using HarmonyLib;
using rjw;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Verse;
namespace RJW_Genes
{
[HarmonyPatch(typeof(SexUtility), nameof(SexUtility.SatisfyPersonal))]
public static class Patch_OrgasmRush
{
private const float REST_INCREASE = 0.05f;
private const float ORGASMS_NEEDED_FOR_SUPERCHARGE = 3.0f;
public static void Postfix(SexProps props)
{
// ShortCuts: Exit Early if Pawn or Partner are null (can happen with Masturbation or other nieche-cases)
if (props == null || props.pawn == null || !props.hasPartner())
return;
// Exit for Animals - Animals can't get or trigger Orgasm Rushes. Fixes #15
if (props.pawn.IsAnimal() || props.partner.IsAnimal())
return;
if (props.pawn.genes != null && props.pawn.genes.HasGene(GeneDefOf.rjw_genes_orgasm_rush))
{
// Pump up Wake-Ness
if (props.pawn.needs.rest != null)
props.pawn.needs.rest.CurLevel += REST_INCREASE;
// Add or Update Hediff for Orgasm Rush
Hediff rush = GetOrgasmRushHediff(props.pawn);
float added_severity = props.orgasms / ORGASMS_NEEDED_FOR_SUPERCHARGE;
rush.Severity += added_severity;
// Severity should be capped to 1 by the XML logic
}
}
///
/// Helps to get the Orgasm Rush Hediff of a Pawn. If it does not exist, one is added.
///
/// The pawn that had the orgasm, for which a hediff is looked up or created.
///
public static Hediff GetOrgasmRushHediff(Pawn orgasmed)
{
Hediff orgasmRushHediff = orgasmed.health.hediffSet.GetFirstHediffOfDef(HediffDefOf.rjw_genes_orgasm_rush_hediff);
if (orgasmRushHediff == null)
{
orgasmRushHediff = HediffMaker.MakeHediff(HediffDefOf.rjw_genes_orgasm_rush_hediff, orgasmed);
orgasmRushHediff.Severity = 0;
orgasmed.health.AddHediff(orgasmRushHediff);
}
return orgasmRushHediff;
}
}
}