using System.Collections.Generic; using RimWorld; using Verse; using static RimWorld.TraitDefOf; namespace RJW_PlasticSurgeries { /// public abstract class Recipe_Surgery_Beautify : Recipe_Surgery { /// public override IEnumerable GetPartsToApplyOn(Pawn pawn, RecipeDef recipe) { if (!pawn.story.traits.HasTrait(Beauty) || pawn.story.traits.HasTrait(Beauty) && pawn.story.traits.GetTrait(Beauty).Degree < 2) yield return pawn.RaceProps.body.corePart; } /// public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List ingredients, Bill bill) { if (billDoer != null) { TaleRecorder.RecordTale(TaleDefOf.DidSurgery, billDoer, pawn); SurgeryResult(pawn); } } /// /// /// /// public abstract void SurgeryResult(Pawn pawn); /// /// Setts the severity of the Beautiful trait for the selected pawn. /// If the trait doesn't exist in the pawns traits, it will be added. /// /// the pawn to modify /// the new severity of the pawn's Beautiful trait protected void SurgeryX(Pawn pawn, int severity) { if (pawn.story.traits.HasTrait(Beauty)) { pawn.story.traits.allTraits.FindAll(t => Beauty.ConflictsWith(t)) .ForEach(t => pawn.story.traits.RemoveTrait(t)); pawn.story.traits.RemoveTrait(pawn.story.traits.allTraits.Find(t => t.def == Beauty)); } pawn.story.traits.GainTrait(new Trait(Beauty, severity)); } } /// public class Recipe_Surgery_Beautify_Beautiful : Recipe_Surgery_Beautify { /// public override void SurgeryResult(Pawn pawn) => SurgeryX(pawn, 2); } }