using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("RJW patch - Harvest Organs Post Mortem")] [assembly: AssemblyDescription( "This is a compatibility patch to enable 'Harvest Organs post mortem'/Autopsy to yield RJW bodyparts.")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RJW_patch_Autopsy")] [assembly: AssemblyCopyright("©2022 Stardust3D")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly: Guid("4a00fc3e-123a-492b-96de-06af9c982b7a")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("4943.0.1.4")] [assembly: AssemblyFileVersion("4943.0.1.4")]