartJob(gettin_loved, JobCondition.InterruptForced);
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defaultCompleteMode = ToilCompleteMode.Instant,
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socialMode = RandomSocialMode.Off,
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initAction = delegate
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{
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if (!(Partner.jobs.curDriver is JobDriver_SexBaseRecieverRaped))
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{
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Job gettin_loved = JobMaker.MakeJob(RsiDefOf.Job.GettinGangbang, pawn, Bed);
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Partner.jobs.StartJob(gettin_loved, JobCondition.InterruptForced);
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}
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}
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};
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yield return StartPartnerJob;
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Toil SexToil = new Toil();
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SexToil.defaultCompleteMode = ToilCompleteMode.Never;
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SexToil.defaultDuration = duration;
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SexToil.handlingFacing = true;
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Toil SexToil = new Toil
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{
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defaultCompleteMode = ToilCompleteMode.Never,
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defaultDuration = duration,
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handlingFacing = true
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};
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SexToil.FailOn(() => Partner.CurJob.def != RsiDefOf.Job.GettinGangbang);
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SexToil.initAction = delegate
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{
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@ -108,28 +103,30 @@ namespace RJWSexperience.Ideology
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}
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public class JobDriver_GangbangReceiver : JobDriver_SexBaseRecieverLoved
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{
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{
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protected override IEnumerable<Toil> MakeNewToils()
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{
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setup_ticks();
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parteners.Add(Partner);// add job starter, so this wont fail, before Initiator starts his job
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Toil get_banged = new Toil();
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get_banged.defaultCompleteMode = ToilCompleteMode.Never;
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get_banged.handlingFacing = true;
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get_banged.initAction = delegate
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Toil get_banged = new Toil
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{
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pawn.pather.StopDead();
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pawn.jobs.curDriver.asleep = false;
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};
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get_banged.tickAction = delegate
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{
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if ((parteners.Count > 0) && pawn.IsHashIntervalTick(ticks_between_hearts / parteners.Count) && pawn.IsHashIntervalTick(ticks_between_hearts))
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ThrowMetaIconF(pawn.Position, pawn.Map, FleckDefOf.Heart);
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defaultCompleteMode = ToilCompleteMode.Never,
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handlingFacing = true,
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initAction = delegate
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{
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pawn.pather.StopDead();
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pawn.jobs.curDriver.asleep = false;
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},
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tickAction = delegate
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{
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if ((parteners.Count > 0) && pawn.IsHashIntervalTick(ticks_between_hearts / parteners.Count) && pawn.IsHashIntervalTick(ticks_between_hearts))
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ThrowMetaIconF(pawn.Position, pawn.Map, FleckDefOf.Heart);
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}
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};
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get_banged.AddEndCondition(new Func<JobCondition>(() =>
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{
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if (parteners.Count <= 0)
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if (parteners.Count == 0)
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{
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return JobCondition.Succeeded;
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}
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@ -148,12 +145,12 @@ namespace RJWSexperience.Ideology
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Partner.jobs.jobQueue.EnqueueFirst(tobed);
