mirror of
https://gitgud.io/Akiya82/rjw-pregnancy-stages-graphics.git
synced 2024-08-15 00:43:34 +00:00
Merge branch 'dev' into 'master'
1.0.3 See merge request Akiya82/rjw-pregnancy-stages-graphics!1
This commit is contained in:
commit
48ea5bd064
12 changed files with 21 additions and 9 deletions
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@ -26,6 +26,7 @@
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<value>
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<value>
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -24,6 +24,7 @@
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<!-- bellies -->
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<!-- bellies -->
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -23,6 +23,7 @@
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<!-- bellies -->
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<!-- bellies -->
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -9,6 +9,7 @@
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<value>
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<value>
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -11,6 +11,7 @@
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<drawSize>0.65</drawSize>
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<drawSize>0.65</drawSize>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -25,6 +25,7 @@
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<drawSize>0.65</drawSize>
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<drawSize>0.65</drawSize>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -11,6 +11,7 @@
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<value>
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<value>
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -11,6 +11,7 @@
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<drawSize>0.65</drawSize>
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<drawSize>0.65</drawSize>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -24,6 +24,7 @@
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<drawSize>0.75</drawSize>
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<drawSize>0.75</drawSize>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -24,6 +24,7 @@
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<!-- bellies -->
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<!-- bellies -->
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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@ -22,6 +22,7 @@
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<value>
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<value>
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<li>
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<li>
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<debug>false</debug>
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<debug>false</debug>
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<bodyPart>Torso</bodyPart>
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<path>Genitals/FeaturelessCrotch</path>
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<path>Genitals/FeaturelessCrotch</path>
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<shaderType>Transparent</shaderType>
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<shaderType>Transparent</shaderType>
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<inFrontOfBody>true</inFrontOfBody>
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<inFrontOfBody>true</inFrontOfBody>
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11
changelog.md
11
changelog.md
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@ -1,11 +1,12 @@
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# Changelog
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# Changelog
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## 1.0.3
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## 1.0.3
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- Add missing hediif
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- Add missing hediif.
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- Fix duplication of body parts in some scenarios.
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## 1.0.2
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## 1.0.2
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- RimNude related load order fix
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- RimNude related load order fix.
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## 1.0.1
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## 1.0.1
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- Added a zero stage so that the status is not immediately shown.
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- Add a zero stage so that the status is not immediately shown.
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- Added \<success> parameter to the root of patches to not spam in the logs.
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- Add \<success> parameter to the root of patches to not spam in the logs.
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- Changed the human race patch to first remove the patch from RimNude and put mine. The replacement operation for some reason did not want to work.
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- Change the human race patch to first remove the patch from RimNude and put mine. The replacement operation for some reason did not want to work.
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