using HarmonyLib; using RimWorld; using rjw; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using Verse.AI; namespace RJW_Genes { /* * Once per day (or slightly different per configuration) checks if the pawn changes gender. * At the triggered tick, there is a random chance to change gender. * This will swap genitalia, appearance and breasts. * * For some situations, the pawn better not change genitalia, e.g. while having vaginal sex. This would throw errors. * For these cases a check is implemented, and if there was a block the change happens a bit later when "unblocked". * * TODO: Keep pregnancies. * The pregnancies remove their things on Tick at the end, which kills it for male pawns. * This seems to be an upstream RJW thing, but needs a bit of investigation. */ public class Gene_GenderFluid : RJW_Gene { //public const int CHANGE_INTERVAL_FALLBACK = 1000; // Test value for Quick Trials const int CHANGE_INTERVAL_FALLBACK = 60000; // 60k == 1 day const float SWITCH_CHANCE_FALLBACK = 0.25f; int change_interval; float switch_chance; List storedBreasts = new List(); private bool sexChangeWasBlocked = false; public Gene_GenderFluid() : base() { GenderFluidExtension genderFluidExt = GeneDefOf.rjw_genes_gender_fluid.GetModExtension(); change_interval = genderFluidExt?.changeInterval ?? CHANGE_INTERVAL_FALLBACK; switch_chance = genderFluidExt?.changeChance ?? SWITCH_CHANCE_FALLBACK; } public override void Tick() { base.Tick(); // Case 1: We had a blocked SexChange, now Pawn is free, apply sexchange a bit delayed. if (pawn.IsHashIntervalTick(1500) && sexChangeWasBlocked && !SexChangeBlocked(pawn)){ ChangeSex(); sexChangeWasBlocked = false; } // Case 2: Check every interval if the Chance triggers else if (pawn.IsHashIntervalTick(change_interval) && (new Random()).NextDouble() < switch_chance) { // Case 2.A) SexChange was blocked, postpone it if (SexChangeBlocked(pawn)) { sexChangeWasBlocked |= true; return; } // Case 2.B) Nothing blocking, change the sex. else { ChangeSex();} } } private void ChangeSex() { if (rjw.Genital_Helper.is_futa(pawn)) { // Handle Futa Pawns - Keep Genitalia as is, just change RW Gender pawn.gender = pawn.gender == Gender.Male? Gender.Female: Gender.Male; } // Handle Non-Futas - Change Genitalia and Store breasts. else { if (pawn.gender == Gender.Female) { if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"genderfluid pawn {pawn} is changing from female to male"); SwitchToMale(); } else if (pawn.gender == Gender.Male) { if (RJW_Genes_Settings.rjw_genes_detailed_debug) ModLog.Message($"genderfluid pawn {pawn} is changing from male to female"); SwitchToFemale(); } } GenderUtility.RemoveAllSexChangeThoughts(pawn); } private void SwitchToFemale() { // Change Drawing GenderUtility.AdjustBodyToTargetGender(pawn, Verse.Gender.Female); // Change Gender pawn.gender = Verse.Gender.Female; // Switch Penisses to Vaginas var genitalsToRemove = pawn.GetGenitalsList().FindAll(g => Genital_Helper.is_penis(g) || Genital_Helper.is_vagina(g)); foreach (var genital in genitalsToRemove) { var genitaliaHediffDef = GenitaliaUtility.GetVaginaForGene(GenitaliaUtility.GetGenitaliaTypeGeneForPawn(pawn)); float size = genital.Severity; pawn.health.RemoveHediff(genital); var newVagina = HediffMaker.MakeHediff(genitaliaHediffDef, pawn, Genital_Helper.get_genitalsBPR(pawn)); pawn.health.AddHediff(newVagina); newVagina.Severity = size; } SwitchBreasts(); } private void SwitchToMale() { // Change Drawing GenderUtility.AdjustBodyToTargetGender(pawn, Verse.Gender.Male); // Change Gender pawn.gender = Verse.Gender.Male; // Switch Vaginas to Penisses var genitalsToRemove = pawn.GetGenitalsList().FindAll(g => Genital_Helper.is_penis(g) || Genital_Helper.is_vagina(g)); foreach (var genital in genitalsToRemove) { var genitaliaHediffDef = GenitaliaUtility.GetPenisForGene(GenitaliaUtility.GetGenitaliaTypeGeneForPawn(pawn)); float size = genital.Severity; pawn.health.RemoveHediff(genital); var newPenis = HediffMaker.MakeHediff(genitaliaHediffDef, pawn, Genital_Helper.get_genitalsBPR(pawn)); pawn.health.AddHediff(newPenis); newPenis.Severity = size; } SwitchBreasts(); } private void SwitchBreasts() { List current_breasts = pawn.GetBreastList(); // Stored_Breasts can be empty when the pawn first ever switches gender! if (storedBreasts.NullOrEmpty()) { foreach (var breasts in current_breasts) { // Is Male, and does not have the "no breast gene" if (pawn.gender == Gender.Male && !GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_no_breasts)) { storedBreasts.Add(CreateNewBreasts()); } else if (pawn.gender == Gender.Female && !GeneUtility.HasGeneNullCheck(pawn, GeneDefOf.rjw_genes_featureless_chest) ) { storedBreasts.Add(CreateNewBreasts()); } } } foreach (var breast in current_breasts) { pawn.health.RemoveHediff(breast); } foreach (var breast in storedBreasts) { pawn.health.AddHediff(breast); } storedBreasts.Clear(); storedBreasts.AddRange(current_breasts); } internal Hediff CreateNewBreasts() { var correctGene = GenitaliaUtility.GetGenitaliaTypeGeneForPawn(pawn); var breastDef = GenitaliaUtility.GetBreastsForGene(correctGene); var partBPR = Genital_Helper.get_breastsBPR(pawn); var additional_breasts = HediffMaker.MakeHediff(breastDef, pawn,partBPR); var CompHediff = additional_breasts.TryGetComp(); if (CompHediff != null) { CompHediff.initComp(pawn); CompHediff.updatesize(); } return additional_breasts; } /// /// Checks the pawn if it has any of the vagina-related hediffs (e.g. stretched) and removes them. /// Anal Soreness, Stretching etc. remains. /// /// /// There are some actions that block sex change, /// being drafted or having sex. /// /// The pawn that want to sexchange. /// False if the SexChange is applicable, True if there needs to be a wait timer. internal bool SexChangeBlocked(Pawn pawn) { // DEVNOTE: This list might extend on new cases, thus the explicit method. return pawn == null || pawn.health.Dead || (pawn.jobs.curDriver is JobDriver_Masturbate) || (pawn.jobs.curDriver is JobDriver_Sex) || (pawn.jobs.curDriver is JobDriver_SexBaseReciever) || (pawn.jobs.curDriver is JobDriver_SexBaseInitiator) || (pawn.jobs.curDriver is JobDriver_JoinInBed) || (pawn.jobs.curDriver is JobDriver_SexQuick) || (pawn.jobs.curDriver is JobDriver_SexBaseRecieverQuickie) || (pawn.jobs.curDriver is JobDriver_Knotted) || (pawn.jobs.curDriver is JobDriver_Mate) || (pawn.jobs.curDriver is JobDriver_Mating) || (pawn.jobs.curDriver is JobDriver_Breeding) || (pawn.jobs.curDriver is JobDriver_Rape) || (pawn.jobs.curDriver is JobDriver_SexBaseRecieverRaped) || (pawn.jobs.curDriver is JobDriver_RandomRape) || (pawn.jobs.curDriver is JobDriver_RapeComfortPawn) || (pawn.jobs.curDriver is JobDriver_RapeEnemy) || pawn.jobs.curDriver is JobDriver_Lovin // This is a heavy check, but this is necessary because sometimes the pawns go somewhere to have sex and then they start despite missing genitalia! || (pawn.jobs.curDriver is JobDriver_Goto) || pawn.Drafted; } } }