diff --git a/1.3/Assemblies/RJW_patch_Autopsy.dll b/1.3/Assemblies/RJW_patch_Autopsy.dll index d1f8c3b..2405fa2 100644 Binary files a/1.3/Assemblies/RJW_patch_Autopsy.dll and b/1.3/Assemblies/RJW_patch_Autopsy.dll differ diff --git a/About/About.xml b/About/About.xml index 631f427..5972037 100644 --- a/About/About.xml +++ b/About/About.xml @@ -7,7 +7,7 @@
  • 1.3
  • Stardust3D.RJW.patch.Autopsy - This mod allow organ harvest on dead bodies. This a new version which allows the player to harvest pawn-spesific organs. Happy harvest! + This is a compatibility patch to enable 'Harvest Organs post mortem'/Autopsy to yield RJW bodyparts.
  • UnlimitedHugs.HugsLib @@ -17,7 +17,7 @@
  • Smuffle.HarvestOrgansPostMortem HarvestOrgansPostMortem - TODO: URL HERE + https://github.com/DenJur/RimwoldAutopsy
  • rim.job.world diff --git a/About/Manifest.xml b/About/Manifest.xml new file mode 100644 index 0000000..4c21da4 --- /dev/null +++ b/About/Manifest.xml @@ -0,0 +1,5 @@ + + + RJW patch - Harvest Organs Post Mortem + 493.0.1.1 + diff --git a/About/Preview.png b/About/Preview.png index a9af571..2fadd2c 100644 Binary files a/About/Preview.png and b/About/Preview.png differ diff --git a/About/PublishedFileId.txt b/About/PublishedFileId.txt deleted file mode 100644 index 5173da0..0000000 --- a/About/PublishedFileId.txt +++ /dev/null @@ -1 +0,0 @@ -1204502413 \ No newline at end of file diff --git a/Assemblies/0Harmony.dll b/Assemblies/0Harmony.dll deleted file mode 100644 index 779798c..0000000 Binary files a/Assemblies/0Harmony.dll and /dev/null differ diff --git a/Assemblies/0Harmony.xml b/Assemblies/0Harmony.xml deleted file mode 100644 index ba2f340..0000000 --- a/Assemblies/0Harmony.xml +++ /dev/null @@ -1,3130 +0,0 @@ - - - - 0Harmony - - - - A factory to create delegate types - - - Default constructor - - - Creates a delegate type for a method - The method - The new delegate type - - - - A getter delegate type - Type that getter gets field/property value from - Type of the value that getter gets - The instance get getter uses - An delegate - - - - A setter delegate type - Type that setter sets field/property value for - Type of the value that setter sets - The instance the setter uses - The value the setter uses - An delegate - - - - A constructor delegate type - Type that constructor creates - An delegate - - - - A helper class for fast access to getters and setters - - - Creates an instantiation delegate - Type that constructor creates - The new instantiation delegate - - - - Creates an getter delegate for a property - Type that getter reads property from - Type of the property that gets accessed - The property - The new getter delegate - - - - Creates an getter delegate for a field - Type that getter reads field from - Type of the field that gets accessed - The field - The new getter delegate - - - - Creates an getter delegate for a field (with a list of possible field names) - Type that getter reads field/property from - Type of the field/property that gets accessed - A list of possible field names - The new getter delegate - - - - Creates an setter delegate - Type that setter assigns property value to - Type of the property that gets assigned - The property - The new setter delegate - - - - Creates an setter delegate for a field - Type that setter assigns field value to - Type of the field that gets assigned - The field - The new getter delegate - - - - A delegate to invoke a method - The instance - The method parameters - The method result - - - A helper class to invoke method with delegates - - - Creates a fast invocation handler from a method - The method to invoke - Controls if boxed value object is accessed/updated directly - The - - - The directBoxValueAccess option controls how value types passed by reference (e.g. ref int, out my_struct) are handled in the arguments array - passed to the fast invocation handler. - Since the arguments array is an object array, any value types contained within it are actually references to a boxed value object. - Like any other object, there can be other references to such boxed value objects, other than the reference within the arguments array. - For example, - - var val = 5; - var box = (object)val; - var arr = new object[] { box }; - handler(arr); // for a method with parameter signature: ref/out/in int - - - - - If directBoxValueAccess is true, the boxed value object is accessed (and potentially updated) directly when the handler is called, - such that all references to the boxed object reflect the potentially updated value. - In the above example, if the method associated with the handler updates the passed (boxed) value to 10, both box and arr[0] - now reflect the value 10. Note that the original val is not updated, since boxing always copies the value into the new boxed value object. - - - If directBoxValueAccess is false (default), the boxed value object in the arguments array is replaced with a "reboxed" value object, - such that potential updates to the value are reflected only in the arguments array. - In the above example, if the method associated with the handler updates the passed (boxed) value to 10, only arr[0] now reflects the value 10. - - - - - A low level memory helper - - - - Mark method for no inlining (currently only works on Mono) - The method/constructor to change - - - - Detours a method - The original method/constructor - The replacement method/constructor - An error string - - - - Writes a jump to memory - The memory address - Jump destination - An error string - - - - Gets the start of a method in memory - The method/constructor - [out] Details of the exception - The method start address - - - - special parameter names that can be used in prefix and postfix methods - - - Patch function helpers - - - Sorts patch methods by their priority rules - The original method - Patches to sort - Use debug mode - The sorted patch methods - - - - Creates new replacement method with the latest patches and detours the original method - The original method - Information describing the patches - The newly created replacement method - - - - Creates a patch sorter - Array of patches that will be sorted - Use debugging - - - Sorts internal PatchSortingWrapper collection and caches the results. - After first run the result is provided from the cache. - The original method - The sorted patch methods - - - Checks if the sorter was created with the same patch list and as a result can be reused to - get the sorted order of the patches. - List of patches to check against - true if equal - - - Removes one unresolved dependency from the least important patch. - - - Outputs all unblocked patches from the waiting list to results list - - - Adds patch to both results list and handled patches set - Patch to add - - - Wrapper used over the Patch object to allow faster dependency access and - dependency removal in case of cyclic dependencies - - - Create patch wrapper object used for sorting - Patch to wrap - - - Determines how patches sort - The other patch - integer to define sort order (-1, 0, 1) - - - Determines whether patches are equal - The other patch - true if equal - - - Hash function - A hash code - - - Bidirectionally registers Patches as after dependencies - List of dependencies to register - - - Bidirectionally registers Patches as before dependencies - List of dependencies to register - - - Bidirectionally removes Patch from after dependencies - Patch to remove - - - Bidirectionally removes Patch from before dependencies - Patch to remove - - - Specifies the type of method - - - - This is a normal method - - - This is a getter - - - This is a setter - - - This is a constructor - - - This is a static constructor - - - Specifies the type of argument - - - - This is a normal argument - - - This is a reference argument (ref) - - - This is an out argument (out) - - - This is a pointer argument (&) - - - Specifies the type of patch - - - - Any patch - - - A prefix patch - - - A postfix patch - - - A transpiler - - - A finalizer - - - A reverse patch - - - Specifies the type of reverse patch - - - - Use the unmodified original method (directly from IL) - - - Use the original as it is right now including previous patches but excluding future ones - - - Specifies the type of method call dispatching mechanics - - - - Call the method using dynamic dispatching if method is virtual (including overriden) - - - This is the built-in form of late binding (a.k.a. dynamic binding) and is the default dispatching mechanic in C#. - This directly corresponds with the instruction. - - - For virtual (including overriden) methods, the instance type's most-derived/overriden implementation of the method is called. - For non-virtual (including static) methods, same behavior as : the exact specified method implementation is called. - - - Note: This is not a fully dynamic dispatch, since non-virtual (including