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setup
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43
Defs/Recipe_Surgery/Recipes_Surgery_Beautify.xml
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Defs/Recipe_Surgery/Recipes_Surgery_Beautify.xml
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<?xml version="1.0" encoding="utf-8"?>
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<Defs>
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<RecipeDef Name="Surgery_Beautify_X" Abstract="True">
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<defName>Surgery_Beautify</defName>
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<label>beautify</label>
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<description>Surgically beautifies the pawn.</description>
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<jobString>beautifying</jobString>
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<effectWorking>Surgery</effectWorking>
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<soundWorking>Recipe_Surgery</soundWorking>
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<workSpeedStat>MedicalOperationSpeed</workSpeedStat>
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<workSkill>Medicine</workSkill>
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<workSkillLearnFactor>0.2</workSkillLearnFactor>
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<workAmount>400</workAmount>
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<anesthetize>true</anesthetize>
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<recipeUsers>
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<li>Human</li>
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</recipeUsers>
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<surgerySuccessChanceFactor>95</surgerySuccessChanceFactor>
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<ingredients>
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<li>
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<filter>
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<categories>
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<li>Medicine</li>
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</categories>
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</filter>
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<count>1</count>
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</li>
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</ingredients>
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<fixedIngredientFilter>
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<categories>
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<li>Medicine</li>
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</categories>
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</fixedIngredientFilter>
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</RecipeDef>
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<RecipeDef ParentName="Surgery_Beautify_X">
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<defName>Surgery_Beautify_Base</defName>
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<label>beautify (base)</label>
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<description>Surgically beautifies the pawn.</description>
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<workerClass>RJW_PlasticSurgeries.Recipe_Surgery_Beautify_Base</workerClass>
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<jobString>beautify the pawn.</jobString>
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</RecipeDef>
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</Defs>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Recipe_Surgery_Mammoplasty.cs" />
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<Compile Include="Recipe_Surgery_Mammoplasty.cs" />
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<Compile Include="Recipe_Surgery_Sphinctoplasty.cs" />
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<Compile Include="Recipe_Surgery_Sphinctoplasty.cs" />
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<Compile Include="Recipe_Surgery_Beautify.cs" />
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<Compile Include="Recipe_Surgery_Vaginoplasty.cs" />
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<Compile Include="Recipe_Surgery_Vaginoplasty.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -82,6 +83,9 @@
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<Content Include="..\..\About\Manifest.xml">
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<Content Include="..\..\About\Manifest.xml">
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<Link>About\Manifest.xml</Link>
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<Link>About\Manifest.xml</Link>
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</Content>
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</Content>
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<Content Include="..\..\Defs\Recipe_Surgery\Recipes_Surgery_Beautify.xml">
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<Link>Defs\Recipe_Surgery\Recipes_Surgery_Beautify.xml</Link>
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</Content>
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<Content Include="..\..\Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml">
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<Content Include="..\..\Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml">
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<Link>Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml</Link>
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<Link>Defs\Recipe_Surgery\Recipes_Surgery_Mammoplasty.xml</Link>
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</Content>
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</Content>
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Source/RJW_PlasticSurgeries/Recipe_Surgery_Beautify.cs
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Source/RJW_PlasticSurgeries/Recipe_Surgery_Beautify.cs
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using System;
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using RimWorld;
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using rjw;
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using System.Collections.Generic;
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using Dyspareunia;
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using Verse;
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namespace RJW_PlasticSurgeries
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{
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public abstract class Recipe_Surgery_Beautify : Recipe_Surgery
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{
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public override IEnumerable<BodyPartRecord> GetPartsToApplyOn(Pawn pawn, RecipeDef recipe)
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{
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var part = Genital_Helper.get_genitalsBPR(pawn);
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if (part != null)
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{
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var hediffs = Genital_Helper.get_PartsHediffList(pawn, part);
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if (Genital_Helper.has_vagina(pawn, hediffs)) yield return part;
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}
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}
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/// <inheritdoc />
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public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List<Thing> ingredients,
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Bill bill)
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{
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if (billDoer != null)
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{
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TaleRecorder.RecordTale(TaleDefOf.DidSurgery, billDoer, pawn);
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SurgeryResult(pawn);
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}
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}
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public abstract void SurgeryResult(Pawn pawn);
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protected void SurgeryX(Pawn pawn, float severity)
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{
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// pawn.story.traits.HasTrait(Beautiful)
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// pawn.random_pick_a_trait()
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}
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}
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public class Recipe_Surgery_Beautify_Base : Recipe_Surgery_Beautify
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{
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public override void SurgeryResult(Pawn pawn)
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{
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this.SurgeryX(pawn, 0.1f);
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}
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}
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}
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