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}
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else if (pawn.HostileTo(Partner))
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{
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pawn.health.AddHediff(xxx.submitting);
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}
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});
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get_banged.socialMode = RandomSocialMode.Off;
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yield return get_banged;
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}
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}
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}
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@ -1,56 +1,46 @@
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using System;
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using RimWorld;
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using rjw;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Verse;
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using Verse.AI;
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using Verse.AI.Group;
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using RimWorld;
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using rjw;
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namespace RJWSexperience.Ideology
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{
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public class JobGiver_GangbangVictim : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (pawn.Drafted) return null;
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DutyDef dutyDef = null;
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PawnDuty duty = null;
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if (pawn.mindState != null)
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{
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duty = pawn.mindState.duty;
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dutyDef = duty.def;
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}
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else return null;
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public class JobGiver_GangbangVictim : ThinkNode_JobGiver
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{
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protected override Job TryGiveJob(Pawn pawn)
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{
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if (pawn.Drafted || pawn.mindState == null)
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{
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return null;
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}
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if (dutyDef == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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{
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return null;
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PawnDuty duty = pawn.mindState.duty;
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if (duty.def == DutyDefOf.TravelOrLeave || !xxx.can_do_loving(pawn))
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{
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return null;
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}
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Pawn target = duty.focusSecond.Pawn;
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if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
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return JobMaker.MakeJob(RsiDefOf.Job.RapeVictim, target);
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}
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}
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if (!pawn.CanReach(target, PathEndMode.ClosestTouch, Danger.None)) return null;
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|
||||
return JobMaker.MakeJob(RsiDefOf.Job.RapeVictim, target);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// copied from rjw
|
||||
/// </summary>
|
||||
public class JobDriver_RapeVictim : JobDriver_Rape
|
||||
{
|
||||
public override bool TryMakePreToilReservations(bool errorOnFailed)
|
||||
{
|
||||
public override bool TryMakePreToilReservations(bool errorOnFailed)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
protected override IEnumerable<Toil> MakeNewToils()
|
||||
protected override IEnumerable<Toil> MakeNewToils()
|
||||
{
|
||||
if (RJWSettings.DebugRape) ModLog.Message("" + this.GetType().ToString() + "::MakeNewToils() called");
|
||||
setup_ticks();
|
||||
|
@ -64,25 +54,28 @@ namespace RJWSexperience.Ideology
|
|||
|
||||
SexUtility.RapeTargetAlert(pawn, Partner);
|
||||
|
||||
Toil StartPartnerJob = new Toil();
|
||||
StartPartnerJob.defaultCompleteMode = ToilCompleteMode.Instant;
|
||||
StartPartnerJob.socialMode = RandomSocialMode.Off;
|
||||
StartPartnerJob.initAction = delegate
|
||||
Toil StartPartnerJob = new Toil
|
||||
{
|
||||
var dri = Partner.jobs.curDriver as JobDriver_SexBaseRecieverRaped;
|
||||
if (dri == null)
|
||||
defaultCompleteMode = ToilCompleteMode.Instant,
|
||||
socialMode = RandomSocialMode.Off,
|
||||
initAction = delegate
|
||||
{
|
||||
Job gettin_raped = JobMaker.MakeJob(PartnerJob, pawn);
|
||||
if (!(Partner.jobs.curDriver is JobDriver_SexBaseRecieverRaped))
|
||||
{
|
||||
Job gettin_raped = JobMaker.MakeJob(PartnerJob, pawn);
|
||||
|
||||
Partner.jobs.StartJob(gettin_raped, JobCondition.InterruptForced, null, false, true, null);
|
||||
Partner.jobs.StartJob(gettin_raped, JobCondition.InterruptForced, null, false, true, null);
|
||||
}
|
||||
}
|
||||
};
|
||||
yield return StartPartnerJob;
|
||||
|
||||
Toil SexToil = new Toil();
|
||||