static) methods are still called non-virtually. - A fully dynamic dispatch in C# involves using - the dynamic type - (actually a fully dynamic binding, since even the name and overload resolution happens at runtime), which does not support. - - - - - Call the method using static dispatching, regardless of whether method is virtual (including overriden) or non-virtual (including static) - - - a.k.a. non-virtual dispatching, early binding, or static binding. - This directly corresponds with the instruction. - - - For both virtual (including overriden) and non-virtual (including static) methods, the exact specified method implementation is called, without virtual/override mechanics. - - - - - The base class for all Harmony annotations (not meant to be used directly) - - - - The common information for all attributes - - - Annotation to define your Harmony patch methods - - - - An empty annotation can be used together with TargetMethod(s) - - - - An annotation that specifies a class to patch - The declaring class/type - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The argument types of the method or constructor to patch - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - An array of argument types to target overloads - Array of - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The - An array of argument types to target overloads - Array of - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - The - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - An array of argument types to target overloads - An array of - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - The - - - - An annotation that specifies a method, property or constructor to patch - The - - - - An annotation that specifies a method, property or constructor to patch - The - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The - An array of argument types to target overloads - An array of - - - - An annotation that specifies a method, property or constructor to patch - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - An array of argument types to target overloads - An array of - - - - Annotation to define the original method for delegate injection - - - - An annotation that specifies a class to patch - The declaring class/type - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The argument types of the method or constructor to patch - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - An array of argument types to target overloads - Array of - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The - An array of argument types to target overloads - Array of - - - - An annotation that specifies a method, property or constructor to patch - The declaring class/type - The name of the method, property or constructor to patch - The - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - An array of argument types to target overloads - An array of - - - - An annotation that specifies a method, property or constructor to patch - The name of the method, property or constructor to patch - The - - - - An annotation that specifies call dispatching mechanics for the delegate - The - - - - An annotation that specifies a method, property or constructor to patch - The - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - The - An array of argument types to target overloads - An array of - - - - An annotation that specifies a method, property or constructor to patch - An array of argument types to target overloads - - - - An annotation that specifies a method, property or constructor to patch - An array of argument types to target overloads - An array of - - - - Annotation to define your standin methods for reverse patching - - - - An annotation that specifies the type of reverse patching - The of the reverse patch - - - - A Harmony annotation to define that all methods in a class are to be patched - - - - A Harmony annotation - - - - A Harmony annotation to define patch priority - The priority - - - - A Harmony annotation - - - - A Harmony annotation to define that a patch comes before another patch - The array of harmony IDs of the other patches - - - - A Harmony annotation - - - A Harmony annotation to define that a patch comes after another patch - The array of harmony IDs of the other patches - - - - A Harmony annotation - - - A Harmony annotation to debug a patch (output uses to log to your Desktop) - - - - Specifies the Prepare function in a patch class - - - - Specifies the Cleanup function in a patch class - - - - Specifies the TargetMethod function in a patch class - - - - Specifies the TargetMethods function in a patch class - - - - Specifies the Prefix function in a patch class - - - - Specifies the Postfix function in a patch class - - - - Specifies the Transpiler function in a patch class - - - - Specifies the Finalizer function in a patch class - - - - A Harmony annotation - - - - The name of the original argument - - - - The index of the original argument - - - - The new name of the original argument - - - - An annotation to declare injected arguments by name - - - - An annotation to declare injected arguments by index - Zero-based index - - - - An annotation to declare injected arguments by renaming them - Name of the original argument - New name - - - - An annotation to declare injected arguments by index and renaming them - Zero-based index - New name - - - - An abstract wrapper around OpCode and their operands. Used by transpilers - - - - The opcode - - - - The operand - - - - All labels defined on this instruction - - - - All exception block boundaries defined on this instruction - - - - Creates a new CodeInstruction with a given opcode and optional operand - The opcode - The operand - - - - Create a full copy (including labels and exception blocks) of a CodeInstruction - The to copy - - - - Clones a CodeInstruction and resets its labels and exception blocks - A lightweight copy of this code instruction - - - - Clones a CodeInstruction, resets labels and exception blocks and sets its opcode - The opcode - A copy of this CodeInstruction with a new opcode - - - - Clones a CodeInstruction, resets labels and exception blocks and sets its operand - The operand - A copy of this CodeInstruction with a new operand - - - - Creates a CodeInstruction calling a method (CALL) - The class/type where the method is declared - The name of the method (case sensitive) - Optional parameters to target a specific overload of the method - Optional list of types that define the generic version of the method - A code instruction that calls the method matching the arguments - - - - Creates a CodeInstruction calling a method (CALL) - The target method in the form TypeFullName:MethodName, where the type name matches a form recognized by Type.GetType like Some.Namespace.Type. - Optional parameters to target a specific overload of the method - Optional list of types that define the generic version of the method - A code instruction that calls the method matching the arguments - - - - Creates a CodeInstruction calling a method (CALL) - The lambda expression using the method - - - - - Creates a CodeInstruction calling a method (CALL) - The lambda expression using the method - - - - - Creates a CodeInstruction calling a method (CALL) - The lambda expression using the method - - - - - Creates a CodeInstruction calling a method (CALL) - The lambda expression using the method - - - - - Creates a CodeInstruction loading a field (LD[S]FLD[A]) - The class/type where the field is defined - The name of the field (case sensitive) - Use address of field - - - - Creates a CodeInstruction storing to a field (ST[S]FLD) - The class/type where the field is defined - The name of the field (case sensitive) - - - - Returns a string representation of the code instruction - A string representation of the code instruction - - - - Exception block types - - - - The beginning of an exception block - - - - The beginning of a catch block - - - - The beginning of an except filter block - - - - The beginning of a fault block - - - - The beginning of a finally block - - - - The end of an exception block - - - - An exception block - - - - Block type - - - - Catch type - - - - Creates an exception block - The - The catch type - - - - The Harmony instance is the main entry to Harmony. After creating one with an unique identifier, it is used to patch and query the current application domain - - - - The unique identifier - - - - Set to true before instantiating Harmony to debug Harmony or use an environment variable to set HARMONY_DEBUG to '1' like this: cmd /C "set HARMONY_DEBUG=1 && game.exe" - This is for full debugging. To debug only specific patches, use the attribute - - - - Creates a new Harmony instance - A unique identifier (you choose your own) - A Harmony instance - - - - Searches the current assembly for Harmony annotations and uses them to create patches - This method can fail