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	setup
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										43
									
								
								Defs/Recipe_Surgery/Recipes_Surgery_Beautify.xml
									
										
									
									
									
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								Defs/Recipe_Surgery/Recipes_Surgery_Beautify.xml
									
										
									
									
									
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					<?xml version="1.0" encoding="utf-8"?>
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					<Defs>
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						<RecipeDef Name="Surgery_Beautify_X" Abstract="True">
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							<defName>Surgery_Beautify</defName>
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							<label>beautify</label>
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							<description>Surgically beautifies the pawn.</description>
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							<jobString>beautifying</jobString>
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							<effectWorking>Surgery</effectWorking>
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							<soundWorking>Recipe_Surgery</soundWorking>
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							<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
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							<workSkill>Medicine</workSkill>
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							<workSkillLearnFactor>0.2</workSkillLearnFactor>
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							<workAmount>400</workAmount>
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							<anesthetize>true</anesthetize>
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							<recipeUsers>
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								<li>Human</li>
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							</recipeUsers>
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							<surgerySuccessChanceFactor>95</surgerySuccessChanceFactor>
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							<ingredients>
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								<li>
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									<filter>
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										<categories>
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											<li>Medicine</li>
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										</categories>
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									</filter>
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									<count>1</count>
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								</li>
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							</ingredients>
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							<fixedIngredientFilter>
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								<categories>
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									<li>Medicine</li>
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								</categories>
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							</fixedIngredientFilter>
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						</RecipeDef>
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						<RecipeDef ParentName="Surgery_Beautify_X">
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							<defName>Surgery_Beautify_Base</defName>
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							<label>beautify (base)</label>
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							<description>Surgically beautifies the pawn.</description>
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							<workerClass>RJW_PlasticSurgeries.Recipe_Surgery_Beautify_Base</workerClass>
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							<jobString>beautify the pawn.</jobString>
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						</RecipeDef>
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					</Defs>
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    <Compile Include="Properties\AssemblyInfo.cs" />
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					    <Compile Include="Properties\AssemblyInfo.cs" />
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    <Compile Include="Recipe_Surgery_Mammoplasty.cs" />
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					    <Compile Include="Recipe_Surgery_Mammoplasty.cs" />
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    <Compile Include="Recipe_Surgery_Sphinctoplasty.cs" />
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					    <Compile Include="Recipe_Surgery_Sphinctoplasty.cs" />
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					    <Compile Include="Recipe_Surgery_Beautify.cs" />
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    <Compile Include="Recipe_Surgery_Vaginoplasty.cs" />
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					    <Compile Include="Recipe_Surgery_Vaginoplasty.cs" />
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  </ItemGroup>
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					  </ItemGroup>
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  <ItemGroup>
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					  <ItemGroup>
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					@ -82,6 +83,9 @@
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    <Content Include="..\..\About\Manifest.xml">
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					    <Content Include="..\..\About\Manifest.xml">
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      <Link>About\Manifest.xml</Link>
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					      <Link>About\Manifest.xml</Link>
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    </Content>
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					    </Content>
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					    <Content Include="..\..\Defs\Recipe_Surgery\Recipes_Surgery_Beautify.xml">
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					      <Link>Defs\Recipe_Surgery\Recipes_Surgery_Beautify.xml</Link>
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					    </Content>
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    <Content Include="..\..\Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml">
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					    <Content Include="..\..\Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml">
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      <Link>Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml</Link>
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					      <Link>Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml</Link>
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    </Content>
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					    </Content>
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										49
									
								
								Source/RJW_PlasticSurgeries/Recipe_Surgery_Beautify.cs
									
										
									
									
									
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										49
									
								
								Source/RJW_PlasticSurgeries/Recipe_Surgery_Beautify.cs
									
										
									
									
									
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					using System;
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					using RimWorld;
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					using rjw;
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					using System.Collections.Generic;
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					using Dyspareunia;
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					using Verse;
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					namespace RJW_PlasticSurgeries
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					{
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					    public abstract class Recipe_Surgery_Beautify : Recipe_Surgery
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					    {
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					        public override IEnumerable<BodyPartRecord> GetPartsToApplyOn(Pawn pawn, RecipeDef recipe)
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					        {
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					            var part = Genital_Helper.get_genitalsBPR(pawn);
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					            if (part != null)
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					            {
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					                var hediffs = Genital_Helper.get_PartsHediffList(pawn, part);
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					                if (Genital_Helper.has_vagina(pawn, hediffs)) yield return part;
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					            }
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					        }
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					        /// <inheritdoc />
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					        public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List<Thing> ingredients,
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					            Bill bill)
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					        {
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					            if (billDoer != null)
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					            {
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					                TaleRecorder.RecordTale(TaleDefOf.DidSurgery, billDoer, pawn);
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					                SurgeryResult(pawn);
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					            }
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					        }
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					        public abstract void SurgeryResult(Pawn pawn);
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					        protected void SurgeryX(Pawn pawn, float severity)
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					        {
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					            // pawn.story.traits.HasTrait(Beautiful)
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					            // pawn.random_pick_a_trait()
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					        }
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					    }
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					    public class Recipe_Surgery_Beautify_Base : Recipe_Surgery_Beautify
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					    {
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					        public override void SurgeryResult(Pawn pawn)
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					        {
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					            this.SurgeryX(pawn, 0.1f);
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					        }
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					    }
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					}
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