rjw-quirks/RJW-Quirks/Modules/Shared/Selectors/Pawn/IsSleeping.cs

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2022-11-01 16:15:06 +00:00
using RimWorld;
using Verse;
namespace rjwquirks.Modules.Shared.PawnSelectors
{
public class IsSleeping : PawnSelector
{
public override bool PawnSatisfies(Pawn pawn) => !pawn.Awake();
}
}