to use the correct assembly when being inlined. It calls StackTrace.GetFrame(1) which can point to the wrong method/assembly. If you are unsure or run into problems, use PatchAll(Assembly.GetExecutingAssembly()) instead. - - - - Creates a empty patch processor for an original method - The original method/constructor - A new instance - - - - Creates a patch class processor from an annotated class - The class/type - A new instance - - - - Creates a reverse patcher for one of your stub methods - The original method/constructor - The stand-in stub method as - A new instance - - - - Searches an assembly for Harmony annotations and uses them to create patches - The assembly - - - - Creates patches by manually specifying the methods - The original method/constructor - An optional prefix method wrapped in a object - An optional postfix method wrapped in a object - An optional transpiler method wrapped in a object - An optional finalizer method wrapped in a object - The replacement method that was created to patch the original method - - - - Patches a foreign method onto a stub method of yours and optionally applies transpilers during the process - The original method/constructor you want to duplicate - Your stub method as that will become the original. Needs to have the correct signature (either original or whatever your transpilers generates) - An optional transpiler as method that will be applied during the process - The replacement method that was created to patch the stub method - - - - Unpatches methods by patching them with zero patches. Fully unpatching is not supported. Be careful, unpatching is global - The optional Harmony ID to restrict unpatching to a specific Harmony instance - This method could be static if it wasn't for the fact that unpatching creates a new replacement method that contains your harmony ID - - - - Unpatches a method by patching it with zero patches. Fully unpatching is not supported. Be careful, unpatching is global - The original method/constructor - The - The optional Harmony ID to restrict unpatching to a specific Harmony instance - - - - Unpatches a method by patching it with zero patches. Fully unpatching is not supported. Be careful, unpatching is global - The original method/constructor - The patch method as method to remove - - - - Test for patches from a specific Harmony ID - The Harmony ID - True if patches for this ID exist - - - - Gets patch information for a given original method - The original method/constructor - The patch information as - - - - Gets the methods this instance has patched - An enumeration of original methods/constructors - - - - Gets all patched original methods in the appdomain - An enumeration of patched original methods/constructors - - - - Gets the original method from a given replacement method - A replacement method, for example from a stacktrace - The original method/constructor or null if not found - - - - Tries to get the method from a stackframe including dynamic replacement methods - The - For normal frames, frame.GetMethod() is returned. For frames containing patched methods, the replacement method is returned or null if no method can be found - - - - Gets Harmony version for all active Harmony instances - [out] The current Harmony version - A dictionary containing assembly versions keyed by Harmony IDs - - - - Under Mono, HarmonyException wraps IL compile errors with detailed information about the failure - - - - Default serialization constructor (not implemented) - The info - The context - - - - Get a list of IL instructions in pairs of offset+code - A list of key/value pairs which represent an offset and the code at that offset - - - - Get a list of IL instructions without offsets - A list of - - - - Get the error offset of the errornous IL instruction - The offset - - - - Get the index of the errornous IL instruction - The index into the list of instructions or -1 if not found - - - - A wrapper around a method to use it as a patch (for example a Prefix) - - - - The original method - - - - Class/type declaring this patch - - - - Patch method name - - - - Optional patch - - - - Array of argument types of the patch method - - - - of the patch - - - - Install this patch before patches with these Harmony IDs - - - - Install this patch after patches with these Harmony IDs - - - - Reverse patch type, see - - - - Create debug output for this patch - - - - Whether to use (true) or (false) mechanics - for -attributed delegate - - - - Default constructor - - - - Creates a patch from a given method - The original method - - - - Creates a patch from a given method - The original method - The patch - A list of harmony IDs that should come after this patch - A list of harmony IDs that should come before this patch - Set to true to generate debug output - - - - Creates a patch from a given method - The patch class/type - The patch method name - The optional argument types of the patch method (for overloaded methods) - - - - Gets the names of all internal patch info fields - A list of field names - - - - Merges annotations - The list of to merge - The merged - - - - Returns a string that represents the annotation - A string representation - - - - Annotation extensions - - - - Copies annotation information - The source - The destination - - - - Clones an annotation - The to clone - A copied - - - - Merges annotations - The master - The detail - A new, merged - - - - Gets all annotations on a class/type - The class/type - A list of all - - - - Gets merged annotations on a class/type - The class/type - The merged - - - - Gets all annotations on a method - The method/constructor - A list of - - - - Gets merged annotations on a method - The method/constructor - The merged - - - - - A mutable representation of an inline signature, similar to Mono.Cecil's CallSite. - Used by the calli instruction, can be used by transpilers - - - - - See - - - - See - - - - See - - - - The list of all parameter types or function pointer signatures received by the call site - - - - The return type or function pointer signature returned by the call site - - - - Returns a string representation of the inline signature - A string representation of the inline signature - - - - - A mutable representation of a parameter type with an attached type modifier, - similar to Mono.Cecil's OptionalModifierType / RequiredModifierType and C#'s modopt / modreq - - - - - Whether this is a modopt (optional modifier type) or a modreq (required modifier type) - - - - The modifier type attached to the parameter type - - - - The modified parameter type - - - - Returns a string representation of the modifier type - A string representation of the modifier type - - - - Patch serialization - - - - Control the binding of a serialized object to a type - Specifies the assembly name of the serialized object - Specifies the type name of the serialized object - The type of the object the formatter creates a new instance of - - - - Serializes a patch info - The - The serialized data - - - - Deserialize a patch info - The serialized data - A - - - - Compare function to sort patch priorities - The patch - Zero-based index - The priority - A standard sort integer (-1, 0, 1) - - - - Serializable patch information - - - - Prefixes as an array of - - - - Postfixes as an array of - - - - Transpilers as an array of - - - - Finalizers as an array of - - - - Returns if any of the patches wants debugging turned on - - - - Adds prefixes - An owner (Harmony ID) - The patch methods - - - - Adds a prefix - - - Removes prefixes - The owner of the prefixes, or * for all - - - - Adds postfixes - An owner (Harmony ID) - The patch methods - - - - Adds a postfix - - - Removes postfixes - The owner of the postfixes, or * for all - - - - Adds transpilers - An owner (Harmony ID) - The patch methods - - - - Adds a transpiler - - - Removes transpilers - The owner of the transpilers, or * for all - - - - Adds finalizers - An owner (Harmony ID) - The patch methods - - - - Adds a finalizer - - - Removes finalizers - The owner of the finalizers, or * for all - - - - Removes a patch using its method - The method of the patch to remove - - - - Gets a concatenated list of patches - The Harmony instance ID adding the new patches - The patches to add - The current patches - - - - Gets a list of patches with any from the given owner removed - The owner of the methods, or * for all - The current patches - - - - A serializable patch - - - - Zero-based index - - - - The owner (Harmony ID) - - - - The priority, see - - - - Keep this patch before the patches indicated in the list of Harmony IDs - - - - Keep this patch after the patches indicated in the list of Harmony IDs - - - - A flag that will log the replacement method via every time this patch is used to build the replacement, even in the future - - - - The method of the static patch method - - - - Creates a patch - The method of the patch - Zero-based index - An owner (Harmony ID) - The priority, see - A list of Harmony IDs for patches that should run after this patch - A list of Harmony IDs for patches that should run before this patch - A flag that will log the replacement method via every time this patch is used to build the replacement, even in the future - - - - Creates a patch - The method of the patch - Zero-based index - An owner (Harmony ID) - - - Get the patch method or a DynamicMethod if original patch method is a patch factory - The original method/constructor - The method of the patch - - - - Determines whether patches are equal - The other patch - true if equal - - - - Determines how patches sort - The other patch - integer to define sort order (-1, 0, 1) - - - - Hash function - A hash code - - - - A PatchClassProcessor used to turn on a class/type into patches - - - - Creates a patch class processor by pointing out a class. Similar to PatchAll() but without searching through all classes. - The Harmony instance - The class to process (need to have at least a [HarmonyPatch] attribute) - - - - Applies the patches - A list of all created replacement methods or null if patch class is not annotated - - - - A group of patches - - - - A collection of prefix - - - - A collection of postfix - - - - A collection of transpiler - - - - A collection of finalizer - - - - Gets all owners (Harmony IDs) or all known patches - The patch owners - - - - Creates a group of patches - An array of prefixes as - An array of postfixes as - An array of transpileres as - An array of finalizeres as - - - - A PatchProcessor handles patches on a method/constructor - - - - Creates an empty patch processor - The Harmony instance - The original method/constructor - - - - Adds a prefix - The prefix as a - A for chaining calls - - - - Adds a prefix - The prefix method - A for chaining calls - - - - Adds a postfix - The postfix as a - A for chaining calls - - - - Adds a postfix - The postfix method - A for chaining calls - - - - Adds a transpiler - The transpiler as a - A for chaining calls - - - - Adds a transpiler - The transpiler method - A for chaining calls - - - - Adds a finalizer - The finalizer as a - A for chaining calls - - - - Adds a finalizer - The finalizer method - A for chaining calls - - - - Gets all patched original methods in the appdomain - An enumeration of patched method/constructor - - - - Applies all registered patches - The generated replacement method - - - - Unpatches patches of a given type and/or Harmony ID - The patch type - Harmony ID or * for any - A for chaining calls - - - - Unpatches a specific patch - The method of the patch - A for chaining calls - - - - Gets patch information on an original - The original method/constructor - The patch information as - - - - Sort patch methods by their priority rules - The original method - Patches to sort - The sorted patch methods - - - - Gets Harmony version for all active Harmony instances - [out] The current Harmony version - A dictionary containing assembly version keyed by Harmony ID - - - - Creates a new empty generator to use when reading method bodies - A new - - - - Creates a new generator matching the method/constructor to use when reading method bodies - The original method/constructor to copy method information from - A new - - - - Returns the methods unmodified list of code instructions - The original method/constructor - Optionally an existing generator that will be used to create all local variables and labels contained in the result (if not specified, an internal generator is used) - A list containing all the original - - - - Returns the methods unmodified list of code instructions - The original method/constructor - A new generator that now contains all local variables and labels contained in the result - A list containing all the original - - - - Returns the methods current list of code instructions after all existing transpilers have been applied - The original method/constructor - Apply only the first count of transpilers - Optionally an existing generator that will be used to create all local variables and labels contained in the result (if not specified, an internal generator is used) - A list of - - - - Returns the methods current list of code instructions after all existing transpilers have been applied - The original method/constructor - A new generator that now contains all local variables and labels contained in the result - Apply only the first count of transpilers - A list of - - - - A low level way to read the body of a method. Used for quick searching in methods - The original method - All instructions as opcode/operand pairs - - - - A low level way to read the body of a method. Used for quick searching in methods - The original method - An existing generator that will be used to create all local variables and labels contained in the result - All instructions as opcode/operand pairs - - - - A patch priority - - - - Patch last - - - - Patch with very low priority - - - - Patch with low priority - - - - Patch with lower than normal priority - - - - Patch with normal priority - - - - Patch with higher than normal priority - - - - Patch with high priority - - - - Patch with very high priority - - - - Patch first - - - - A reverse patcher - - - - Creates a reverse patcher - The Harmony instance - The original method/constructor - Your stand-in stub method as - - - - Applies the patch - The type of patch, see - The generated replacement method - - - - A collection of commonly used transpilers - - - - A transpiler that replaces all occurrences of a given method with another one using the same signature - The enumeration of to act on - Method or constructor to search for - Method or constructor to replace with - Modified enumeration of - - - - A transpiler that alters instructions that match a predicate by calling an action - The enumeration of to act on - A predicate selecting the instructions to change - An action to apply to matching instructions - Modified enumeration of - - - - A transpiler that logs a text at the beginning of the method - The instructions to act on - The log text - Modified enumeration of - - - - A helper class for reflection related functions - - - - Shortcut for to simplify the use of reflections and make it work for any access level - - - - Shortcut for to simplify the use of reflections and make it work for any access level but only within the current type - - - - Enumerates all assemblies in the current app domain, excluding visual studio assemblies - An enumeration of - - - Gets a type by name. Prefers a full name with namespace but falls back to the first type matching the name otherwise - The name - A type or null if not found - - - - Gets all successfully loaded types from a given assembly - The assembly - An array of types - - This calls and returns , while catching any thrown . - If such an exception is thrown, returns the successfully loaded types (, - filtered for non-null values). - - - - - Enumerates all successfully loaded types in the current app domain, excluding visual studio assemblies - An enumeration of all in all assemblies, excluding visual studio assemblies - - - Applies a function going up the type hierarchy and stops at the first non-null result - Result type of func() - The class/type to start with - The evaluation function returning T - The first non-null result, or null if no match - - The type hierarchy of a class or value type (including struct) does NOT include implemented interfaces, - and the type hierarchy of an interface is only itself (regardless of whether that interface implements other interfaces). - The top-most type in the type hierarchy of all non-interface types (including value types) is . - - - - - Applies a function going into inner types and stops at the first non-null result - Generic type parameter - The class/type to start with - The evaluation function returning T - The first non-null result, or null if no match - - - - Gets the reflection information for a directly declared field - The class/type where the field is defined - The name of the field - A field or null when type/name is null or when the field cannot be found - - - - Gets the reflection information for a field by searching the type and all its super types - The class/type where the field is defined - The name of the field (case sensitive) - A field or null when type/name is null or when the field cannot be found - - - - Gets the reflection information for a field - The class/type where the field is declared - The zero-based index of the field inside the class definition - A field or null when type is null or when the field cannot be found - - - - Gets the reflection information for a directly declared property - The class/type where the property is declared - The name of the property (case sensitive) - A property or null