Added a Precept on Genital Size

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Leonhard Applis 2022-08-10 20:58:25 +02:00
parent 8f4ebb749a
commit 4af1890a0e
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<?xml version="1.0" encoding="utf-8" ?>
<Defs>
<!-- Issues -->
<IssueDef>
<defName>GenitalSize</defName>
<label>Size Matters</label>
<iconPath>UI/Memes/SexualDissolutely</iconPath>
</IssueDef>
<!-- Precepts Male -->
<PreceptDef>
<defName>GenitalSize_Big_Better</defName>
<issue>GenitalSize</issue>
<description>The size matters.</description>
<label>Bigger = Better</label>
<impact>High</impact>
<displayOrderInIssue>20</displayOrderInIssue>
<displayOrderInImpact>200</displayOrderInImpact>
<comps>
<li Class="PreceptComp_SituationalThought">
<thought>GenitalSize_Approved</thought>
</li>
<li Class="PreceptComp_SituationalThought">
<thought>GenitalSize_Approved_Social</thought>
</li>
</comps>
</PreceptDef>
<PreceptDef>
<defName>GenitalSize_NoRules</defName>
<issue>GenitalSize</issue>
<description>The size is unimportant.</description>
<label>No Rules</label>
<impact>High</impact>
<displayOrderInIssue>10</displayOrderInIssue>
<displayOrderInImpact>100</displayOrderInImpact>
<comps>
</comps>
</PreceptDef>
<PreceptDef>
<defName>GenitalSize_Smaller_Better</defName>
<issue>GenitalSize</issue>
<description>The greeks actually believed, that a big genital is an animalistic feature. Important members are known for their small genitals.</description>
<label>Smaller = Better</label>
<impact>High</impact>
<displayOrderInIssue>30</displayOrderInIssue>
<displayOrderInImpact>200</displayOrderInImpact>
<comps>
<li Class="PreceptComp_SituationalThought">
<thought>GenitalSize_Disapproved</thought>
</li>
<li Class="PreceptComp_SituationalThought">
<thought>GenitalSize_Disapproved_Social</thought>
</li>
</comps>
</PreceptDef>
<!-- Thoughts - Mood -->
<ThoughtDef>
<defName>GenitalSize_Approved</defName>
<thoughtClass>Thought_Situational</thoughtClass>
<workerClass>RJWSexperience.Ideology.ThoughtWorker_Precept_GenitalSize_Approved</workerClass>
<stages>
<li>
<label>Despised Genitalsize</label>
<description>I ... I am okay the way I am!</description>
<baseMoodEffect>-10</baseMoodEffect>
</li>
<li>
<label>Unwanted Genitalsize</label>
<description>I think I am below average.</description>
<baseMoodEffect>-5</baseMoodEffect>
</li>
<li>
<label>Normal Genitals</label>
<description>I guess I am the average.</description>
<baseMoodEffect>0</baseMoodEffect>
</li>
<li>
<label>Appreciated Genitals</label>
<description>I think I am above average.</description>
<baseMoodEffect>+5</baseMoodEffect>
</li>
<li>
<label>Venerated Genitals</label>
<description>Don't want to be the elephant in the room, but parts of me are.</description>
<baseMoodEffect>+10</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>GenitalSize_Disapproved</defName>
<workerClass>RJWSexperience.Ideology.ThoughtWorker_Precept_GenitalSize_Disapproved</workerClass>
<thoughtClass>Thought_Situational</thoughtClass>
<stages>
<li>
<label>Venerated Genitals</label>
<description>I do not need great genitals, as I am a being of supreme intellect and grace.</description>
<baseMoodEffect>+10</baseMoodEffect>
</li>
<li>
<label>Appreciated Genitals</label>
<description>I think I am below average.</description>
<baseMoodEffect>+5</baseMoodEffect>
</li>
<li>
<label>Normal Genitals</label>
<description>I guess I am the average.</description>
<baseMoodEffect>0</baseMoodEffect>
</li>
<li>
<label>Unwanted Genitals</label>
<description>I think I am above average.</description>
<baseMoodEffect>-5</baseMoodEffect>
</li>
<li>
<label>Despised Genitals</label>
<description>I am closer to an animal, than to a human. Why did I have to be born this way? </description>
<baseMoodEffect>-10</baseMoodEffect>
</li>
</stages>
</ThoughtDef>
<!-- Social-Thoughts (Opinion)-->
<ThoughtDef>
<defName>GenitalSize_Approved_Social</defName>
<workerClass>RJWSexperience.Ideology.ThoughtWorker_Precept_GenitalSize_Approved_Social</workerClass>
<thoughtClass>Thought_SituationalSocial</thoughtClass>
<stages>
<li>
<label>Unwanted Genitals</label>
<baseOpinionOffset>-5</baseOpinionOffset>
</li>
<li>
<label>Normal Genitals</label>
<baseOpinionOffset>0</baseOpinionOffset>
</li>
<li>
<label>Favorable Genitals</label>
<baseOpinionOffset>+5</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
<ThoughtDef>
<defName>GenitalSize_Disapproved_Social</defName>
<workerClass>RJWSexperience.Ideology.ThoughtWorker_Precept_GenitalSize_Disapproved_Social</workerClass>
<thoughtClass>Thought_SituationalSocial</thoughtClass>
<stages>
<li>
<label>Unwanted Genitals</label>
<baseOpinionOffset>-5</baseOpinionOffset>
</li>
<li>
<label>Normal Genitals</label>
<baseOpinionOffset>0</baseOpinionOffset>
</li>
<li>
<label>Favorable Genitals</label>
<baseOpinionOffset>+5</baseOpinionOffset>
</li>
</stages>
</ThoughtDef>
</Defs>

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using RimWorld; using RimWorld;
using rjw;
using Verse; using Verse;
namespace RJWSexperience.Ideology namespace RJWSexperience.Ideology
@ -33,5 +34,29 @@ namespace RJWSexperience.Ideology
} }
return finalMultiplier; return finalMultiplier;
} }
public static float getGenitalSize(Pawn p)
{
if (p == null)
return 0f;
// Iff the pawn has multiple genitalia, the "best" is picked (the biggest penis or tightest vagina)
float best_seen_size = 0f;
foreach (Hediff part in rjw.Genital_Helper.get_AllPartsHediffList(p))
{
// Only check for Vaginas and Penises, not for Anus or for things not categorized as primary sexual parts
if (Genital_Helper.is_penis(part) || Genital_Helper.is_vagina(part))
{
best_seen_size = part.Severity > best_seen_size ? part.Severity : best_seen_size;
}
}
// For Women, the scale is inverted.
if (p.gender == Gender.Female)
return 1 - best_seen_size;
return best_seen_size;
}
} }
} }

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using RimWorld;
using rjw;
using Verse;
namespace RJWSexperience.Ideology
{
public class ThoughtWorker_Precept_GenitalSize_Approved : ThoughtWorker_Precept
{
protected override ThoughtState ShouldHaveThought(Pawn p)
{
// We have 5 stages, which map directly to genitalia severity:
// Micro(<0.2), Small(>0.2&&<0.4), Normal(>0.4&&<0.6), Big(>0.6&&<0.8), Huge(>0.8)
if (p != null && Genital_Helper.get_AllPartsHediffList(p).Count > 0)
{
float best_size = IdeoUtility.getGenitalSize(p);
if (best_size < 0.2f)
return ThoughtState.ActiveAtStage(0);
else if (best_size < 0.4f)
return ThoughtState.ActiveAtStage(1);
else if (best_size < 0.6f)
return ThoughtState.ActiveAtStage(2);
else if (best_size < 0.8f)
return ThoughtState.ActiveAtStage(3);
else if (best_size > 0.8f)
return ThoughtState.ActiveAtStage(4);
}
// This might can happen if the pawn has no genitalia ... maybe?
return ThoughtState.Inactive;
}
}
}

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using RimWorld;
using rjw;
using Verse;
namespace RJWSexperience.Ideology
{
public class ThoughtWorker_Precept_GenitalSize_Approved_Social : ThoughtWorker_Precept_Social
{
// Important Note: For the Social Worker, we measure otherPawns genitalia
protected override ThoughtState ShouldHaveThought(Pawn p, Pawn otherPawn)
{
// We have 3 stages, which map directly to genitalia severity:
// Unfavorable(<0.4), Normal(>0.4&&<0.6), Favorable(>0.6)
if (otherPawn != null && Genital_Helper.get_AllPartsHediffList(otherPawn).Count > 0)
{
float best_size = IdeoUtility.getGenitalSize(otherPawn);
if (best_size < 0.4f)
return ThoughtState.ActiveAtStage(0);
else if (best_size < 0.6f)
return ThoughtState.ActiveAtStage(1);
else if (best_size > 0.6f)
return ThoughtState.ActiveAtStage(2);
}
// This might can happen if the pawn has no genitalia ... maybe?
return ThoughtState.Inactive;
}
}
}

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using RimWorld;
using rjw;
using Verse;
namespace RJWSexperience.Ideology
{
public class ThoughtWorker_Precept_GenitalSize_Disapproved : ThoughtWorker_Precept
{
protected override ThoughtState ShouldHaveThought(Pawn p)
{
// We have 5 stages, which map directly to genitalia severity:
// Micro(<0.2), Small(>0.2&&<0.4), Normal(>0.4&&<0.6), Big(>0.6&&<0.8), Huge(>0.8)
if (p != null && Genital_Helper.get_AllPartsHediffList(p).Count > 0)
{
float best_size = IdeoUtility.getGenitalSize(p);
if (best_size < 0.2f)
return ThoughtState.ActiveAtStage(0);
else if (best_size < 0.4f)
return ThoughtState.ActiveAtStage(1);
else if (best_size < 0.6f)
return ThoughtState.ActiveAtStage(2);
else if (best_size < 0.8f)
return ThoughtState.ActiveAtStage(3);
else if (best_size > 0.8f)
return ThoughtState.ActiveAtStage(4);
}
// This might can happen if the pawn has no genitalia ... maybe?
return ThoughtState.Inactive;
}
}
}

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using RimWorld;
using rjw;
using Verse;
namespace RJWSexperience.Ideology
{
public class ThoughtWorker_Precept_GenitalSize_Disapproved_Social : ThoughtWorker_Precept_Social
{
// Important Note: For the Social Worker, we measure otherPawns genitalia
protected override ThoughtState ShouldHaveThought(Pawn p, Pawn otherPawn)
{
// We have 3 stages, which map directly to genitalia severity:
// Unfavorable(<0.4), Normal(>0.4&&<0.6), Favorable(>0.6)
if (otherPawn != null && Genital_Helper.get_AllPartsHediffList(otherPawn).Count > 0)
{
float best_size = IdeoUtility.getGenitalSize(otherPawn);
if (best_size < 0.4f)
return ThoughtState.ActiveAtStage(0);
else if (best_size < 0.6f)
return ThoughtState.ActiveAtStage(1);
else if (best_size > 0.6f)
return ThoughtState.ActiveAtStage(2);
}
// This might can happen if the pawn has no genitalia ... maybe?
return ThoughtState.Inactive;
}
}
}

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@ -51,6 +51,14 @@
<Compile Include="Harmony.cs" /> <Compile Include="Harmony.cs" />
<Compile Include="Ideology\HistoryEvents\ArgsNamesCustom.cs" /> <Compile Include="Ideology\HistoryEvents\ArgsNamesCustom.cs" />
<Compile Include="Ideology\Keyed.cs" /> <Compile Include="Ideology\Keyed.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_GenitalSize_Approved.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_GenitalSize_Approved_Social.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_GenitalSize_Disapproved.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_GenitalSize_Disapproved_Social.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_NonPregnant.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_NonPregnant_Social.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_Pregnant.cs" />
<Compile Include="Ideology\PreceptWorkers\ThoughtWorker_Precept_Pregnant_Social.cs" />
<Compile Include="Ideology\RelationFilter.cs" /> <Compile Include="Ideology\RelationFilter.cs" />
<Compile Include="Ideology\RsiHistoryEventDefOf.cs" /> <Compile Include="Ideology\RsiHistoryEventDefOf.cs" />
<Compile Include="Ideology\TwoPawnFilter.cs" /> <Compile Include="Ideology\TwoPawnFilter.cs" />