using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Verse; using RimWorld; using rjw.Modules.Interactions; using rjw.Modules.Interactions.Internals.Implementation; using rjw.Modules.Interactions.Objects; using rjw; using rjw.Modules.Interactions.Enums; //Modefied code based of RJW-AI code at https://gitgud.io/Ed86/rjw-ia/-/tree/master/ namespace RJW_Genes { [StaticConstructorOnStartup] public class DomSuccubusTailCustomRequirementHandler : ICustomRequirementHandler { public string HandlerKey { get { return "DomSuccubusTailCustomRequirementHandler"; } } static DomSuccubusTailCustomRequirementHandler() { Register(); } public static void Register() { InteractionRequirementService.CustomRequirementHandlers.Add(new DomSuccubusTailCustomRequirementHandler()); if (Prefs.DevMode) { Log.Message("DomSuccubusTailCustomRequirementHandler registered: "); } } public bool FufillRequirements(InteractionWithExtension interaction, InteractionPawn dominant, InteractionPawn submissive) { if (GeneUtility.HasGeneNullCheck(dominant.Pawn, GeneDefOf.rjw_genes_succubus_tail)) { return true; } return false; } } }