when type/name is null or when the property cannot be found - - - - Gets the reflection information for the getter method of a directly declared property - The class/type where the property is declared - The name of the property (case sensitive) - A method or null when type/name is null or when the property cannot be found - - - - Gets the reflection information for the setter method of a directly declared property - The class/type where the property is declared - The name of the property (case sensitive) - A method or null when type/name is null or when the property cannot be found - - - - Gets the reflection information for a property by searching the type and all its super types - The class/type - The name - A property or null when type/name is null or when the property cannot be found - - - - Gets the reflection information for the getter method of a property by searching the type and all its super types - The class/type - The name - A method or null when type/name is null or when the property cannot be found - - - - Gets the reflection information for the setter method of a property by searching the type and all its super types - The class/type - The name - A method or null when type/name is null or when the property cannot be found - - - - Gets the reflection information for a directly declared method - The class/type where the method is declared - The name of the method (case sensitive) - Optional parameters to target a specific overload of the method - Optional list of types that define the generic version of the method - A method or null when type/name is null or when the method cannot be found - - - - Gets the reflection information for a method by searching the type and all its super types - The class/type where the method is declared - The name of the method (case sensitive) - Optional parameters to target a specific overload of the method - Optional list of types that define the generic version of the method - A method or null when type/name is null or when the method cannot be found - - - - Gets the reflection information for a method by searching the type and all its super types - The target method in the form TypeFullName:MethodName, where the type name matches a form recognized by Type.GetType like Some.Namespace.Type. - Optional parameters to target a specific overload of the method - Optional list of types that define the generic version of the method - A method or null when type/name is null or when the method cannot be found - - - - Gets the names of all method that are declared in a type - The declaring class/type - A list of method names - - - - Gets the names of all method that are declared in the type of the instance - An instance of the type to search in - A list of method names - - - - Gets the names of all fields that are declared in a type - The declaring class/type - A list of field names - - - - Gets the names of all fields that are declared in the type of the instance - An instance of the type to search in - A list of field names - - - - Gets the names of all properties that are declared in a type - The declaring class/type - A list of property names - - - - Gets the names of all properties that are declared in the type of the instance - An instance of the type to search in - A list of property names - - - - Gets the type of any class member of - A member - The class/type of this member - - - - Test if a class member is actually an concrete implementation - A member - True if the member is a declared - - - - Gets the real implementation of a class member - A member - The member itself if its declared. Otherwise the member that is actually implemented in some base type - - - - Gets the reflection information for a directly declared constructor - The class/type where the constructor is declared - Optional parameters to target a specific overload of the constructor - Optional parameters to only consider static constructors - A constructor info or null when type is null or when the constructor cannot be found - - - - Gets the reflection information for a constructor by searching the type and all its super types - The class/type where the constructor is declared - Optional parameters to target a specific overload of the method - Optional parameters to only consider static constructors - A constructor info or null when type is null or when the method cannot be found - - - - Gets reflection information for all declared constructors - The class/type where the constructors are declared - Optional parameters to only consider static constructors - A list of constructor infos - - - - Gets reflection information for all declared methods - The class/type where the methods are declared - A list of methods - - - - Gets reflection information for all declared properties - The class/type where the properties are declared - A list of properties - - - - Gets reflection information for all declared fields - The class/type where the fields are declared - A list of fields - - - - Gets the return type of a method or constructor - The method/constructor - The return type - - - - Given a type, returns the first inner type matching a recursive search by name - The class/type to start searching at - The name of the inner type (case sensitive) - The inner type or null if type/name is null or if a type with that name cannot be found - - - - Given a type, returns the first inner type matching a recursive search with a predicate - The class/type to start searching at - The predicate to search with - The inner type or null if type/predicate is null or if a type with that name cannot be found - - - - Given a type, returns the first method matching a predicate - The class/type to start searching at - The predicate to search with - The method or null if type/predicate is null or if a type with that name cannot be found - - - - Given a type, returns the first constructor matching a predicate - The class/type to start searching at - The predicate to search with - The constructor info or null if type/predicate is null or if a type with that name cannot be found - - - - Given a type, returns the first property matching a predicate - The class/type to start searching at - The predicate to search with - The property or null if type/predicate is null or if a type with that name cannot be found - - - - Returns an array containing the type of each object in the given array - An array of objects - An array of types or an empty array if parameters is null (if an object is null, the type for it will be object) - - - - Creates an array of input parameters for a given method and a given set of potential inputs - The method/constructor you are planing to call - The possible input parameters in any order - An object array matching the method signature - - - - A readable/assignable reference delegate to an instance field of a class or static field (NOT an instance field of a struct) - - An arbitrary type if the field is static; otherwise the class that defines the field, or a parent class (including ), - implemented interface, or derived class of this type - - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The runtime instance to access the field (ignored and can be omitted for static fields) - A readable/assignable reference to the field - Null instance passed to a non-static field ref delegate - - Instance of invalid type passed to a non-static field ref delegate - (this can happen if is a parent class or interface of the field's declaring type) - - - - This delegate cannot be used for instance fields of structs, since a struct instance passed to the delegate would be passed by - value and thus would be a copy that only exists within the delegate's invocation. This is fine for a readonly reference, - but makes assignment futile. Use instead. - - - Note that is not required to be the field's declaring type. It can be a parent class (including ), - implemented interface, or a derived class of the field's declaring type ("instanceOfT is FieldDeclaringType" must be possible). - Specifically, must be assignable from OR to the field's declaring type. - Technically, this allows Nullable, although Nullable is only relevant for structs, and since only static fields of structs - are allowed for this delegate, and the instance passed to such a delegate is ignored, this hardly matters. - - - Similarly, is not required to be the field's field type, unless that type is a non-enum value type. - It can be a parent class (including object) or implemented interface of the field's field type. It cannot be a derived class. - This variance is not allowed for value types, since that would require boxing/unboxing, which is not allowed for ref values. - Special case for enum types: can also be the underlying integral type of the enum type. - Specifically, for reference types, must be assignable from - the field's field type; for non-enum value types, must be