SexToil.defaultCompleteMode = ToilCompleteMode.Never;
|
||||
SexToil.defaultDuration = duration;
|
||||
SexToil.handlingFacing = true;
|
||||
Toil SexToil = new Toil
|
||||
{
|
||||
defaultCompleteMode = ToilCompleteMode.Never,
|
||||
defaultDuration = duration,
|
||||
handlingFacing = true
|
||||
};
|
||||
SexToil.FailOn(() => Partner.CurJob.def != PartnerJob);
|
||||
SexToil.initAction = delegate
|
||||
{
|
||||
|
|
|
@ -1,20 +1,14 @@
|
|||
using System;
|
||||
using RimWorld;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Verse;
|
||||
using Verse.AI;
|
||||
using RimWorld;
|
||||
|
||||
|
||||
namespace RJWSexperience.Ideology
|
||||
{
|
||||
public class LordJob_Ritual_Gangbang : LordJob_Ritual
|
||||
{
|
||||
public class LordJob_Ritual_Gangbang : LordJob_Ritual
|
||||
{
|
||||
public LordJob_Ritual_Gangbang() { }
|
||||
|
||||
public LordJob_Ritual_Gangbang(string targetID ,TargetInfo selectedTarget, Precept_Ritual ritual, RitualObligation obligation, List<RitualStage> allStages, RitualRoleAssignments assignments, Pawn organizer = null) : base(selectedTarget, ritual, obligation, allStages, assignments, organizer)
|
||||
public LordJob_Ritual_Gangbang(string targetID, TargetInfo selectedTarget, Precept_Ritual ritual, RitualObligation obligation, List<RitualStage> allStages, RitualRoleAssignments assignments, Pawn organizer = null) : base(selectedTarget, ritual, obligation, allStages, assignments, organizer)
|
||||
{
|
||||
foreach (RitualRole ritualRole in assignments.AllRolesForReading)
|
||||
{
|
||||
|
@ -25,6 +19,5 @@ namespace RJWSexperience.Ideology
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,106 +1,101 @@
|
|||
using RimWorld;
|
||||
using Verse;
|
||||
using rjw;
|
||||
using Verse;
|
||||
|
||||
namespace RJWSexperience.Ideology
|
||||
{
|
||||
public class RitualRole_RapeVictim : RitualRole
|
||||
{
|
||||
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
return false;
|
||||
}
|
||||
public class RitualRole_RapeVictim : RitualRole
|
||||
{
|
||||
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
if (CanBeVictim(p)) return true;
|
||||
if (!skipReason)
|
||||
{
|
||||
reason = Keyed.RSVictimCondition;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
if (CanBeVictim(p)) return true;
|
||||
if (!skipReason)
|
||||
{
|
||||
reason = Keyed.RSVictimCondition;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool CanBeVictim(Pawn pawn)
|
||||
{
|
||||
if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true;
|
||||
if (pawn.IsSubmissive()) return true;
|
||||
if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public static bool CanBeVictim(Pawn pawn)
|
||||
{
|
||||
if (pawn.IsPrisonerOfColony || pawn.IsSlaveOfColony) return true;
|
||||
if (pawn.IsSubmissive()) return true;
|
||||
if (pawn.IsDesignatedComfort() || (pawn.guilt != null && pawn.guilt.IsGuilty) || (pawn.apparel != null && pawn.apparel.PsychologicallyNude)) return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public class RitualRole_HumanBreedee : RitualRole
|
||||
{
|
||||
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
return false;
|
||||
}
|
||||
public class RitualRole_HumanBreedee : RitualRole
|
||||
{
|
||||
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
|
||||
{
|
||||
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
if (!xxx.is_human(p))
|
||||
{
|
||||
reason = Keyed.RSNotHuman;
|
||||
return false;
|
||||
}
|
||||
if (CanBeBreedee(p)) return true;
|
||||
if (!skipReason)
|
||||
{
|
||||
reason = Keyed.RSShouldCanFuck;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
reason = null;
|
||||
if (!xxx.is_human(p))
|
||||
{
|
||||
reason = Keyed.RSNotHuman;
|
||||
return false;
|
||||
}
|
||||
if (CanBeBreedee(p)) return true;
|
||||
if (!skipReason)
|
||||
{
|
||||
reason = Keyed.RSShouldCanFuck;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public static bool CanBeBreedee(Pawn pawn) => xxx.can_be_fucked(pawn);
|
||||
}
|
||||
|
||||
public static bool CanBeBreedee(Pawn pawn)
|
||||
{
|
||||
if (xxx.can_be_fucked(pawn)) return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public class RitualRole_AnimalBreeder : RitualRole
|
||||
{
|
||||
public override bool Animal => true;
|
||||
|
||||
public class RitualRole_AnimalBreeder : RitualRole
|
||||
{
|
||||
public override bool Animal => true;
|
||||
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool AppliesToRole(Precept_Role role, out string reason, Precept_Ritual ritual = null, Pawn pawn = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
return false;
|
||||
}
|
||||
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
if (!p.IsAnimal())
|
||||
{
|
||||
reason = Keyed.RSNotAnimal;
|
||||
return false;
|
||||
}
|
||||
if (CanBeBreeder(p, assignments?.Ritual)) return true;
|
||||
if (!skipReason)
|
||||
{
|
||||
reason = Keyed.RSBreederCondition;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override bool AppliesToPawn(Pawn p, out string reason, TargetInfo selectedTarget, LordJob_Ritual ritual = null, RitualRoleAssignments assignments = null, Precept_Ritual precept = null, bool skipReason = false)
|
||||
{
|
||||
reason = null;
|
||||
if (!p.IsAnimal())
|
||||
{
|
||||
reason = Keyed.RSNotAnimal;
|
||||
return false;
|
||||
}
|
||||
if (CanBeBreeder(p, assignments?.Ritual)) return true;
|
||||
if (!skipReason)
|
||||
{
|
||||
reason = Keyed.RSBreederCondition;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept)
|
||||
{
|
||||
public static bool CanBeBreeder(Pawn animal, Precept_Ritual precept)
|
||||
{
|
||||
if (precept != null && precept.ideo.HasPrecept(RsiDefOf.Precept.Bestiality_OnlyVenerated) && !precept.ideo.IsVeneratedAnimal(animal))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!xxx.can_rape(animal)) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (!xxx.can_rape(animal))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue