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https://gitgud.io/Stardust3D/rjw-patch-autopsy.git
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Merge tag '4945.0.1.4' into develop
4945.0.1.4 4945.0.1.4
This commit is contained in:
commit
ffe44caaf1
8 changed files with 26 additions and 11 deletions
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@ -2,5 +2,5 @@
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<Manifest>
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<Manifest>
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<identifier>RJW patch - Harvest Organs Post Mortem</identifier>
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<identifier>RJW patch - Harvest Organs Post Mortem</identifier>
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<version>4943.0.1.4</version>
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<version>4945.0.1.4</version>
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</Manifest>
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</Manifest>
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@ -5,10 +5,23 @@ using Verse;
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namespace RJW_patch_Autopsy
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namespace RJW_patch_Autopsy
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{
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{
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[StaticConstructorOnStartup]
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[StaticConstructorOnStartup]
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internal static class First
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public class AutopsyPatch
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{
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{
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static First()
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public static bool SizedApparelActive = false;
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static AutopsyPatch()
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{
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{
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//check SJW
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if (LoadedModManager.RunningModsListForReading.Any(x => x.Name == "SizedApparel"))
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{
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SizedApparelActive = true;
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}
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if (LoadedModManager.RunningModsListForReading.Any(x => x.PackageId == "OTYOTY.SizedApparel"))
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{
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SizedApparelActive = true;
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}
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var har = new Harmony("Stardust3D.RJW.patch.Autopsy");
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var har = new Harmony("Stardust3D.RJW.patch.Autopsy");
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har.PatchAll(Assembly.GetExecutingAssembly());
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har.PatchAll(Assembly.GetExecutingAssembly());
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}
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}
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@ -33,5 +33,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("4943.0.1.4")]
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[assembly: AssemblyVersion("4945.0.1.4")]
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[assembly: AssemblyFileVersion("4943.0.1.4")]
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[assembly: AssemblyFileVersion("4945.0.1.4")]
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@ -49,16 +49,17 @@
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<DelaySign>false</DelaySign>
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<DelaySign>false</DelaySign>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony, Version=2.2.0.0, Culture=neutral, processorArchitecture=MSIL">
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<Reference Include="0Harmony, Version=2.2.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\packages\Lib.Harmony.2.2.0\lib\net48\0Harmony.dll</HintPath>
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<HintPath>..\packages\Lib.Harmony.2.2.0\lib\net48\0Harmony.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>..\..\..\..\RimWorldWin64_Data\Managed\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="HugsLib">
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<Reference Include="HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\..\..\workshop\content\294100\818773962\Assemblies\HugsLib.dll</HintPath>
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<HintPath>..\packages\UnlimitedHugs.Rimworld.HugsLib.9.0.1\lib\net472\HugsLib.dll</HintPath>
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<Private>False</Private>
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<Private>True</Private>
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</Reference>
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</Reference>
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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</ItemGroup>
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</ItemGroup>
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@ -1,4 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<packages>
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<package id="Lib.Harmony" version="2.2.0" targetFramework="net48"/>
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<package id="Lib.Harmony" version="2.2.0" targetFramework="net48" />
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<package id="UnlimitedHugs.Rimworld.HugsLib" version="9.0.1" targetFramework="net48" />
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</packages>
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</packages>
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@ -11,7 +11,7 @@ plugins {
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//id("com.ullink.nunit") version "1.12"
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//id("com.ullink.nunit") version "1.12"
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}
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}
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version = "4943.0.1.4"
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version = "4945.0.1.4"
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val friendlyName = "rjw-patch-autopsy"
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val friendlyName = "rjw-patch-autopsy"
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tasks.register<com.ullink.Msbuild>("buildC#") {
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tasks.register<com.ullink.Msbuild>("buildC#") {
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