exactly the field's field type; for enum types, - must be either the field's field type or the underyling integral type of that field type. - - - This delegate supports static fields, even those defined in structs, for legacy reasons. - For such static fields, is effectively ignored. - Consider using (and StaticFieldRefAccess methods that return it) instead for static fields. - - - - - - Creates a field reference delegate for an instance field of a class - The class that defines the instance field, or derived class of this type - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The name of the field - A readable/assignable delegate - - - For backwards compatibility, there is no class constraint on . - Instead, the non-value-type check is done at runtime within the method. - - - - - - Creates an instance field reference for a specific instance of a class - The class that defines the instance field, or derived class of this type - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The instance - The name of the field - A readable/assignable reference to the field - - - This method is meant for one-off access to a field's value for a single instance. - If you need to access a field's value for potentially multiple instances, use instead. - FieldRefAccess<T, F>(instance, fieldName) is functionally equivalent to FieldRefAccess<T, F>(fieldName)(instance). - - - For backwards compatibility, there is no class constraint on . - Instead, the non-value-type check is done at runtime within the method. - - - - - - Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct) - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - - The type that defines the field, or derived class of this type; must not be a struct type unless the field is static - - The name of the field - - A readable/assignable delegate with T=object - (for static fields, the instance delegate parameter is ignored) - - - - This method is meant for cases where the given type is only known at runtime and thus can't be used as a type parameter T - in e.g. . - - - This method supports static fields, even those defined in structs, for legacy reasons. - Consider using (and other overloads) instead for static fields. - - - - - - Creates a field reference delegate for an instance field of a class or static field (NOT an instance field of a struct) - - An arbitrary type if the field is static; otherwise the class that defines the field, or a parent class (including ), - implemented interface, or derived class of this type ("instanceOfT is FieldDeclaringType" must be possible) - - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The field - A readable/assignable delegate - - - This method is meant for cases where the field has already been obtained, avoiding the field searching cost in - e.g. . - - - This method supports static fields, even those defined in structs, for legacy reasons. - For such static fields, is effectively ignored. - Consider using (and other overloads) instead for static fields. - - - For backwards compatibility, there is no class constraint on . - Instead, the non-value-type check is done at runtime within the method. - - - - - - Creates a field reference for an instance field of a class - - The type that defines the field; or a parent class (including ), implemented interface, or derived class of this type - ("instanceOfT is FieldDeclaringType" must be possible) - - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The instance - The field - A readable/assignable reference to the field - - - This method is meant for one-off access to a field's value for a single instance and where the field has already been obtained. - If you need to access a field's value for potentially multiple instances, use instead. - FieldRefAccess<T, F>(instance, fieldInfo) is functionally equivalent to FieldRefAccess<T, F>(fieldInfo)(instance). - - - For backwards compatibility, there is no class constraint on . - Instead, the non-value-type check is done at runtime within the method. - - - - - - A readable/assignable reference delegate to an instance field of a struct - The struct that defines the instance field - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - A reference to the runtime instance to access the field - A readable/assignable reference to the field - - - - Creates a field reference delegate for an instance field of a struct - The struct that defines the instance field - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The name of the field - A readable/assignable delegate - - - - Creates an instance field reference for a specific instance of a struct - The struct that defines the instance field - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The instance - The name of the field - A readable/assignable reference to the field - - - This method is meant for one-off access to a field's value for a single instance. - If you need to access a field's value for potentially multiple instances, use instead. - StructFieldRefAccess<T, F>(ref instance, fieldName) is functionally equivalent to StructFieldRefAccess<T, F>(fieldName)(ref instance). - - - - - - Creates a field reference delegate for an instance field of a struct - The struct that defines the instance field - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The field - A readable/assignable delegate - - - This method is meant for cases where the field has already been obtained, avoiding the field searching cost in - e.g. . - - - - - - Creates a field reference for an instance field of a struct - The struct that defines the instance field - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The instance - The field - A readable/assignable reference to the field - - - This method is meant for one-off access to a field's value for a single instance and where the field has already been obtained. - If you need to access a field's value for potentially multiple instances, use instead. - StructFieldRefAccess<T, F>(ref instance, fieldInfo) is functionally equivalent to StructFieldRefAccess<T, F>(fieldInfo)(ref instance). - - - - - - A readable/assignable reference delegate to a static field - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - A readable/assignable reference to the field - - - - Creates a static field reference - The type (can be class or struct) the field is defined in - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The name of the field - A readable/assignable reference to the field - - - - Creates a static field reference - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The type (can be class or struct) the field is defined in - The name of the field - A readable/assignable reference to the field - - - - Creates a static field reference - An arbitrary type (by convention, the type the field is defined in) - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The field - A readable/assignable reference to the field - - The type parameter is only used in exception messaging and to distinguish between this method overload - and the overload (which returns a rather than a reference). - - - - - Creates a static field reference delegate - - The type of the field; or if the field's type is a reference type (a class or interface, NOT a struct or other value type), - a type that is assignable from that type; or if the field's type is an enum type, - either that type or the underlying integral type of that enum type - - The field - A readable/assignable delegate - - - - Creates a delegate to a given method - The delegate Type - The method to create a delegate from. - - Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate - where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound) - instance delegate where the delegate invocation always applies to the given . - - - Only applies for instance methods. If true (default) and is virtual, invocation of the delegate - calls the instance method virtually (the instance type's most-derived/overriden implementation of the method is called); - else, invocation of the delegate calls the exact specified (this is useful for calling base class methods) - Note: if false and is an interface method, an ArgumentException is thrown. - - A delegate of given to given - - - Delegate invocation is more performant and more convenient to use than - at a one-time setup cost. - - - Works for both type of static and instance methods, both open and closed (a.k.a. unbound and bound) instance methods, - and both class and struct methods. - - - - - - Creates a delegate for a given delegate definition, attributed with [] - The delegate Type, attributed with [] - - Only applies for instance methods. If null (default), returned delegate is an open (a.k.a. unbound) instance delegate - where an instance is supplied as the first argument to the delegate invocation; else, delegate is a closed (a.k.a. bound) - instance delegate where the delegate invocation always