mirror of
https://gitgud.io/Stardust3D/rjw-patch-autopsy.git
synced 2024-08-15 00:43:41 +00:00
97 lines
No EOL
4 KiB
XML
97 lines
No EOL
4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{F17C6B3F-BA9D-4133-A201-1265A64BCB71}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>RJW_patch_Autopsy</RootNamespace>
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<AssemblyName>RJW_patch_Autopsy</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile>
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</TargetFrameworkProfile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\..\Assemblies\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<DocumentationFile>
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</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>portable</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\..\Assemblies\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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<DocumentationFile>..\..\Assemblies\RJW_patch_Autopsy.xml</DocumentationFile>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<PropertyGroup>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup>
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<SignAssembly>true</SignAssembly>
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</PropertyGroup>
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<PropertyGroup>
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<DelaySign>false</DelaySign>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.1.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Lib.Harmony.2.1.1\lib\net472\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Autopsy">
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<HintPath>..\..\..\RimwoldAutopsy\1.3\Assemblies\Autopsy.dll</HintPath>
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</Reference>
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<Reference Include="HugsLib">
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<HintPath>..\..\..\..\..\..\workshop\content\294100\818773962\Assemblies\HugsLib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="RJW">
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<HintPath>..\..\..\rjw-base\1.3\Assemblies\RJW.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.IMGUIModule">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Patches\Harmony.cs" />
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<Compile Include="Patches\NewMedicalRecipesUtilityPatch.cs" />
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<Compile Include="Mod.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |