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https://gitgud.io/Stardust3D/rjw-plasticsurgeries.git
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61 lines
No EOL
2.1 KiB
C#
61 lines
No EOL
2.1 KiB
C#
using System.Collections.Generic;
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using RimWorld;
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using Verse;
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using static RimWorld.TraitDefOf;
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namespace RJW_PlasticSurgeries
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{
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/// <inheritdoc />
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public abstract class Recipe_Surgery_Beautify : Recipe_Surgery
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{
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/// <inheritdoc />
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public override IEnumerable<BodyPartRecord> GetPartsToApplyOn(Pawn pawn, RecipeDef recipe)
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{
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if (!pawn.story.traits.HasTrait(Beauty) ||
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pawn.story.traits.HasTrait(Beauty) && pawn.story.traits.GetTrait(Beauty).Degree < 2)
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yield return pawn.RaceProps.body.corePart;
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}
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/// <inheritdoc />
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public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List<Thing> ingredients,
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Bill bill)
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{
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if (billDoer != null)
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{
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TaleRecorder.RecordTale(TaleDefOf.DidSurgery, billDoer, pawn);
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SurgeryResult(pawn);
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="pawn"></param>
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public abstract void SurgeryResult(Pawn pawn);
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/// <summary>
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/// Setts the severity of the Beautiful trait for the selected pawn.
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/// If the trait doesn't exist in the pawns traits, it will be added.
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/// </summary>
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/// <param name="pawn">the pawn to modify</param>
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/// <param name="severity">the new severity of the pawn's Beautiful trait</param>
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protected void SurgeryX(Pawn pawn, int severity)
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{
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if (pawn.story.traits.HasTrait(Beauty))
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{
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pawn.story.traits.allTraits.FindAll(t => Beauty.ConflictsWith(t))
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.ForEach(t => pawn.story.traits.RemoveTrait(t));
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pawn.story.traits.RemoveTrait(pawn.story.traits.allTraits.Find(t => t.def == Beauty));
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}
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pawn.story.traits.GainTrait(new Trait(Beauty, severity));
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}
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}
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/// <inheritdoc />
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public class Recipe_Surgery_Beautify_Beautiful : Recipe_Surgery_Beautify
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{
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/// <inheritdoc />
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public override void SurgeryResult(Pawn pawn) => SurgeryX(pawn, 2);
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}
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} |