applies to the given . - - A delegate of given to the method specified via [] - attributes on - - This calls with the method and virtualCall arguments - determined from the [] attributes on , - and the given (for closed instance delegates). - - - - - Returns who called the current method - The calling method/constructor (excluding the caller) - - - - Rethrows an exception while preserving its stack trace (throw statement typically clobbers existing stack traces) - The exception to rethrow - - - - True if the current runtime is based on Mono, false otherwise (.NET) - - - - True if the current runtime is .NET Framework, false otherwise (.NET Core or Mono, although latter isn't guaranteed) - - - - True if the current runtime is .NET Core, false otherwise (Mono or .NET Framework) - - - - Throws a missing member runtime exception - The type that is involved - A list of names - - - - Gets default value for a specific type - The class/type - The default value - - - - Creates an (possibly uninitialized) instance of a given type - The class/type - The new instance - - - - Creates an (possibly uninitialized) instance of a given type - The class/type - The new instance - - - - - A cache for the or similar Add methods for different types. - - - - Makes a deep copy of any object - The type of the instance that should be created; for legacy reasons, this must be a class or interface - The original object - A copy of the original object but of type T - - - - Makes a deep copy of any object - The type of the instance that should be created - The original object - [out] The copy of the original object - Optional value transformation function (taking a field name and src/dst instances) - The optional path root to start with - - - - Makes a deep copy of any object - The original object - The type of the instance that should be created - Optional value transformation function (taking a field name and src/dst instances) - The optional path root to start with - The copy of the original object - - - - Tests if a type is a struct - The type - True if the type is a struct - - - - Tests if a type is a class - The type - True if the type is a class - - - - Tests if a type is a value type - The type - True if the type is a value type - - - - Tests if a type is an integer type - The type - True if the type represents some integer - - - - Tests if a type is a floating point type - The type - True if the type represents some floating point - - - - Tests if a type is a numerical type - The type - True if the type represents some number - - - - Tests if a type is void - The type - True if the type is void - - - - Test whether an instance is of a nullable type - Type of instance - An instance to test - True if instance is of nullable type, false if not - - - - Tests whether a type or member is static, as defined in C# - The type or member - True if the type or member is static - - - - Tests whether a type is static, as defined in C# - The type - True if the type is static - - - - Tests whether a property is static, as defined in C# - The property - True if the property is static - - - - Tests whether an event is static, as defined in C# - The event - True if the event is static - - - - Calculates a combined hash code for an enumeration of objects - The objects - The hash code - - - - General extensions for common cases - - - - Joins an enumeration with a value converter and a delimiter to a string - The inner type of the enumeration - The enumeration - An optional value converter (from T to string) - An optional delimiter - The values joined into a string - - - - Converts an array of types (for example methods arguments) into a human readable form - The array of types - A human readable description including brackets - - - - A full description of a type - The type - A human readable description - - - - A a full description of a method or a constructor without assembly details but with generics - The method/constructor - A human readable description - - - - A helper converting parameter infos to types - The array of parameter infos - An array of types - - - - A helper to access a value via key from a dictionary - The key type - The value type - The dictionary - The key - The value for the key or the default value (of T) if that key does not exist - - - - A helper to access a value via key from a dictionary with extra casting - The value type - The dictionary - The key - The value for the key or the default value (of T) if that key does not exist or cannot be cast to T - - - - Escapes Unicode and ASCII non printable characters - The string to convert - The string to convert - A string literal surrounded by - - - - Extensions for - - - - Shortcut for testing whether the operand is equal to a non-null value - The - The value - True if the operand has the same type and is equal to the value - - - - Shortcut for testing whether the operand is equal to a non-null value - The - The value - True if the operand is equal to the value - This is an optimized version of for - - - - Shortcut for code.opcode == opcode && code.OperandIs(operand) - The - The - The operand value - True if the opcode is equal to the given opcode and the operand has the same type and is equal to the given operand - - - - Shortcut for code.opcode == opcode && code.OperandIs(operand) - The - The - The operand value - True if the opcode is equal to the given opcode and the operand is equal to the given operand - This is an optimized version of for - - - - Tests for any form of Ldarg* - The - The (optional) index - True if it matches one of the variations - - - - Tests for Ldarga/Ldarga_S - The - The (optional) index - True if it matches one of the variations - - - - Tests for Starg/Starg_S - The - The (optional) index - True if it matches one of the variations - - - - Tests for any form of Ldloc* - The - The optional local variable - True if it matches one of the variations - - - - Tests for any form of Stloc* - The - The optional local variable - True if it matches one of the variations - - - - Tests if the code instruction branches - The - The label if the instruction is a branch operation or if not - True if the instruction branches - - - - Tests if the code instruction calls the method/constructor - The - The method - True if the instruction calls the method or constructor - - - - Tests if the code instruction loads a constant - The - True if the instruction loads a constant - - - - Tests if the code instruction loads an integer constant - The - The integer constant - True if the instruction loads the constant - - - - Tests if the code instruction loads a floating point constant - The - The floating point constant - True if the instruction loads the constant - - - - Tests if the code instruction loads an enum constant - The - The enum - True if the instruction loads the constant - - - - Tests if the code instruction loads a field - The - The field - Set to true if the address of the field is loaded - True if the instruction loads the field - - - - Tests if the code instruction stores a field - The - The field - True if the instruction stores this field - - - - Adds labels to the code instruction and return it - The - One or several to add - The same code instruction - - - Adds labels to the code instruction and return it - The - An enumeration of - The same code instruction - - - Extracts all labels from the code instruction and returns them - The - A list of - - - Moves all labels from the code instruction to a different one - The to move the labels from - The to move the labels to - The code instruction labels were moved from (now empty) - - - Moves all labels from a different code instruction to the current one - The to move the labels from - The to move the labels to - The code instruction that received the labels - - - Adds ExceptionBlocks to the code instruction and return it - The - One or several to add - The same code instruction - - - Adds ExceptionBlocks to the code instruction and return it - The - An enumeration of - The same code instruction - - - Extracts all ExceptionBlocks from the code instruction and returns them - The - A list of - - - Moves all ExceptionBlocks from the code instruction to a different one - The to move the ExceptionBlocks from - The to move the ExceptionBlocks to - The code instruction blocks were moved from (now empty) - - - Moves all ExceptionBlocks from a different code instruction to the current one - The to move the ExceptionBlocks from - The to move the ExceptionBlocks to - The code instruction that received the blocks - - - General extensions for collections - - - - A simple way to execute code for every element in a collection - The inner type of the collection - The collection - The action to execute - - - - A simple way to execute code for elements in a collection matching a condition - The inner type of the collection - The collection - The