rjw-quirks/RJW-Quirks/Modules/Shared/Selectors/Pawn/HasBodyType.cs

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2022-11-01 16:15:06 +00:00
using RimWorld;
using System.Collections.Generic;
using Verse;
namespace rjwquirks.Modules.Shared.PawnSelectors
{
public class HasBodyType : PawnSelector
{
public BodyTypeDef bodyType;
public override bool PawnSatisfies(Pawn pawn) => pawn.story?.bodyType == bodyType;
public override IEnumerable<string> ConfigErrors()
{
foreach (string error in base.ConfigErrors())
{
yield return error;
}
if (bodyType == null)
{
yield return "<bodyType> is empty";
}
}
}
}