predicate - The action to execute - - - - A helper to add an item to a collection - The inner type of the collection - The collection - The item to add - The collection containing the item - - - - A helper to add an item to an array - The inner type of the collection - The array - The item to add - The array containing the item - - - - A helper to add items to an array - The inner type of the collection - The array - The items to add - The array containing the items - - - - General extensions for collections - - - - Tests a class member if it has an IL method body (external methods for example don't have a body) - The member to test - Returns true if the member has an IL body or false if not - - - A file log for debugging - - - - Full pathname of the log file, defaults to a file called harmony.log.txt on your Desktop - - - - The indent character. The default is tab - - - - The current indent level - - - - Changes the indentation level - The value to add to the indentation level - - - - Log a string in a buffered way. Use this method only if you are sure that FlushBuffer will be called - or else logging information is incomplete in case of a crash - The string to log - - - - Logs a list of string in a buffered way. Use this method only if you are sure that FlushBuffer will be called - or else logging information is incomplete in case of a crash - A list of strings to log (they will not be re-indented) - - - - Returns the log buffer and optionally empties it - True to empty the buffer - The buffer. - - - - Replaces the buffer with new lines - The lines to store - - - - Flushes the log buffer to disk (use in combination with LogBuffered) - - - - Log a string directly to disk. Slower method that prevents missing information in case of a crash - The string to log. - - - - Resets and deletes the log - - - - Logs some bytes as hex values - The pointer to some memory - The length of bytes to log - - - - A helper class to retrieve reflection info for non-private methods - - - - Given a lambda expression that calls a method, returns the method info - The lambda expression using the method - The method in the lambda expression - - - - Given a lambda expression that calls a method, returns the method info - The generic type - The lambda expression using the method - The method in the lambda expression - - - - Given a lambda expression that calls a method, returns the method info - The generic type - The generic result type - The lambda expression using the method - The method in the lambda expression - - - - Given a lambda expression that calls a method, returns the method info - The lambda expression using the method - The method in the lambda expression - - - - A reflection helper to read and write private elements - The result type defined by GetValue() - - - - Creates a traverse instance from an existing instance - The existing instance - - - - Gets/Sets the current value - The value to read or write - - - - A reflection helper to read and write private elements - - - - Creates a new traverse instance from a class/type - The class/type - A instance - - - - Creates a new traverse instance from a class T - The class - A instance - - - - Creates a new traverse instance from an instance - The object - A instance - - - - Creates a new traverse instance from a named type - The type name, for format see - A instance - - - - Creates a new and empty traverse instance - - - - Creates a new traverse instance from a class/type - The class/type - - - - Creates a new traverse instance from an instance - The object - - - - Gets the current value - The value - - - - Gets the current value - The type of the value - The value - - - - Invokes the current method with arguments and returns the result - The method arguments - The value returned by the method - - - - Invokes the current method with arguments and returns the result - The type of the value - The method arguments - The value returned by the method - - - - Sets a value of the current field or property - The value - The same traverse instance - - - - Gets the type of the current field or property - The type - - - - Moves the current traverse instance to a inner type - The type name - A traverse instance - - - - Moves the current traverse instance to a field - The type name - A traverse instance - - - - Moves the current traverse instance to a field - The type of the field - The type name - A traverse instance - - - - Gets all fields of the current type - A list of field names - - - - Moves the current traverse instance to a property - The type name - Optional property index - A traverse instance - - - - Moves the current traverse instance to a field - The type of the property - The type name - Optional property index - A traverse instance - - - - Gets all properties of the current type - A list of property names - - - - Moves the current traverse instance to a method - The name of the method - The arguments defining the argument types of the method overload - A traverse instance - - - - Moves the current traverse instance to a method - The name of the method - The argument types of the method - The arguments for the method - A traverse instance - - - - Gets all methods of the current type - A list of method names - - - - Checks if the current traverse instance is for a field - True if its a field - - - - Checks if the current traverse instance is for a property - True if its a property - - - - Checks if the current traverse instance is for a method - True if its a method - - - - Checks if the current traverse instance is for a type - True if its a type - - - - Iterates over all fields of the current type and executes a traverse action - Original object - The action receiving a instance for each field - - - - Iterates over all fields of the current type and executes a traverse action - Original object - Target object - The action receiving a pair of instances for each field pair - - - - Iterates over all fields of the current type and executes a traverse action - Original object - Target object - The action receiving a dot path representing the field pair and the instances - - - - Iterates over all properties of the current type and executes a traverse action - Original object - The action receiving a instance for each property - - - - Iterates over all properties of the current type and executes a traverse action - Original object - Target object - The action receiving a pair of instances for each property pair - - - - Iterates over all properties of the current type and executes a traverse action - Original object - Target object - The action receiving a dot path representing the property pair and the instances - - - - A default field action that copies fields to fields - - - - Returns a string that represents the current traverse - A string representation - - - - diff --git a/Assemblies/0MultiplayerAPI.dll b/Assemblies/0MultiplayerAPI.dll deleted file mode 100644 index 38b8a0e..0000000 Binary files a/Assemblies/0MultiplayerAPI.dll and /dev/null differ diff --git a/Assemblies/Autopsy.dll b/Assemblies/Autopsy.dll deleted file mode 100644 index 36776ad..0000000 Binary files a/Assemblies/Autopsy.dll and /dev/null differ diff --git a/Assemblies/RJW.dll b/Assemblies/RJW.dll deleted file mode 100644 index 3b9a32c..0000000 Binary files a/Assemblies/RJW.dll and /dev/null differ diff --git a/Assemblies/RJW_patch_Autopsy.dll b/Assemblies/RJW_patch_Autopsy.dll index d1f8c3b..2405fa2 100644 Binary files a/Assemblies/RJW_patch_Autopsy.dll and b/Assemblies/RJW_patch_Autopsy.dll differ diff --git a/Assemblies/RJW_patch_Autopsy.xml b/Assemblies/RJW_patch_Autopsy.xml deleted file mode 100644 index 0330d64..0000000 --- a/Assemblies/RJW_patch_Autopsy.xml +++ /dev/null @@ -1,8 +0,0 @@ - - - - RJW_patch_Autopsy - - - - diff --git a/Source/Preview.psd b/Source/Preview.psd new file mode 100644 index 0000000..6784ba7 Binary files /dev/null and b/Source/Preview.psd differ diff --git a/Source/RJW_patch_Autopsy/Properties/AssemblyInfo.cs b/Source/RJW_patch_Autopsy/Properties/AssemblyInfo.cs index d59aad9..17077c1 100644 --- a/Source/RJW_patch_Autopsy/Properties/AssemblyInfo.cs +++ b/Source/RJW_patch_Autopsy/Properties/AssemblyInfo.cs @@ -4,8 +4,8 @@ using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. -[assembly: AssemblyTitle("RJW_patch_Autopsy")] -[assembly: AssemblyDescription("")] +[assembly: AssemblyTitle("RJW patch - Harvest Organs Post Mortem")] +[assembly: AssemblyDescription("This is a compatibility patch to enable 'Harvest Organs post mortem'/Autopsy to yield RJW bodyparts.")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RJW_patch_Autopsy")] @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("493.0.1.0")] -[assembly: AssemblyFileVersion("493.0.1.0")] \ No newline at end of file +[assembly: AssemblyVersion("493.0.1.1")] +[assembly: AssemblyFileVersion("493.0.1.1")] \ No newline at end of file